Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
H1mejima
Thoth
Level 143
God Stats
12W - 6L
1,648 SR
Queue Stats
189W - 231L
1,505 Elo+
Party 1
Freya
Freya
Hagenzuka
Freya
Level 150
God Stats
5W - 9L
1,410 SR
Queue Stats
225W - 261L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Kyle1877819
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 109L
1,555 Elo+
Party 1
Artio
Artio
SmilyDrop974790
Artio
Level 180
God Stats
3W - 5L
1,227 SR
Queue Stats
329W - 382L
1,468 Elo+
Party 1
Team Averages
Level 144
1,457 SR
1,509 Elo+

VS

Team Averages
Level 126
1,586 SR
1,558 Elo+
Cu Chulainn
Cu Chulainn
DesertDemonz
Cu Chulainn
Level 148
God Stats
3W - 7L
1,554 SR
Queue Stats
246W - 222L
1,612 Elo+
Solo
Artio
Artio
Okami64
Artio
Level 178
God Stats
3W - 3L
1,744 SR
Queue Stats
359W - 324L
1,506 Elo+
Solo
Cupid
Cupid
bababoogey
Cupid
Level 56
God Stats
1W - 3L
1,539 SR
Queue Stats
104W - 90L
1,600 Elo+
Solo
Hel
Hel
coolbe1999
Hel
Level 140
God Stats
15W - 12L
1,594 SR
Queue Stats
529W - 509L
1,561 Elo+
Solo
Poseidon
Poseidon
lolmanlolman
Poseidon
Level 107
God Stats
65W - 52L
1,500 SR
Queue Stats
605W - 575L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 2
5,643
513
4,284
8,519
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
H1mejima
Thoth
13
4 / 1 / 1
7,393
672
4,856
3,373
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Hagenzuka
Freya
10
2 / 2 / 0
5,904
537
4,879
5,840
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
Kyle1877819
Guan Yu
10
1 / 0 / 4
5,364
488
4,626
9,999
6,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,013
547
7,695
13,732
5,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DesertDemonz
Cu Chulainn
10
1 / 2 / 1
5,216
474
4,214
7,911
5,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Okami64
Artio
10
0 / 0 / 1
5,450
495
7,812
13,766
6,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
10
0 / 1 / 2
5,506
501
3,477
5,824
1,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,326
575
2,158
6,054
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
lolmanlolman
Poseidon
10
4 / 4 / 1
6,159
560
6,044
8,461
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
L
Cu Chulainn
DesertDemonz
Cu Chulainn
1
2
1
0.75
W
Thoth
H1mejima
Thoth
4
1
1
4.5
W
Freya
Hagenzuka
Freya
2
2
0
1
W
Guan Yu
Kyle1877819
Guan Yu
1
0
4
3
L
Artio
Okami64
Artio
0
0
1
0.5
W
0
2
0
0
L
Cupid
0
1
2
1
L
1
3
1
0.5
L
Poseidon
lolmanlolman
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
23,705
41,463
Taken
42,016
17,273
Mitigated
16,326
18,572
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,284
2,539
0
2,381
8,519
2,581
35
4,074
4,276
0
24,093
L
Cu Chulainn
DesertDemonz
Cu Chulainn
4,214
767
0
242
7,911
5,164
196
2,142
5,452
0
22,154
W
Thoth
H1mejima
Thoth
4,856
40
0
250
3,373
886
0
626
2,671
51,474
1,119
W
Freya
Hagenzuka
Freya
4,879
1,455
0
2,512
5,840
1,968
296
331
5,509
33,479
0
W
Guan Yu
Kyle1877819
Guan Yu
4,626
995
1,135
4,975
9,999
6,093
0
2,485
7,494
0
28,916
L
Artio
Okami64
Artio
7,812
1,073
0
6,772
13,766
6,396
0
7,798
5,968
34,671
0
W
7,695
1,041
0
7,319
13,732
5,745
0
8,233
5,499
37,317
3,458
L
Cupid
3,477
1,756
6
2,591
5,824
1,248
0
2,126
3,404
0
39,846
L
2,158
51
216
2,464
6,054
1,697
0
3,397
2,657
36,326
0
L
Poseidon
lolmanlolman
Poseidon
6,044
904
0
3,710
8,461
1,821
0
1,038
7,423
39,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
28,657
315
Minions Killed
305
0
Camps Cleared
0
1,164,716
Distance Traveled
1,092,857
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,643
513
44
4
0
275,706
3
L
Cu Chulainn
5,216
474
25
2
0
210,424
0
W
Thoth
7,393
672
101
9
0
224,629
2
W
Freya
5,904
537
83
8
0
210,642
0
W
Guan Yu
5,364
488
31
3
0
247,660
2
L
Artio
5,450
495
45
4
0
222,397
0
W
Artio
6,013
547
56
5
0
206,079
2
L
Cupid
5,506
501
77
7
0
197,151
2
L
Hel
6,326
575
90
8
0
226,089
5
L
Poseidon
6,159
560
68
6
0
236,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role