Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MEAYERS
The Morrigan
Level 129
God Stats
3W - 3L
1,456 SR
Queue Stats
86W - 100L
1,499 Elo+
Solo
Horus
Horus
Murphdingo
Horus
Level 143
God Stats
0W - 2L
1,177 SR
Queue Stats
102W - 107L
1,581 Elo+
Solo
Loki
Loki
SuttaYar
Loki
Level 103
God Stats
1W - 2L
1,454 SR
Queue Stats
31W - 32L
1,505 Elo+
Solo
Xing Tian
Xing Tian
olie27
Xing Tian
Level 145
God Stats
0W - 2L
1,239 SR
Queue Stats
42W - 36L
1,535 Elo+
Solo
Team Averages
Level 121
1,365 SR
1,524 Elo+

VS

Team Averages
Level 138
1,366 SR
1,520 Elo+
Chaac
Chaac
DzLCHIQUILIN
Chaac
Level 123
God Stats
1W - 2L
1,126 SR
Queue Stats
62W - 69L
1,435 Elo+
Solo
Chronos
Chronos
Skorch1262
Chronos
Level 157
God Stats
5W - 2L
1,356 SR
Queue Stats
227W - 217L
1,488 Elo+
Solo
Chang'e
Chang'e
scoobysaurio
Chang'e
Level 155
God Stats
2W - 1L
1,498 SR
Queue Stats
103W - 89L
1,523 Elo+
Solo
Cabrakan
Cabrakan
skyfox6
Cabrakan
Level 128
God Stats
1W - 1L
1,299 SR
Queue Stats
207W - 80L
1,620 Elo+
Solo
Sol
Sol
xxMMFKxx
Sol
Level 129
God Stats
7W - 8L
1,553 SR
Queue Stats
294W - 292L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 8 / 4
9,524
733
15,713
11,358
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
MEAYERS
The Morrigan
5
0 / 1 / 1
6,372
490
240
1,229
354
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
19
4 / 5 / 8
10,801
831
17,217
25,519
25,719
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Loki
17
4 / 7 / 6
9,118
701
11,908
13,331
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
olie27
Xing Tian
16
1 / 3 / 5
8,514
655
10,220
28,839
24,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
11,212
862
15,881
21,182
21,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Skorch1262
Chronos
16
4 / 4 / 10
10,195
784
8,473
19,277
6,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
scoobysaurio
Chang'e
18
4 / 3 / 13
11,205
862
17,568
13,268
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
skyfox6
Cabrakan
17
7 / 2 / 9
11,584
891
13,884
14,652
23,811
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 11
10,737
826
13,171
11,740
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
12
Kills
24
24
Deaths
12
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
4
0.63
W
6
2
9
5.25
L
The Morrigan
MEAYERS
The Morrigan
0
1
1
0.5
L
Horus
4
5
8
1.6
W
Chronos
Skorch1262
Chronos
4
4
10
2.25
L
Loki
4
7
6
1
L
Xing Tian
olie27
Xing Tian
1
3
5
1.17
W
Chang'e
scoobysaurio
Chang'e
4
3
13
3.5
W
Cabrakan
skyfox6
Cabrakan
7
2
9
5.75
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,298
Damage
68,977
80,276
Taken
80,119
61,480
Mitigated
61,400
24,689
Healing
41,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,713
1,574
148
721
11,358
5,059
0
6,797
4,497
31,616
0
W
15,881
1,633
1,645
7,801
21,182
21,399
724
8,806
12,376
0
43,420
L
The Morrigan
MEAYERS
The Morrigan
240
0
0
18
1,229
354
0
928
301
219
21
L
Horus
17,217
4,666
3,810
8,650
25,519
25,719
0
15,927
9,085
4,323
28,685
W
Chronos
Skorch1262
Chronos
8,473
2,777
135
5,590
19,277
6,596
2,833
5,025
14,252
15,326
620
L
Loki
11,908
1,249
113
737
13,331
5,651
0
8,124
5,089
0
24,332
L
Xing Tian
olie27
Xing Tian
10,220
308
869
9,623
28,839
24,697
0
17,232
11,221
27,101
2,148
W
Chang'e
scoobysaurio
Chang'e
17,568
1,315
10,227
6,339
13,268
5,341
1,544
5,257
8,011
39,106
0
W
Cabrakan
skyfox6
Cabrakan
13,884
1,304
2,675
2,442
14,652
23,811
282
6,067
8,585
15,027
3,855
W
13,171
6,317
561
3,835
11,740
4,253
3,363
4,072
7,668
33,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
54,933
104
Minions Killed
160
0
Camps Cleared
0
885,250
Distance Traveled
1,162,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,524
733
34
3
0
170,529
0
W
Chaac
11,212
862
51
4
0
247,916
0
L
The Morrigan
6,372
490
0
0
0
21,223
0
L
Horus
10,801
831
15
1
0
235,685
0
W
Chronos
10,195
784
12
1
0
203,352
0
L
Loki
9,118
701
26
2
0
220,641
0
L
Xing Tian
8,514
655
29
2
0
237,172
0
W
Chang'e
11,205
862
55
4
0
242,740
0
W
Cabrakan
11,584
891
10
1
0
239,978
0
W
Sol
10,737
826
32
2
0
228,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role