Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GbDrizzt
Mercury
Level 173
God Stats
0W - 2L
1,253 SR
Queue Stats
166W - 148L
1,517 Elo+
Solo
Charybdis
Charybdis
GuanYinDaShi
Charybdis
Level 188
God Stats
4W - 7L
1,369 SR
Queue Stats
234W - 224L
1,479 Elo+
Solo
Xbalanque
Xbalanque
RizeSonORome
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,522 Elo+
Solo
Nox
Nox
SkirtedIGuess
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,501 Elo+
Solo
Team Averages
Level 131
1,424 SR
1,504 Elo+

VS

Team Averages
Level 99
1,665 SR
1,557 Elo+
Cupid
Cupid
GORILA396
Cupid
Level 148
God Stats
1W - 0L
1,701 SR
Queue Stats
96W - 107L
1,474 Elo+
Solo
Vulcan
Vulcan
OverSóul
Vulcan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 62L
1,574 Elo+
Party 1
Achilles
Achilles
Scatman177
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,718 Elo+
Party 1
Awilix
Awilix
aBatlWithCancer
Awilix
Level 77
God Stats
3W - 1L
1,715 SR
Queue Stats
69W - 72L
1,500 Elo+
Solo
Bacchus
Bacchus
ready0mann
Bacchus
Level 61
God Stats
4W - 0L
1,907 SR
Queue Stats
10W - 10L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 0
6,037
464
3,120
5,271
1,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
GbDrizzt
Mercury
14
0 / 5 / 3
7,088
545
2,534
12,631
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
GuanYinDaShi
Charybdis
11
2 / 6 / 0
6,683
514
5,244
12,406
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
RizeSonORome
Xbalanque
9
1 / 5 / 2
5,944
457
3,949
10,311
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 2 / 0
6,954
535
3,855
4,520
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GORILA396
Cupid
13
2 / 3 / 7
8,119
625
7,141
7,958
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
OverSóul
Vulcan
13
2 / 1 / 2
8,441
649
3,134
3,345
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Scatman177
Achilles
12
0 / 1 / 1
7,654
589
1,890
6,560
5,810
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 0 / 3
9,104
700
9,564
7,036
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ready0mann
Bacchus
12
6 / 1 / 5
8,282
637
5,440
10,589
9,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
20
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Cupid
GORILA396
Cupid
2
3
7
1.83
L
Mercury
GbDrizzt
Mercury
0
5
3
0.3
L
Charybdis
GuanYinDaShi
Charybdis
2
6
0
0.33
W
Vulcan
OverSóul
Vulcan
2
1
2
3
L
Xbalanque
RizeSonORome
Xbalanque
1
5
2
0.4
W
Achilles
Scatman177
Achilles
0
1
1
0.5
L
2
2
0
1
W
10
0
3
11.5
W
Bacchus
ready0mann
Bacchus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
27,169
45,139
Taken
35,488
12,728
Mitigated
22,285
13,151
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,120
2,868
81
1,238
5,271
1,323
0
775
4,225
0
18,699
W
Cupid
GORILA396
Cupid
7,141
3,930
81
2,908
7,958
2,597
648
997
6,961
0
60,410
L
Mercury
GbDrizzt
Mercury
2,534
953
0
6,664
12,631
3,942
0
1,279
11,352
0
57,994
L
Charybdis
GuanYinDaShi
Charybdis
5,244
2,062
0
2,588
12,406
3,188
198
1,839
10,567
0
44,877
W
Vulcan
OverSóul
Vulcan
3,134
293
0
522
3,345
1,140
910
724
2,621
63,471
0
L
Xbalanque
RizeSonORome
Xbalanque
3,949
1,714
0
2,281
10,311
2,859
0
2,601
7,710
0
28,104
W
Achilles
Scatman177
Achilles
1,890
525
0
1,208
6,560
5,810
124
0
6,560
0
26,328
L
3,855
213
0
299
4,520
1,416
0
2,051
2,469
39,858
0
W
9,564
3,488
0
758
7,036
3,261
0
52
6,984
0
68,982
W
Bacchus
ready0mann
Bacchus
5,440
1,159
0
3,232
10,589
9,477
157
2,491
8,098
20,059
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
41,600
372
Minions Killed
419
0
Camps Cleared
0
1,208,340
Distance Traveled
1,344,339
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,037
464
40
3
0
135,195
0
W
Cupid
8,119
625
99
8
0
249,560
3
L
Mercury
7,088
545
123
9
0
316,024
0
L
Charybdis
6,683
514
79
6
0
252,370
7
W
Vulcan
8,441
649
118
9
0
270,904
0
L
Xbalanque
5,944
457
41
3
0
229,522
0
W
Achilles
7,654
589
81
6
0
220,440
0
L
Nox
6,954
535
89
7
0
275,229
0
W
Awilix
9,104
700
97
7
0
332,083
1
W
Bacchus
8,282
637
24
2
0
271,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role