Player Matchup

Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
BIGBALDMAN
Nemesis
Platinum II
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,881 MMR
Solo
Medusa
Medusa
Diamond V
Criptooo
Medusa
Diamond V
Level 141
God Stats
33W - 19L
1,588 SR
Queue Stats
201W - 185L
1,886 MMR
Solo
Sobek
Sobek
Platinum I
Inc3ption11
Sobek
Platinum I
Level 57
God Stats
2W - 5L
1,770 SR
Queue Stats
73W - 74L
1,874 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Panda 21458709
Xing Tian
Platinum V
Level 150
God Stats
2W - 1L
1,973 SR
Queue Stats
41W - 35L
1,824 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,666 SR
1,793 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,605 SR
1,690 MMR
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
ManBearPigMPEG
Bastet
Platinum III
Level 158
God Stats
19W - 15L
1,572 SR
Queue Stats
62W - 51L
1,783 MMR
Solo
Bacchus
Bacchus
Platinum III
xTarzvn
Bacchus
Platinum III
Level 157
God Stats
78W - 60L
1,661 SR
Queue Stats
361W - 348L
1,756 MMR
Solo
Surtr
Surtr
Diamond V
ρiskoρat
Surtr
Diamond V
Level 104
God Stats
33W - 28L
1,792 SR
Queue Stats
311W - 333L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 4 / 1
5,562
556
1,918
5,952
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BIGBALDMAN
Nemesis
11
3 / 3 / 0
5,770
577
5,412
11,473
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Criptooo
Medusa
9
1 / 3 / 1
5,198
520
4,893
6,342
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,980
498
2,044
8,791
3,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Panda 21458709
Xing Tian
10
0 / 0 / 0
5,211
521
3,634
11,419
6,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixAo KuangAthenaFenrir

VS

Bans
Erlang ShenKuzenboCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 1 / 3
7,148
715
7,110
3,229
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
13
3 / 1 / 1
6,524
652
6,006
6,892
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 6
6,007
601
5,080
7,697
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
xTarzvn
Bacchus
9
2 / 2 / 5
5,726
573
2,876
8,124
6,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
11
0 / 0 / 1
5,913
591
8,294
9,455
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Thoth
 
Thoth
5
1
3
6.5
W
Charybdis
 
Charybdis
3
1
1
3.5
L
Nemesis
BIGBALDMAN
Nemesis
3
3
0
1
L
Medusa
Criptooo
Medusa
1
3
1
0.5
L
0
3
1
0.17
W
3
0
6
6
L
Xing Tian
Panda 21458709
Xing Tian
0
0
0
0
W
Bacchus
xTarzvn
Bacchus
2
2
5
2.25
W
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
29,366
43,977
Taken
35,397
17,404
Mitigated
19,187
17,553
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,918
150
863
2,637
5,952
1,712
0
2,411
3,183
37,059
740
W
Thoth
 
Thoth
7,110
304
0
1,480
3,229
897
0
1,220
2,009
47,056
275
W
Charybdis
 
Charybdis
6,006
4,036
0
4,314
6,892
1,986
0
832
6,060
0
56,991
L
Nemesis
BIGBALDMAN
Nemesis
5,412
2,764
0
5,086
11,473
3,506
0
3,004
8,034
0
37,252
L
Medusa
Criptooo
Medusa
4,893
2,006
0
786
6,342
1,583
0
990
5,312
0
34,805
L
2,044
322
936
2,521
8,791
3,824
0
2,672
5,996
10,895
0
W
5,080
1,188
0
5,307
7,697
2,279
0
1,089
6,608
0
44,118
L
Xing Tian
Panda 21458709
Xing Tian
3,634
407
0
4,724
11,419
6,779
0
386
10,212
31,777
0
W
Bacchus
xTarzvn
Bacchus
2,876
332
0
2,686
8,124
6,778
0
1,637
6,487
12,506
0
W
Surtr
8,294
3,455
0
4,603
9,455
7,247
0
3,704
5,751
1,242
40,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
31,318
275
Minions Killed
320
0
Camps Cleared
0
1,008,412
Distance Traveled
1,072,958
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,562
556
68
7
0
199,230
3
W
Thoth
7,148
715
88
9
0
224,307
2
W
Charybdis
6,524
652
97
10
0
185,904
0
L
Nemesis
5,770
577
83
8
0
233,672
0
L
Medusa
5,198
520
61
6
0
179,647
1
L
Sobek
4,980
498
17
2
0
205,182
8
W
Bastet
6,007
601
60
6
0
251,082
2
L
Xing Tian
5,211
521
46
5
0
190,681
0
W
Bacchus
5,726
573
15
2
0
211,028
3
W
Surtr
5,913
591
60
6
0
200,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role