Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 109
God Stats
628W - 629L
1,515 SR
Queue Stats
638W - 645L
1,422 Elo+
Solo
Mercury
Mercury
TacoBoss79
Mercury
Level 58
God Stats
0W - 5L
1,187 SR
Queue Stats
193W - 204L
1,419 Elo+
Solo
Surtr
Surtr
ThunderHound1
Surtr
Level 88
God Stats
7W - 8L
1,501 SR
Queue Stats
91W - 81L
1,401 Elo+
Party 1
Ymir
Ymir
stormungandr
Ymir
Level 88
God Stats
2W - 3L
1,329 SR
Queue Stats
167W - 149L
1,406 Elo+
Party 1
Team Averages
Level 100
1,406 SR
1,430 Elo+

VS

Team Averages
Level 104
1,496 SR
1,408 Elo+
Vulcan
Vulcan
FistedYourSister
Vulcan
Level 45
God Stats
3W - 4L
1,321 SR
Queue Stats
37W - 42L
1,427 Elo+
Solo
Xbalanque
Xbalanque
MarcinPolPL
Xbalanque
Level 121
God Stats
33W - 14L
1,555 SR
Queue Stats
41W - 21L
1,356 Elo+
Party 2
Chaac
Chaac
MózgoJebacz
Chaac
Level 67
God Stats
32W - 12L
1,515 SR
Queue Stats
41W - 20L
1,356 Elo+
Party 2
Hercules
Hercules
maitre-yorck
Hercules
Level 126
God Stats
2W - 1L
1,708 SR
Queue Stats
292W - 280L
1,443 Elo+
Solo
Mercury
Mercury
rey-pollete
Mercury
Level 159
God Stats
4W - 4L
1,379 SR
Queue Stats
144W - 151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 3 / 0
4,227
470
1,617
4,564
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
4
1 / 0 / 0
4,205
467
922
735
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TacoBoss79
Mercury
11
1 / 2 / 2
5,447
605
2,118
7,108
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
5,127
570
4,347
7,135
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 0 / 0
5,025
558
1,648
5,380
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,437
715
3,909
3,731
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MarcinPolPL
Xbalanque
10
1 / 0 / 3
5,405
601
2,593
3,330
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 2
5,434
604
2,858
5,397
3,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
maitre-yorck
Hercules
10
1 / 3 / 1
5,424
603
3,388
6,723
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
rey-pollete
Mercury
10
0 / 0 / 1
5,483
609
657
4,468
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
3
1
1
3.5
W
Xbalanque
MarcinPolPL
Xbalanque
1
0
3
2.5
W
2
0
2
3
L
Nu Wa
1
0
0
1
L
Mercury
TacoBoss79
Mercury
1
2
2
1
L
1
2
1
0.75
W
Hercules
maitre-yorck
Hercules
1
3
1
0.5
W
Mercury
rey-pollete
Mercury
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,652
Damage
13,405
24,922
Taken
23,649
10,349
Mitigated
10,579
3,902
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,617
714
0
206
4,564
1,353
0
0
4,564
0
21,536
W
3,909
483
0
1,080
3,731
977
756
1,086
2,583
28,533
1,812
W
Xbalanque
MarcinPolPL
Xbalanque
2,593
1,207
0
1,644
3,330
892
1,028
449
2,881
0
40,430
W
2,858
457
0
1,457
5,397
3,694
56
1,202
4,195
0
22,560
L
Nu Wa
922
631
0
250
735
165
0
493
242
6,622
0
L
Mercury
TacoBoss79
Mercury
2,118
166
0
1,338
7,108
2,287
0
1,853
5,255
0
35,913
L
4,347
1,212
0
1,092
7,135
4,004
0
1,179
5,643
234
25,808
W
Hercules
maitre-yorck
Hercules
3,388
721
0
2,048
6,723
3,212
0
737
5,986
0
23,948
W
Mercury
rey-pollete
Mercury
657
157
0
548
4,468
1,804
0
0
4,468
0
43,638
L
1,648
135
0
1,016
5,380
2,540
0
339
5,001
16,954
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
28,183
184
Minions Killed
283
0
Camps Cleared
0
786,065
Distance Traveled
915,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,227
470
36
4
0
140,221
0
W
Vulcan
6,437
715
69
8
0
191,430
0
W
Xbalanque
5,405
601
60
7
0
177,509
0
W
Chaac
5,434
604
30
3
0
202,869
0
L
Nu Wa
4,205
467
14
2
0
85,203
0
L
Mercury
5,447
605
63
7
0
213,285
0
L
Surtr
5,127
570
34
4
0
182,846
0
W
Hercules
5,424
603
44
5
0
158,438
0
W
Mercury
5,483
609
80
9
0
185,628
0
L
Ymir
5,025
558
37
4
0
164,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role