Player Matchup

Camazotz
Camazotz
AphoticAffinity
Camazotz
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,514 Elo+
Solo
Agni
Agni
ISinnzy
Agni
Level 227
God Stats
5W - 3L
1,682 SR
Queue Stats
381W - 380L
1,489 Elo+
Solo
Hades
Hades
Nightzombie
Hades
Level 132
God Stats
1W - 1L
1,777 SR
Queue Stats
54W - 39L
1,582 Elo+
Solo
Bellona
Bellona
TheCoolGhost15
Bellona
Level 145
God Stats
0W - 2L
1,879 SR
Queue Stats
59W - 55L
1,459 Elo+
Solo
Anhur
Anhur
boardum
Anhur
Level 160
God Stats
1W - 2L
1,311 SR
Queue Stats
77W - 68L
1,559 Elo+
Solo
Team Averages
Level 164
1,630 SR
1,520 Elo+

VS

Team Averages
Level 159
1,464 SR
1,519 Elo+
Sobek
Sobek
 
Sobek
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Didi_HunT3r_
Heimdallr
Level 154
God Stats
4W - 3L
1,515 SR
Queue Stats
259W - 266L
1,480 Elo+
Solo
Apollo
Apollo
I_Kouki_l
Apollo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Athena
Athena
Odiesan
Athena
Level 151
God Stats
2W - 1L
1,305 SR
Queue Stats
66W - 48L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
4 / 2 / 6
8,281
690
10,708
11,082
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
ISinnzy
Agni
14
3 / 5 / 5
8,178
682
7,666
8,074
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 6
8,013
668
8,912
11,271
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 9
8,804
734
10,777
17,885
20,043
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
boardum
Anhur
15
3 / 5 / 8
8,625
719
8,369
11,618
4,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 3 / 14
10,282
857
9,054
15,930
15,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
 
Arachne
15
4 / 2 / 12
9,837
820
6,261
11,913
10,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Didi_HunT3r_
Heimdallr
17
4 / 3 / 11
9,946
829
13,410
7,814
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
I_Kouki_l
Apollo
15
4 / 3 / 12
9,465
789
13,937
8,912
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
Odiesan
Athena
17
5 / 2 / 13
10,192
849
9,657
19,113
18,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
13
Kills
21
21
Deaths
13
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
14
3.67
W
Arachne
 
Arachne
4
2
12
5
L
Camazotz
4
2
6
3.5
W
Heimdallr
Didi_HunT3r_
Heimdallr
4
3
11
3.17
L
Agni
ISinnzy
Agni
3
5
5
1.1
W
Apollo
I_Kouki_l
Apollo
4
3
12
3.33
L
1
6
6
0.67
W
Athena
Odiesan
Athena
5
2
13
5.75
L
2
3
9
2.17
L
Anhur
boardum
Anhur
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,432
Damage
52,319
59,930
Taken
63,682
38,474
Mitigated
50,839
19,422
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,054
605
883
3,436
15,930
15,016
538
4,061
11,869
20,114
0
W
Arachne
 
Arachne
6,261
2,331
1,866
5,565
11,913
10,359
806
2,791
9,122
0
11,656
L
Camazotz
10,708
1,818
468
3,972
11,082
4,577
0
3,472
7,534
0
18,410
W
Heimdallr
Didi_HunT3r_
Heimdallr
13,410
4,253
1,942
759
7,814
3,613
3,703
1,362
6,452
0
34,216
L
Agni
ISinnzy
Agni
7,666
580
15
381
8,074
3,115
0
3,291
4,609
18,190
303
W
Apollo
I_Kouki_l
Apollo
13,937
4,435
1,363
2,343
8,912
3,625
1,464
1,275
7,637
0
23,668
L
8,912
338
1,943
1,263
11,271
6,353
129
4,506
6,642
16,808
663
W
Athena
Odiesan
Athena
9,657
2,118
1,772
6,585
19,113
18,226
645
6,797
12,316
17,800
0
L
10,777
1,817
2,948
5,873
17,885
20,043
0
2,563
14,970
0
28,068
L
Anhur
boardum
Anhur
8,369
4,615
622
1,937
11,618
4,386
530
4,879
6,541
0
21,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
49,722
169
Minions Killed
118
0
Camps Cleared
0
1,082,914
Distance Traveled
1,218,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,282
857
26
2
0
249,936
0
W
Arachne
9,837
820
16
1
0
279,893
0
L
Camazotz
8,281
690
18
2
0
230,309
0
W
Heimdallr
9,946
829
43
4
0
206,628
0
L
Agni
8,178
682
33
3
0
178,583
0
W
Apollo
9,465
789
21
2
0
227,302
0
L
Hades
8,013
668
34
3
0
216,859
0
W
Athena
10,192
849
12
1
0
254,731
0
L
Bellona
8,804
734
40
3
0
269,681
0
L
Anhur
8,625
719
44
4
0
187,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role