Player Matchup

Ix Chel
Ix Chel
EnderSkelly
Ix Chel
Level 77
God Stats
1W - 1L
1,655 SR
Queue Stats
77W - 70L
1,474 Elo+
Solo
Scylla
Scylla
King_Mason1212
Scylla
Level 63
God Stats
45W - 36L
1,574 SR
Queue Stats
197W - 203L
1,515 Elo+
Solo
Thanatos
Thanatos
Maciek646
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Amaterasu
Amaterasu
cool-boy54
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,388 Elo+
Party 1
Neith
Neith
zoro78130
Neith
Level 64
God Stats
4W - 6L
1,443 SR
Queue Stats
104W - 129L
1,439 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,413 Elo+

VS

Team Averages
Level 117
1,564 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ThePowerOfLight
Nu Wa
Level 89
God Stats
9W - 1L
1,725 SR
Queue Stats
30W - 24L
1,474 Elo+
Solo
Chiron
Chiron
amaezing
Chiron
Level 121
God Stats
5W - 1L
1,764 SR
Queue Stats
25W - 16L
1,440 Elo+
Party 2
Yemoja
Yemoja
eyeofthewolf
Yemoja
Level 106
God Stats
2W - 1L
1,331 SR
Queue Stats
56W - 45L
1,509 Elo+
Party 2
Bacchus
Bacchus
grudzi
Bacchus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 72L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EnderSkelly
Ix Chel
7
0 / 5 / 0
4,555
456
5,040
7,248
2,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,250
525
2,743
5,004
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Maciek646
Thanatos
8
2 / 4 / 0
5,032
503
5,528
9,819
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
cool-boy54
Amaterasu
9
0 / 3 / 0
5,041
504
4,841
9,106
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
zoro78130
Neith
7
0 / 5 / 0
4,179
418
5,413
7,593
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 1
6,166
617
5,925
8,736
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 0
6,442
644
4,683
5,545
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
amaezing
Chiron
10
7 / 0 / 5
6,515
652
9,629
7,845
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
0 / 0 / 9
5,972
597
1,864
8,865
4,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
grudzi
Bacchus
12
7 / 0 / 1
6,503
650
3,601
6,667
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
20
20
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
Ix Chel
EnderSkelly
Ix Chel
0
5
0
0
L
0
3
1
0.17
L
Thanatos
Maciek646
Thanatos
2
4
0
0.5
W
4
2
0
2
W
Chiron
amaezing
Chiron
7
0
5
9.5
L
Amaterasu
cool-boy54
Amaterasu
0
3
0
0
W
Yemoja
0
0
9
4.5
W
Bacchus
grudzi
Bacchus
7
0
1
7.5
L
Neith
zoro78130
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
25,702
38,770
Taken
37,658
13,118
Mitigated
17,459
12,059
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,925
1,332
0
3,328
8,736
5,487
0
0
8,736
31,743
2,430
L
Ix Chel
EnderSkelly
Ix Chel
5,040
189
363
1,236
7,248
2,432
0
2,753
4,455
17,985
0
L
2,743
47
0
471
5,004
1,195
0
3,567
1,178
32,610
0
L
Thanatos
Maciek646
Thanatos
5,528
1,944
0
5,381
9,819
3,293
0
1,899
7,777
0
33,424
W
4,683
907
0
1,604
5,545
1,250
0
2,743
2,802
32,011
391
W
Chiron
amaezing
Chiron
9,629
5,231
491
3,493
7,845
2,397
1,071
2,080
5,679
0
38,169
L
Amaterasu
cool-boy54
Amaterasu
4,841
2,195
0
3,173
9,106
4,473
0
5,037
3,360
0
26,494
W
Yemoja
1,864
726
3,873
3,443
8,865
4,919
440
2,486
6,246
12,324
0
W
Bacchus
grudzi
Bacchus
3,601
328
0
3,636
6,667
3,406
325
474
6,193
39,380
0
L
Neith
zoro78130
Neith
5,413
811
0
1,435
7,593
1,725
0
1,422
6,171
0
19,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
31,598
201
Minions Killed
254
0
Camps Cleared
0
983,319
Distance Traveled
962,960
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,166
617
51
5
0
185,594
0
L
Ix Chel
4,555
456
24
2
0
185,159
2
L
Scylla
5,250
525
62
6
0
197,200
0
L
Thanatos
5,032
503
51
5
0
208,892
0
W
Nu Wa
6,442
644
65
7
0
183,011
0
W
Chiron
6,515
652
62
6
0
178,923
0
L
Amaterasu
5,041
504
44
4
0
202,406
0
W
Yemoja
5,972
597
11
1
0
177,214
3
W
Bacchus
6,503
650
65
7
0
238,218
2
L
Neith
4,179
418
20
2
0
189,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role