Player Matchup

Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Buruburu
Nox
Level 126
God Stats
4W - 2L
1,516 SR
Queue Stats
161W - 159L
1,451 Elo+
Party 1
Agni
Agni
Googolplexian 0
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,510 Elo+
Solo
Rama
Rama
Sca_the
Rama
Level 156
God Stats
5W - 8L
1,429 SR
Queue Stats
779W - 802L
1,551 Elo+
Solo
Apollo
Apollo
qava
Apollo
Level 151
God Stats
2W - 3L
1,125 SR
Queue Stats
189W - 204L
1,478 Elo+
Solo
Team Averages
Level 144
1,414 SR
1,498 Elo+

VS

Team Averages
Level 138
1,662 SR
1,547 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fakexton
Sun Wukong
Level 177
God Stats
1W - 4L
1,649 SR
Queue Stats
315W - 317L
1,508 Elo+
Solo
Hera
Hera
Komejant
Hera
Level 128
God Stats
4W - 4L
1,814 SR
Queue Stats
279W - 264L
1,517 Elo+
Solo
Rama
Rama
Ruskiiii
Rama
Level 87
God Stats
4W - 2L
1,848 SR
Queue Stats
353W - 357L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBlueYoshi250
Kumbhakarna
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 6
5,545
1,109
3,407
5,536
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 1 / 7
5,087
1,017
3,464
2,684
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 7
5,196
1,039
3,190
2,258
825
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Sca_the
Rama
11
6 / 1 / 3
6,629
1,326
4,931
3,458
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
qava
Apollo
10
2 / 1 / 7
5,783
1,157
2,650
2,478
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 3 / 2
5,555
1,111
3,105
3,625
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Fakexton
Sun Wukong
11
0 / 3 / 3
5,094
1,019
3,455
7,311
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hera
12
2 / 1 / 1
5,601
1,120
4,284
2,702
887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
5
0 / 0 / 0
4,298
860
0
0
0
Kumbhakarna
TheBlueYoshi250
Kumbhakarna
10
0 / 2 / 3
5,413
1,083
2,006
6,106
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
9
Kills
5
5
Deaths
9
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
6
4
L
Loki
 
Loki
3
3
2
1.33
W
0
1
7
3.5
L
Sun Wukong
Fakexton
Sun Wukong
0
3
3
0.5
W
0
1
7
3.5
L
Hera
2
1
1
2.5
L
Rama
0
0
0
0
W
Rama
Sca_the
Rama
6
1
3
7.5
L
Kumbhakarna
TheBlueYoshi250
Kumbhakarna
0
2
3
0.75
W
Apollo
qava
Apollo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
12,850
16,414
Taken
19,744
9,163
Mitigated
12,872
5,365
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,407
720
640
1,823
5,536
5,032
0
1,805
3,731
0
6,857
L
Loki
 
Loki
3,105
438
42
107
3,625
1,315
0
547
3,078
0
6,515
W
3,464
78
475
342
2,684
1,031
0
1,262
1,422
5,932
0
L
Sun Wukong
Fakexton
Sun Wukong
3,455
528
512
1,795
7,311
5,055
0
2,683
4,628
0
8,993
W
3,190
40
375
237
2,258
825
74
1,079
1,179
8,759
31
L
Hera
4,284
449
74
606
2,702
887
0
1,560
1,142
10,582
344
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Rama
Sca_the
Rama
4,931
3,918
0
1,032
3,458
1,268
360
1,559
1,899
0
15,282
L
Kumbhakarna
TheBlueYoshi250
Kumbhakarna
2,006
199
147
969
6,106
5,615
0
1,854
4,252
5,020
0
W
Apollo
qava
Apollo
2,650
1,435
0
441
2,478
1,007
555
442
2,036
0
7,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
25,961
50
Minions Killed
42
0
Camps Cleared
0
480,947
Distance Traveled
376,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,545
1,109
8
2
0
115,369
0
L
Loki
5,555
1,111
12
2
0
81,100
0
W
Nox
5,087
1,017
7
1
0
97,057
0
L
Sun Wukong
5,094
1,019
8
2
0
108,235
0
W
Agni
5,196
1,039
6
1
0
104,331
0
L
Hera
5,601
1,120
19
4
0
95,259
0
L
Rama
4,298
860
0
0
0
0
0
W
Rama
6,629
1,326
23
5
0
80,576
0
L
Kumbhakarna
5,413
1,083
3
1
0
91,608
0
W
Apollo
5,783
1,157
6
1
0
83,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role