Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
E_MO_TIONRed22
Freya
Level 88
God Stats
23W - 11L
1,645 SR
Queue Stats
94W - 73L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
HashiramaLB19
Ao Kuang
Level 85
God Stats
13W - 14L
1,485 SR
Queue Stats
99W - 105L
1,395 Elo+
Solo
Janus
Janus
Mapehe1
Janus
Level 105
God Stats
4W - 6L
1,417 SR
Queue Stats
35W - 33L
1,474 Elo+
Solo
Danzaburou
Danzaburou
N10 TeynoR 95
Danzaburou
Level 49
God Stats
21W - 24L
1,429 SR
Queue Stats
21W - 24L
1,361 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,444 Elo+

VS

Team Averages
Level 87
1,458 SR
1,398 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chico__Miko
Scylla
Level 85
God Stats
7W - 5L
1,650 SR
Queue Stats
210W - 194L
1,478 Elo+
Solo
Thanatos
Thanatos
KIIlwIIl
Thanatos
Level 44
God Stats
0W - 4L
1,134 SR
Queue Stats
0W - 5L
1,116 Elo+
Solo
Medusa
Medusa
Kraft-321RU
Medusa
Level 62
God Stats
12W - 7L
1,508 SR
Queue Stats
119W - 134L
1,455 Elo+
Party 1
Charon
Charon
LlHODEl
Charon
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 388L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 3
6,352
489
3,343
9,384
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 0
9,367
721
7,164
7,581
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
HashiramaLB19
Ao Kuang
13
4 / 2 / 4
7,919
609
6,839
10,075
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Mapehe1
Janus
13
2 / 0 / 0
8,006
616
4,686
5,149
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
N10 TeynoR 95
Danzaburou
10
0 / 6 / 3
6,194
476
3,897
8,335
2,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 3 / 0
6,709
516
5,185
10,360
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
12
1 / 4 / 1
6,224
479
5,324
7,504
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
KIIlwIIl
Thanatos
1
0 / 0 / 0
2,501
192
0
0
0
Medusa
12
7 / 2 / 1
7,166
551
7,567
8,952
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charon
LlHODEl
Charon
11
1 / 2 / 7
7,255
558
7,882
12,986
9,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
10
10
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Scylla
1
4
1
0.38
W
5
1
0
5
W
Ao Kuang
HashiramaLB19
Ao Kuang
4
2
4
3
L
Thanatos
KIIlwIIl
Thanatos
0
0
0
0
L
Medusa
7
2
1
3.75
L
Charon
LlHODEl
Charon
1
2
7
2.25
W
Janus
Mapehe1
Janus
2
0
0
2
W
Danzaburou
N10 TeynoR 95
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
25,958
40,524
Taken
39,802
16,683
Mitigated
20,856
10,960
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,343
1,152
122
2,409
9,384
7,108
0
3,085
6,264
17,029
1,409
L
Sun Wukong
 
Sun Wukong
5,185
506
0
2,570
10,360
6,108
0
5,141
4,827
0
46,601
L
Scylla
5,324
322
48
2,044
7,504
2,001
0
5,843
1,165
37,896
0
W
7,164
1,771
0
3,663
7,581
2,160
184
4,400
3,142
54,990
2,152
W
Ao Kuang
HashiramaLB19
Ao Kuang
6,839
1,987
0
2,318
10,075
3,626
0
2,038
7,916
43,519
463
L
Thanatos
KIIlwIIl
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
7,567
3,324
0
2,198
8,952
3,298
0
3,969
4,903
0
47,451
L
Charon
LlHODEl
Charon
7,882
1,923
0
2,678
12,986
9,449
29
5,786
7,136
34,395
1,513
W
Janus
Mapehe1
Janus
4,686
185
0
1,620
5,149
1,454
445
411
4,354
56,911
699
W
Danzaburou
N10 TeynoR 95
Danzaburou
3,897
1,393
0
828
8,335
2,335
759
3,233
5,102
0
32,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
29,855
363
Minions Killed
283
0
Camps Cleared
0
1,342,219
Distance Traveled
1,020,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,352
489
32
2
0
275,090
0
L
Sun Wukong
6,709
516
86
7
0
274,320
0
L
Scylla
6,224
479
64
5
0
235,816
4
W
Freya
9,367
721
114
9
0
255,431
0
W
Ao Kuang
7,919
609
68
5
0
260,862
0
L
Thanatos
2,501
192
0
0
0
0
0
L
Medusa
7,166
551
88
7
0
257,210
0
L
Charon
7,255
558
45
3
0
253,249
0
W
Janus
8,006
616
109
8
0
275,412
2
W
Danzaburou
6,194
476
40
3
0
275,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role