Player Matchup

Janus
Janus
GrizzDK
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Pobshi
Sun Wukong
Level 119
God Stats
2W - 1L
1,188 SR
Queue Stats
472W - 438L
1,606 Elo+
Solo
Cupid
Cupid
XRaginxbananaX
Cupid
Level 122
God Stats
3W - 4L
1,465 SR
Queue Stats
152W - 201L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 139
God Stats
270W - 250L
1,568 SR
Queue Stats
372W - 421L
1,563 Elo+
Party 1
Khepri
Khepri
xxYMF
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Team Averages
Level 115
1,444 SR
1,532 Elo+

VS

Team Averages
Level 160
1,636 SR
1,545 Elo+
Medusa
Medusa
Crazyboy Aztek
Medusa
Level 305
God Stats
12W - 20L
1,552 SR
Queue Stats
630W - 577L
1,536 Elo+
Solo
Yu Huang
Yu Huang
Kneptomb
Yu Huang
Level 129
God Stats
17W - 5L
1,976 SR
Queue Stats
224W - 181L
1,640 Elo+
Solo
Set
Set
Rigoesbueno
Set
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 102L
1,503 Elo+
Solo
Nemesis
Nemesis
Yslwandel
Nemesis
Level 178
God Stats
41W - 33L
1,611 SR
Queue Stats
154W - 153L
1,542 Elo+
Solo
Yemoja
Yemoja
dxddy_pooh
Yemoja
Level 102
God Stats
13W - 14L
1,541 SR
Queue Stats
248W - 232L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GrizzDK
Janus
10
0 / 1 / 1
5,557
463
6,027
5,563
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pobshi
Sun Wukong
13
5 / 1 / 1
7,997
666
7,384
11,313
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 0 / 0
5,998
500
577
3,940
991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xRAGINxAS1ANx
Jormungandr
13
4 / 0 / 1
6,825
569
6,901
8,154
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
xxYMF
Khepri
10
0 / 1 / 1
5,713
476
1,541
6,998
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,402
534
6,267
7,950
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Kneptomb
Yu Huang
13
1 / 0 / 0
7,056
588
3,468
3,138
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
5,598
467
2,451
8,350
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Yslwandel
Nemesis
10
0 / 5 / 0
5,948
496
3,946
9,677
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yemoja
dxddy_pooh
Yemoja
10
0 / 0 / 1
6,343
529
2,385
6,868
2,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
3
3
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Janus
GrizzDK
Janus
0
1
1
0.5
L
Yu Huang
Kneptomb
Yu Huang
1
0
0
1
W
Sun Wukong
Pobshi
Sun Wukong
5
1
1
5.5
L
0
3
0
0
W
0
0
0
0
L
Nemesis
Yslwandel
Nemesis
0
5
0
0
L
Yemoja
dxddy_pooh
Yemoja
0
0
1
0.5
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
4
0
1
4.5
W
Khepri
xxYMF
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,430
Damage
18,517
35,968
Taken
35,983
17,805
Mitigated
11,628
11,889
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,267
2,103
0
1,492
7,950
2,443
0
4,185
3,321
0
56,476
W
Janus
GrizzDK
Janus
6,027
792
0
1,022
5,563
1,507
0
1,015
4,548
37,433
0
L
Yu Huang
Kneptomb
Yu Huang
3,468
358
0
750
3,138
989
0
1,058
2,080
51,941
0
W
Sun Wukong
Pobshi
Sun Wukong
7,384
1,186
0
3,319
11,313
7,509
162
373
10,904
0
51,836
L
2,451
323
0
800
8,350
2,984
0
1,996
6,312
0
39,501
W
577
328
782
2,227
3,940
991
30
1,501
2,265
0
35,692
L
Nemesis
Yslwandel
Nemesis
3,946
1,226
0
2,551
9,677
2,851
215
1,268
8,409
0
34,266
L
Yemoja
dxddy_pooh
Yemoja
2,385
488
2,996
2,157
6,868
2,361
0
4,722
1,866
15,879
0
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
6,901
1,718
0
3,216
8,154
3,613
0
1,037
7,059
53,168
15,974
W
Khepri
xxYMF
Khepri
1,541
0
0
1,323
6,998
4,185
0
1,608
5,339
17,124
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
31,347
395
Minions Killed
345
0
Camps Cleared
0
1,277,671
Distance Traveled
1,252,840
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,402
534
83
7
0
251,915
0
W
Janus
5,557
463
76
6
0
255,552
1
L
Yu Huang
7,056
588
114
10
0
239,183
0
W
Sun Wukong
7,997
666
96
8
0
269,677
1
L
Set
5,598
467
61
5
0
273,439
0
W
Cupid
5,998
500
91
8
0
246,653
0
L
Nemesis
5,948
496
49
4
0
230,327
0
L
Yemoja
6,343
529
38
3
0
257,976
6
W
Jormungandr
6,825
569
104
9
0
258,905
0
W
Khepri
5,713
476
28
2
0
246,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role