Player Matchup

Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Adisiti
Terra
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 287L
1,468 Elo+
Solo
Chaac
Chaac
DrJahl
Chaac
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fakexton
Kumbhakarna
Level 177
God Stats
3W - 3L
1,313 SR
Queue Stats
300W - 306L
1,487 Elo+
Solo
Bastet
Bastet
ShimmySideways
Bastet
Level 74
God Stats
3W - 0L
1,723 SR
Queue Stats
62W - 79L
1,339 Elo+
Solo
Team Averages
Level 151
1,507 SR
1,456 Elo+

VS

Team Averages
Level 120
1,507 SR
1,471 Elo+
Thoth
Thoth
Draintrain
Thoth
Level 147
God Stats
2W - 6L
1,525 SR
Queue Stats
325W - 316L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
Kaloggero
Kuzenbo
Level 144
God Stats
29W - 11L
1,759 SR
Queue Stats
606W - 625L
1,556 Elo+
Solo
Cernunnos
Cernunnos
Melofreakness
Cernunnos
Level 69
God Stats
4W - 4L
1,390 SR
Queue Stats
241W - 232L
1,470 Elo+
Party 1
Ra
Ra
OokamiHiver
Ra
Level 124
God Stats
1W - 2L
1,363 SR
Queue Stats
70W - 82L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Skycreeds
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 7
9,544
795
13,583
10,066
6,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Terra
Adisiti
Terra
15
1 / 1 / 7
8,400
700
4,340
12,693
11,530
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
DrJahl
Chaac
15
2 / 2 / 6
8,774
731
6,439
14,888
13,670
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Fakexton
Kumbhakarna
16
2 / 1 / 7
8,910
743
8,917
19,613
20,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
3 / 0 / 6
8,997
750
13,329
10,153
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 1 / 3
7,803
650
11,853
6,445
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Kaloggero
Kuzenbo
14
0 / 2 / 2
8,156
680
9,073
13,887
15,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Melofreakness
Cernunnos
13
0 / 3 / 3
7,371
614
11,358
10,902
3,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 2
7,986
666
7,976
5,826
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Skycreeds
Danzaburou
14
2 / 5 / 1
8,087
674
13,228
11,566
3,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
11
Kills
4
4
Deaths
11
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
7
6.5
W
Terra
Adisiti
Terra
1
1
7
4.5
W
Chaac
DrJahl
Chaac
2
2
6
2.5
L
Thoth
0
1
3
1.5
W
Kumbhakarna
Fakexton
Kumbhakarna
2
1
7
5.5
L
Kuzenbo
Kaloggero
Kuzenbo
0
2
2
0.5
L
Cernunnos
Melofreakness
Cernunnos
0
3
3
0.5
L
2
0
2
3
W
3
0
6
6
L
Danzaburou
Skycreeds
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,608
Damage
53,488
67,413
Taken
48,626
57,489
Mitigated
26,536
45,280
Healing
28,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,583
390
2,730
2,273
10,066
6,441
827
4,983
5,083
30,616
56
W
Terra
Adisiti
Terra
4,340
134
18,632
6,016
12,693
11,530
87
6,526
5,992
11,939
903
W
Chaac
DrJahl
Chaac
6,439
706
1,800
4,821
14,888
13,670
0
6,262
8,558
127
26,196
L
Thoth
11,853
303
0
1,336
6,445
1,968
0
2,903
3,468
28,341
0
W
Kumbhakarna
Fakexton
Kumbhakarna
8,917
80
719
2,801
19,613
20,477
51
6,364
13,127
19,580
2,654
L
Kuzenbo
Kaloggero
Kuzenbo
9,073
4,060
858
2,996
13,887
15,306
0
6,875
6,625
12,628
0
L
Cernunnos
Melofreakness
Cernunnos
11,358
5,095
808
1,357
10,902
3,649
0
5,892
4,762
0
21,185
L
7,976
126
13,930
4,557
5,826
1,901
0
2,877
2,876
18,728
0
W
13,329
1,068
1,937
3,551
10,153
5,371
0
4,402
5,751
0
20,239
L
Danzaburou
Skycreeds
Danzaburou
13,228
4,336
618
2,042
11,566
3,712
0
6,290
5,038
0
26,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
39,403
169
Minions Killed
132
0
Camps Cleared
0
1,257,173
Distance Traveled
1,062,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,544
795
34
3
0
246,360
0
W
Terra
8,400
700
23
2
0
259,700
0
W
Chaac
8,774
731
59
5
0
227,388
0
L
Thoth
7,803
650
48
4
0
211,198
0
W
Kumbhakarna
8,910
743
31
3
0
233,769
0
L
Kuzenbo
8,156
680
7
1
0
238,754
0
L
Cernunnos
7,371
614
23
2
0
177,279
0
L
Ra
7,986
666
23
2
0
236,512
0
W
Bastet
8,997
750
22
2
0
289,956
0
L
Danzaburou
8,087
674
31
3
0
198,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role