Player Matchup

Maui
Maui
Artamion
Maui
Level 137
God Stats
2W - 2L
1,707 SR
Queue Stats
68W - 59L
1,496 Elo+
Party 1
Mulan
Mulan
InvisibleBeezy
Mulan
Level 119
God Stats
54W - 51L
1,582 SR
Queue Stats
366W - 353L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Nagakure
Aphrodite
Level 152
God Stats
0W - 2L
1,160 SR
Queue Stats
113W - 97L
1,471 Elo+
Party 1
Chernobog
Chernobog
RichardCheese2
Chernobog
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 130L
1,487 Elo+
Party 1
Bakasura
Bakasura
xXC3L3ST1ALXx
Bakasura
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,455 Elo+
Party 1
Team Averages
Level 137
1,490 SR
1,492 Elo+

VS

Team Averages
Level 139
1,613 SR
1,483 Elo+
Zhong Kui
Zhong Kui
KSdude
Zhong Kui
Level 181
God Stats
7W - 5L
1,716 SR
Queue Stats
194W - 193L
1,527 Elo+
Solo
Ullr
Ullr
TheMagicsound
Ullr
Level 143
God Stats
4W - 1L
1,718 SR
Queue Stats
496W - 474L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
Who8MyBeans7535
Kuzenbo
Level 137
God Stats
3W - 2L
1,394 SR
Queue Stats
59W - 63L
1,466 Elo+
Solo
Bastet
Bastet
XxD3athSeeK3rxX
Bastet
Level 148
God Stats
31W - 36L
1,458 SR
Queue Stats
141W - 155L
1,496 Elo+
Solo
Shiva
Shiva
joshuabbell2
Shiva
Level 84
God Stats
29W - 13L
1,780 SR
Queue Stats
405W - 389L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 2 / 4
6,518
593
4,079
7,787
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
5,810
528
4,278
8,416
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Nagakure
Aphrodite
10
0 / 5 / 1
5,507
501
4,649
9,557
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RichardCheese2
Chernobog
11
4 / 2 / 2
6,738
613
7,866
6,774
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
xXC3L3ST1ALXx
Bakasura
11
2 / 2 / 0
5,921
538
3,364
10,845
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KSdude
Zhong Kui
11
2 / 3 / 0
6,653
605
3,985
6,752
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 2 / 3
6,235
567
6,599
7,186
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 5
5,704
519
5,307
8,799
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 2
6,432
585
4,773
9,158
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 2
6,998
636
5,989
8,686
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
13
13
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
2
2
4
2
L
0
2
0
0
W
Zhong Kui
KSdude
Zhong Kui
2
3
0
0.67
L
Aphrodite
Nagakure
Aphrodite
0
5
1
0.1
L
Chernobog
RichardCheese2
Chernobog
4
2
2
2.5
W
3
2
3
2.25
W
0
1
5
2.5
W
5
2
2
3
W
3
0
2
4
L
Bakasura
xXC3L3ST1ALXx
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
26,653
43,379
Taken
40,581
19,663
Mitigated
22,807
16,190
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,079
1,250
0
1,942
7,787
5,210
0
3,084
4,703
20,426
1,018
L
4,278
1,304
0
3,674
8,416
4,888
0
256
8,160
0
39,610
W
Zhong Kui
KSdude
Zhong Kui
3,985
1,164
0
2,633
6,752
4,138
0
847
5,905
30,224
11,116
L
Aphrodite
Nagakure
Aphrodite
4,649
197
1,376
4,905
9,557
2,994
0
1,344
8,213
33,123
828
L
Chernobog
RichardCheese2
Chernobog
7,866
5,941
0
810
6,774
2,148
0
3,566
3,208
0
46,791
W
6,599
2,647
0
1,218
7,186
2,236
0
3,272
3,870
0
34,626
W
5,307
2,098
0
3,616
8,799
7,110
0
2,773
5,835
19,325
0
W
4,773
956
0
4,314
9,158
2,668
0
1,360
7,655
0
42,057
W
5,989
2,014
0
1,200
8,686
6,655
0
118
8,064
613
43,878
L
Bakasura
xXC3L3ST1ALXx
Bakasura
3,364
2,028
0
3,483
10,845
4,423
0
974
9,871
0
31,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
32,022
347
Minions Killed
308
0
Camps Cleared
0
1,125,145
Distance Traveled
1,142,480
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,518
593
41
4
0
221,673
0
L
Mulan
5,810
528
79
7
0
185,430
0
W
Zhong Kui
6,653
605
79
7
0
217,548
0
L
Aphrodite
5,507
501
68
6
0
219,494
2
L
Chernobog
6,738
613
90
8
0
229,082
0
W
Ullr
6,235
567
59
5
0
200,249
0
W
Kuzenbo
5,704
519
16
1
0
243,849
0
W
Bastet
6,432
585
73
7
0
262,921
0
W
Shiva
6,998
636
81
7
0
217,913
2
L
Bakasura
5,921
538
69
6
0
269,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role