Player Matchup

Arachne
Arachne
BUCK-1813
Arachne
Level 84
God Stats
15W - 20L
1,611 SR
Queue Stats
80W - 92L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Haku199
Aphrodite
Level 89
God Stats
94W - 75L
1,580 SR
Queue Stats
319W - 338L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Judicator15
Morgan Le Fay
Level 86
God Stats
54W - 66L
1,437 SR
Queue Stats
728W - 749L
1,395 Elo+
Solo
Cliodhna
Cliodhna
SHIESTYBIGHEAM
Cliodhna
Level 140
God Stats
44W - 58L
1,438 SR
Queue Stats
1,478W - 1,515L
1,505 Elo+
Solo
Bacchus
Bacchus
SnackyCakez
Bacchus
Level 69
God Stats
2W - 2L
1,341 SR
Queue Stats
88W - 83L
1,457 Elo+
Solo
Team Averages
Level 94
1,481 SR
1,472 Elo+

VS

Team Averages
Level 94
1,535 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Homie TsG
Mercury
Level 87
God Stats
5W - 5L
1,561 SR
Queue Stats
16W - 16L
1,498 Elo+
Solo
Chronos
Chronos
IM_DIFFUR3NT_
Chronos
Level 126
God Stats
16W - 14L
1,145 SR
Queue Stats
192W - 180L
1,487 Elo+
Solo
Charon
Charon
XtraGameplay123
Charon
Level 109
God Stats
2W - 1L
1,862 SR
Queue Stats
187W - 177L
1,517 Elo+
Solo
Hachiman
Hachiman
xxPompeyDan86xx
Hachiman
Level 83
God Stats
7W - 4L
1,606 SR
Queue Stats
47W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BUCK-1813
Arachne
14
9 / 2 / 7
9,893
1,413
8,376
10,337
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
Haku199
Aphrodite
14
0 / 1 / 11
7,822
1,117
4,346
5,386
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Judicator15
Morgan Le Fay
14
7 / 2 / 8
9,258
1,323
11,840
7,462
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
2 / 1 / 15
8,451
1,207
11,076
5,546
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
SnackyCakez
Bacchus
14
0 / 0 / 13
8,655
1,236
7,589
4,428
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

336

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 2 / 2
8,600
1,229
8,547
12,672
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Homie TsG
Mercury
12
0 / 3 / 4
6,967
995
1,762
3,993
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
12
1 / 3 / 4
7,571
1,082
6,306
8,491
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 6
8,405
1,201
5,280
11,105
9,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
13
1 / 5 / 4
7,730
1,104
5,948
9,599
3,019
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
18
Kills
6
6
Deaths
18
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
2
2.5
W
Arachne
BUCK-1813
Arachne
9
2
7
6.25
W
Aphrodite
Haku199
Aphrodite
0
1
11
5.5
L
Mercury
Homie TsG
Mercury
0
3
4
0.67
L
Chronos
1
3
4
1
W
Morgan Le Fay
Judicator15
Morgan Le Fay
7
2
8
5.5
W
Cliodhna
2
1
15
9.5
W
Bacchus
SnackyCakez
Bacchus
0
0
13
6.5
L
0
5
6
0.6
L
Hachiman
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
27,843
33,159
Taken
45,860
18,525
Mitigated
28,997
11,004
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,547
1,668
0
943
12,672
12,485
0
5,912
6,760
0
23,737
W
Arachne
BUCK-1813
Arachne
8,376
5,839
0
1,419
10,337
4,490
0
2,457
7,226
0
15,824
W
Aphrodite
Haku199
Aphrodite
4,346
463
4,244
2,874
5,386
3,521
0
2,519
2,747
16,443
0
L
Mercury
Homie TsG
Mercury
1,762
1,403
0
273
3,993
1,259
0
1,773
2,220
0
6,324
L
Chronos
6,306
2,099
0
918
8,491
2,915
0
4,319
4,172
16,382
902
W
Morgan Le Fay
Judicator15
Morgan Le Fay
11,840
602
0
527
7,462
2,939
0
2,302
4,933
29,662
1,026
W
Cliodhna
11,076
956
0
328
5,546
2,067
0
2,430
3,001
0
18,263
W
Bacchus
SnackyCakez
Bacchus
7,589
348
0
1,612
4,428
5,508
0
1,452
2,901
11,009
0
L
5,280
600
303
2,370
11,105
9,319
0
6,102
5,003
19,606
0
L
Hachiman
5,948
1,774
0
19
9,599
3,019
0
5,438
4,161
0
16,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
39,273
104
Minions Killed
137
8
Camps Cleared
4
769,623
Distance Traveled
625,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,600
1,229
43
6
1
145,159
0
W
Arachne
9,893
1,413
22
3
3
155,671
0
W
Aphrodite
7,822
1,117
33
5
2
147,516
0
L
Mercury
6,967
995
12
2
0
66,454
0
L
Chronos
7,571
1,082
31
4
1
145,335
0
W
Morgan Le Fay
9,258
1,323
32
5
1
146,484
0
W
Cliodhna
8,451
1,207
12
2
0
155,153
0
W
Bacchus
8,655
1,236
5
1
2
164,799
0
L
Charon
8,405
1,201
19
3
1
134,446
0
L
Hachiman
7,730
1,104
32
5
1
134,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role