Player Matchup

Hel
Hel
 
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SimovPlay
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,505 Elo+
Solo
Horus
Horus
Wertran007
Horus
Level 136
God Stats
4W - 1L
1,868 SR
Queue Stats
64W - 62L
1,520 Elo+
Solo
Kukulkan
Kukulkan
White-Lamb-Aries
Kukulkan
Level 138
God Stats
8W - 3L
1,779 SR
Queue Stats
340W - 339L
1,519 Elo+
Solo
Team Averages
Level 117
1,630 SR
1,509 Elo+

VS

Team Averages
Level 133
1,493 SR
1,506 Elo+
Chernobog
Chernobog
Durtxu
Chernobog
Level 78
God Stats
5W - 6L
1,453 SR
Queue Stats
420W - 455L
1,496 Elo+
Solo
Raijin
Raijin
MIZKA2
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Puchaty1985pl
Chaac
Level 185
God Stats
5W - 7L
1,252 SR
Queue Stats
12W - 17L
1,412 Elo+
Solo
Nox
Nox
Willou728
Nox
Level 159
God Stats
16W - 20L
1,535 SR
Queue Stats
578W - 614L
1,518 Elo+
Solo
Sylvanus
Sylvanus
kapibar
Sylvanus
Level 142
God Stats
99W - 60L
1,727 SR
Queue Stats
289W - 257L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 0 / 3
9,226
1,025
7,095
8,316
7,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
 
Charybdis
15
1 / 0 / 3
9,222
1,025
15,357
4,892
2,521
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
2 / 1 / 3
10,309
1,145
8,632
11,461
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
15
1 / 0 / 2
9,004
1,000
7,222
11,600
12,002
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 4
9,207
1,023
11,776
2,440
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

320

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Durtxu
Chernobog
13
0 / 0 / 0
8,120
902
1,251
234
60
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
MIZKA2
Raijin
13
0 / 0 / 0
7,946
883
0
0
0
15
0 / 2 / 1
9,968
1,108
11,657
24,404
31,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 3 / 0
9,504
1,056
9,976
9,259
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
kapibar
Sylvanus
15
0 / 0 / 1
8,962
996
10,925
21,965
29,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
5
Kills
1
1
Deaths
5
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
3
2.5
W
Charybdis
 
Charybdis
1
0
3
2.5
L
Chernobog
Durtxu
Chernobog
0
0
0
0
L
Raijin
MIZKA2
Raijin
0
0
0
0
L
0
2
1
0.25
W
Ares
2
1
3
3.5
W
Horus
1
0
2
2
W
0
0
4
2
L
1
3
0
0.33
L
Sylvanus
kapibar
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,082
Damage
33,809
38,709
Taken
55,862
37,398
Mitigated
65,476
17,334
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,095
201
6,689
6,144
8,316
7,461
0
4,755
3,561
20,106
1,777
W
Charybdis
 
Charybdis
15,357
8,941
0
562
4,892
2,521
0
1,921
2,971
0
36,253
L
Chernobog
Durtxu
Chernobog
1,251
513
0
49
234
60
0
112
122
0
4,377
L
Raijin
MIZKA2
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
11,657
893
0
6,360
24,404
31,996
0
10,395
14,009
0
36,811
W
Ares
8,632
475
0
844
11,461
14,004
0
6,231
5,230
11,350
0
W
Horus
7,222
3,245
930
2,004
11,600
12,002
0
7,315
4,285
0
11,542
W
11,776
759
0
161
2,440
1,410
0
488
1,952
50,305
0
L
9,976
1,584
0
125
9,259
3,926
0
5,429
3,830
35,719
630
L
Sylvanus
kapibar
Sylvanus
10,925
1,416
1,690
4,483
21,965
29,494
0
10,944
11,021
27,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
44,500
202
Minions Killed
172
6
Camps Cleared
3
923,226
Distance Traveled
567,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,226
1,025
42
5
1
198,314
0
W
Charybdis
9,222
1,025
51
6
4
175,102
0
L
Chernobog
8,120
902
11
1
2
24,911
0
L
Raijin
7,946
883
0
0
0
291
0
L
Chaac
9,968
1,108
43
5
0
190,365
0
W
Ares
10,309
1,145
5
1
1
179,474
0
W
Horus
9,004
1,000
12
1
0
187,704
0
W
Kukulkan
9,207
1,023
92
10
0
182,632
0
L
Nox
9,504
1,056
93
10
0
169,834
0
L
Sylvanus
8,962
996
25
3
1
181,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role