Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dagalco23
Ymir
Level 128
God Stats
7W - 4L
1,851 SR
Queue Stats
161W - 154L
1,503 Elo+
Solo
Geb
Geb
MountainDrew428
Geb
Level 156
God Stats
18W - 10L
1,665 SR
Queue Stats
104W - 103L
1,515 Elo+
Party 1
Ravana
Ravana
MrSteve009
Ravana
Level 153
God Stats
4W - 3L
1,605 SR
Queue Stats
125W - 115L
1,526 Elo+
Party 1
Neith
Neith
PappaNoaey
Neith
Level 172
God Stats
3W - 2L
1,521 SR
Queue Stats
123W - 128L
1,513 Elo+
Party 1
Team Averages
Level 153
1,628 SR
1,511 Elo+

VS

Team Averages
Level 140
1,579 SR
1,530 Elo+
Ne Zha
Ne Zha
Leones_2015
Ne Zha
Level 174
God Stats
18W - 21L
1,638 SR
Queue Stats
831W - 783L
1,540 Elo+
Solo
Shiva
Shiva
MARTIN6161
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 204L
1,507 Elo+
Solo
Izanami
Izanami
Wyman
Izanami
Level 119
God Stats
1W - 2L
1,486 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Ix Chel
Ix Chel
orangeherring
Ix Chel
Level 126
God Stats
0W - 1L
1,878 SR
Queue Stats
27W - 21L
1,584 Elo+
Solo
Vulcan
Vulcan
slobberylamb
Vulcan
Level 158
God Stats
6W - 13L
1,394 SR
Queue Stats
304W - 271L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 1 / 0
7,877
656
6,624
5,882
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
14
5 / 0 / 2
7,137
595
4,748
8,263
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
6,323
527
3,178
9,313
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
MrSteve009
Ravana
13
2 / 0 / 0
7,212
601
7,733
8,827
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
12
2 / 0 / 3
7,202
600
6,827
6,151
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 3 / 1
6,070
506
3,069
9,550
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
11
0 / 2 / 0
6,116
510
4,680
12,533
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Wyman
Izanami
10
0 / 5 / 0
5,736
478
2,852
8,216
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
9
0 / 2 / 1
5,668
472
3,428
7,821
3,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
11
1 / 4 / 0
5,861
488
6,465
5,551
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
16
Kills
1
1
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
0
6
W
Ymir
5
0
2
6
L
Ne Zha
0
3
1
0.17
L
Shiva
0
2
0
0
W
1
0
4
3
W
Ravana
MrSteve009
Ravana
2
0
0
2
W
Neith
2
0
3
3.5
L
Izanami
Wyman
Izanami
0
5
0
0
L
Ix Chel
0
2
1
0.25
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
20,494
38,436
Taken
43,671
20,460
Mitigated
18,586
12,820
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,624
2,692
0
3,088
5,882
1,987
424
1,258
4,616
0
53,603
W
Ymir
4,748
732
0
1,375
8,263
3,956
0
1,394
6,701
60,528
0
L
Ne Zha
3,069
872
0
5,244
9,550
2,914
0
3,000
6,550
0
45,965
L
Shiva
4,680
1,548
0
2,275
12,533
8,260
0
881
10,879
0
37,857
W
3,178
155
0
2,767
9,313
5,067
116
2,981
6,151
17,685
1,324
W
Ravana
MrSteve009
Ravana
7,733
2,956
0
3,948
8,827
7,545
0
0
8,827
0
53,212
W
Neith
6,827
1,166
0
1,642
6,151
1,905
188
3,477
2,404
0
58,576
L
Izanami
Wyman
Izanami
2,852
1,636
0
839
8,216
1,885
0
1,160
7,056
0
38,483
L
Ix Chel
3,428
469
1,801
2,265
7,821
3,689
0
1,003
6,818
20,990
0
L
Vulcan
6,465
178
0
100
5,551
1,838
0
1,739
3,812
36,939
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
29,451
411
Minions Killed
350
0
Camps Cleared
0
1,196,971
Distance Traveled
1,208,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,877
656
110
9
0
207,988
0
W
Ymir
7,137
595
90
8
0
278,238
2
L
Ne Zha
6,070
506
92
8
0
265,387
0
L
Shiva
6,116
510
73
6
0
216,225
0
W
Geb
6,323
527
21
2
0
271,382
2
W
Ravana
7,212
601
80
7
0
229,097
0
W
Neith
7,202
600
110
9
0
210,266
0
L
Izanami
5,736
478
79
7
0
228,204
0
L
Ix Chel
5,668
472
22
2
0
249,264
2
L
Vulcan
5,861
488
84
7
0
249,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role