Player Matchup

Ix Chel
Ix Chel
Inane7
Ix Chel
Level 87
God Stats
32W - 38L
1,520 SR
Queue Stats
268W - 270L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
JaKeTheSniZZake4
Danzaburou
Level 156
God Stats
59W - 42L
1,623 SR
Queue Stats
514W - 490L
1,497 Elo+
Solo
Chang'e
Chang'e
SounDzAirEcho
Chang'e
Level 64
God Stats
5W - 2L
1,747 SR
Queue Stats
144W - 162L
1,471 Elo+
Party 2
King Arthur
King Arthur
TehRatKing
King Arthur
Level 64
God Stats
20W - 23L
1,490 SR
Queue Stats
189W - 204L
1,454 Elo+
Party 2
Chaac
Chaac
Tsum Tsum8098
Chaac
Level 41
God Stats
8W - 2L
1,671 SR
Queue Stats
36W - 33L
1,474 Elo+
Solo
Team Averages
Level 82
1,610 SR
1,467 Elo+

VS

Team Averages
Level 116
1,612 SR
1,493 Elo+
Izanami
Izanami
Heins11
Izanami
Level 124
God Stats
1W - 2L
1,443 SR
Queue Stats
149W - 142L
1,539 Elo+
Party 1
Athena
Athena
King-FallenAngel
Athena
Level 148
God Stats
8W - 5L
1,792 SR
Queue Stats
409W - 424L
1,491 Elo+
Solo
Bacchus
Bacchus
Vaderzim45OnYt
Bacchus
Level 26
God Stats
11W - 7L
1,640 SR
Queue Stats
45W - 50L
1,471 Elo+
Party 1
He Bo
He Bo
Yanluz01
He Bo
Level 129
God Stats
5W - 4L
1,709 SR
Queue Stats
151W - 153L
1,458 Elo+
Solo
Artio
Artio
nainull
Artio
Level 155
God Stats
3W - 6L
1,473 SR
Queue Stats
284W - 292L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Inane7
Ix Chel
11
1 / 0 / 3
6,731
612
1,386
2,643
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JaKeTheSniZZake4
Danzaburou
13
8 / 0 / 3
7,576
689
6,457
5,318
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
9
4 / 3 / 7
6,180
562
8,452
8,068
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
TehRatKing
King Arthur
10
1 / 0 / 1
5,979
544
4,305
8,933
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 1 / 3
6,536
594
7,563
7,987
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heins11
Izanami
9
0 / 4 / 2
5,302
482
3,423
7,731
1,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 0
5,875
534
3,784
10,288
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 6 / 0
5,225
475
2,838
9,956
6,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Yanluz01
He Bo
4
0 / 2 / 0
4,064
369
680
1,814
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
nainull
Artio
10
0 / 1 / 1
5,618
511
5,136
11,302
6,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Heins11
Izanami
0
4
2
0.25
W
Ix Chel
Inane7
Ix Chel
1
0
3
2.5
W
Danzaburou
JaKeTheSniZZake4
Danzaburou
8
0
3
9.5
L
3
4
0
0.75
W
Chang'e
4
3
7
2.5
W
King Arthur
TehRatKing
King Arthur
1
0
1
1.5
W
3
1
3
4.5
L
1
6
0
0.17
L
He Bo
Yanluz01
He Bo
0
2
0
0
L
Artio
nainull
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
15,861
32,949
Taken
41,091
12,751
Mitigated
19,670
10,234
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Heins11
Izanami
3,423
1,759
0
1,549
7,731
1,847
0
1,542
6,189
0
33,583
W
Ix Chel
Inane7
Ix Chel
1,386
178
492
951
2,643
735
434
1,127
1,516
35,464
2,035
W
Danzaburou
JaKeTheSniZZake4
Danzaburou
6,457
2,205
0
2,087
5,318
1,831
273
682
4,636
0
46,345
L
3,784
819
0
3,208
10,288
4,870
0
2,113
8,135
38,385
806
W
Chang'e
8,452
1,145
358
2,146
8,068
1,816
82
4,103
3,965
25,165
784
W
King Arthur
TehRatKing
King Arthur
4,305
722
0
2,250
8,933
4,416
0
3,716
5,217
0
30,652
W
7,563
1,455
0
1,950
7,987
3,953
0
2,306
5,681
0
53,896
L
2,838
317
672
1,955
9,956
6,191
0
3,576
6,344
9,968
0
L
He Bo
Yanluz01
He Bo
680
0
0
192
1,814
345
0
640
1,060
7,584
0
L
Artio
nainull
Artio
5,136
827
320
5,260
11,302
6,417
0
1,289
9,935
28,771
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
26,084
343
Minions Killed
211
0
Camps Cleared
0
1,076,232
Distance Traveled
902,381
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,302
482
59
5
0
211,881
2
W
Ix Chel
6,731
612
78
7
0
199,763
2
W
Danzaburou
7,576
689
75
7
0
211,184
0
L
Athena
5,875
534
74
7
0
219,769
0
W
Chang'e
6,180
562
35
3
0
213,052
0
W
King Arthur
5,979
544
62
6
0
210,436
0
W
Chaac
6,536
594
93
8
0
241,797
0
L
Bacchus
5,225
475
13
1
0
205,961
4
L
He Bo
4,064
369
12
1
0
67,662
0
L
Artio
5,618
511
53
5
0
197,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role