Player Matchup

Yemoja
Yemoja
Grape Green
Yemoja
Level 144
God Stats
10W - 14L
1,476 SR
Queue Stats
764W - 759L
1,465 Elo+
Solo
Ishtar
Ishtar
W1d0wmak3r
Ishtar
Level 128
God Stats
4W - 3L
1,461 SR
Queue Stats
234W - 232L
1,467 Elo+
Solo
Sol
Sol
cjspider55
Sol
Level 129
God Stats
3W - 2L
1,939 SR
Queue Stats
274W - 309L
1,417 Elo+
Solo
Charybdis
Charybdis
iGUNSERK
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
iamI0D
Fenrir
Level 159
God Stats
4W - 3L
1,812 SR
Queue Stats
258W - 244L
1,551 Elo+
Solo
Team Averages
Level 117
1,638 SR
1,480 Elo+

VS

Team Averages
Level 105
1,543 SR
1,429 Elo+
Yemoja
Yemoja
Chaps125
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 42L
1,334 Elo+
Solo
Fenrir
Fenrir
Hi_Im_Bait
Fenrir
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 102L
1,327 Elo+
Solo
Xbalanque
Xbalanque
L3G1TLY B3A5T
Xbalanque
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 133L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Revalak9871
Kukulkan
Level 48
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
vampire-m16
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 3 / 7
8,782
732
9,557
11,214
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
W1d0wmak3r
Ishtar
13
2 / 8 / 6
8,642
720
8,985
13,181
4,274
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 6
9,714
810
14,809
12,871
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
iGUNSERK
Charybdis
16
3 / 5 / 8
9,478
790
5,987
12,380
4,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
iamI0D
Fenrir
15
2 / 5 / 9
8,824
735
8,523
15,857
12,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chaps125
Yemoja
16
1 / 3 / 21
9,657
805
3,903
11,291
5,570
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
Hi_Im_Bait
Fenrir
14
2 / 7 / 15
9,385
782
5,732
14,849
12,512
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
L3G1TLY B3A5T
Xbalanque
17
8 / 1 / 9
10,531
878
21,749
10,803
4,676
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Revalak9871
Kukulkan
19
8 / 1 / 14
11,513
959
18,796
11,420
5,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
vampire-m16
Cabrakan
18
7 / 2 / 17
11,226
936
11,164
20,824
26,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
14
Kills
26
26
Deaths
14
36
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Chaps125
Yemoja
1
3
21
3.83
L
Yemoja
3
3
7
2.17
W
Fenrir
Hi_Im_Bait
Fenrir
2
7
15
1.36
W
Xbalanque
L3G1TLY B3A5T
Xbalanque
8
1
9
12.5
W
Kukulkan
Revalak9871
Kukulkan
8
1
14
15
L
Ishtar
W1d0wmak3r
Ishtar
2
8
6
0.63
L
4
5
6
1.4
L
Charybdis
iGUNSERK
Charybdis
3
5
8
1.4
L
Fenrir
iamI0D
Fenrir
2
5
9
1.3
W
Cabrakan
vampire-m16
Cabrakan
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
61,344
65,503
Taken
69,187
31,582
Mitigated
54,582
23,315
Healing
31,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Chaps125
Yemoja
3,903
962
13,655
2,291
11,291
5,570
1,917
4,016
7,275
16,015
0
L
Yemoja
9,557
845
6,870
2,779
11,214
4,780
114
7,396
3,818
19,671
99
W
Fenrir
Hi_Im_Bait
Fenrir
5,732
551
431
1,561
14,849
12,512
357
5,199
9,650
0
11,418
W
Xbalanque
L3G1TLY B3A5T
Xbalanque
21,749
8,975
1,929
4,587
10,803
4,676
3,875
3,871
6,932
0
39,302
W
Kukulkan
Revalak9871
Kukulkan
18,796
2,212
1,493
1,516
11,420
5,576
724
3,768
7,652
45,152
0
L
Ishtar
W1d0wmak3r
Ishtar
8,985
3,042
0
1,788
13,181
4,274
0
7,865
5,316
0
16,311
L
14,809
3,402
1,218
3,275
12,871
4,727
549
5,731
7,140
33,596
0
L
Charybdis
iGUNSERK
Charybdis
5,987
2,707
337
1,809
12,380
4,960
583
5,273
7,107
0
22,024
L
Fenrir
iamI0D
Fenrir
8,523
254
1,675
3,564
15,857
12,841
346
5,992
9,865
0
13,745
W
Cabrakan
vampire-m16
Cabrakan
11,164
1,406
1,623
2,689
20,824
26,248
153
7,505
13,319
14,912
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
52,312
116
Minions Killed
143
0
Camps Cleared
0
980,291
Distance Traveled
1,084,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,657
805
16
1
0
188,440
0
L
Yemoja
8,782
732
15
1
0
175,385
0
W
Fenrir
9,385
782
14
1
0
237,321
0
W
Xbalanque
10,531
878
34
3
0
181,991
0
W
Kukulkan
11,513
959
66
6
0
238,408
0
L
Ishtar
8,642
720
14
1
0
192,345
0
L
Sol
9,714
810
34
3
0
199,909
0
L
Charybdis
9,478
790
42
4
0
175,583
0
L
Fenrir
8,824
735
11
1
0
237,069
0
W
Cabrakan
11,226
936
13
1
0
238,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role