Player Matchup

Scylla
Scylla
AdamoOradam
Scylla
Level 69
God Stats
10W - 5L
1,695 SR
Queue Stats
153W - 132L
1,523 Elo+
Party 1
Mulan
Mulan
FiAn0201
Mulan
Level 50
God Stats
2W - 1L
1,267 SR
Queue Stats
46W - 69L
1,352 Elo+
Solo
Maui
Maui
M4G1C99
Maui
Level 79
God Stats
18W - 15L
1,532 SR
Queue Stats
211W - 207L
1,496 Elo+
Solo
Arachne
Arachne
Spyroshok
Arachne
Level 57
God Stats
6W - 1L
1,769 SR
Queue Stats
43W - 32L
1,519 Elo+
Party 1
Medusa
Medusa
TheFatR4t
Medusa
Level 148
God Stats
104W - 85L
1,582 SR
Queue Stats
322W - 321L
1,506 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,479 Elo+

VS

Team Averages
Level 111
1,644 SR
1,467 Elo+
Serqet
Serqet
Domikru
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,409 Elo+
Solo
Medusa
Medusa
DracXaH
Medusa
Level 56
God Stats
48W - 59L
1,509 SR
Queue Stats
352W - 381L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
KIKO_MOLON_12
Kuzenbo
Level 123
God Stats
7W - 4L
1,810 SR
Queue Stats
92W - 86L
1,480 Elo+
Party 2
King Arthur
King Arthur
TheDarkSouls7
King Arthur
Level 148
God Stats
4W - 7L
1,464 SR
Queue Stats
100W - 90L
1,494 Elo+
Party 2
Olorun
Olorun
rey-pollete
Olorun
Level 159
God Stats
5W - 1L
1,939 SR
Queue Stats
144W - 151L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 2 / 4
9,352
550
8,145
8,180
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
FiAn0201
Mulan
14
1 / 2 / 1
8,426
496
3,315
11,281
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maui
M4G1C99
Maui
14
3 / 1 / 10
9,943
585
6,839
9,959
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Spyroshok
Arachne
15
4 / 2 / 2
8,765
516
4,203
10,868
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
TheFatR4t
Medusa
17
8 / 3 / 1
10,671
628
12,221
11,910
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Domikru
Serqet
13
3 / 4 / 4
7,850
462
4,755
10,747
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
DracXaH
Medusa
14
1 / 1 / 1
8,821
519
4,447
6,782
2,262
Kuzenbo
12
0 / 2 / 3
7,542
444
5,625
13,663
13,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TheDarkSouls7
King Arthur
16
5 / 2 / 1
9,690
570
9,175
11,819
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
1 / 7 / 2
8,841
520
6,847
11,286
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
2
4
1
L
Serqet
Domikru
Serqet
3
4
4
1.25
L
Medusa
DracXaH
Medusa
1
1
1
1.5
W
Mulan
FiAn0201
Mulan
1
2
1
0.75
L
Kuzenbo
0
2
3
0.75
W
Maui
M4G1C99
Maui
3
1
10
8
W
Arachne
Spyroshok
Arachne
4
2
2
2.5
L
King Arthur
TheDarkSouls7
King Arthur
5
2
1
2.75
W
Medusa
TheFatR4t
Medusa
8
3
1
2.83
L
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
30,849
52,198
Taken
54,297
28,297
Mitigated
33,827
13,534
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,145
939
0
3,103
8,180
2,615
296
1,824
6,060
75,513
1,657
L
Serqet
Domikru
Serqet
4,755
760
0
1,554
10,747
4,379
0
1,832
8,871
0
48,585
L
Medusa
DracXaH
Medusa
4,447
993
0
2,373
6,782
2,262
0
4,171
2,221
0
71,253
W
Mulan
FiAn0201
Mulan
3,315
375
0
1,556
11,281
8,920
0
846
10,435
0
48,095
L
Kuzenbo
5,625
1,865
0
2,482
13,663
13,817
0
3,082
10,482
25,858
0
W
Maui
M4G1C99
Maui
6,839
1,427
0
2,387
9,959
7,521
0
2,200
7,495
29,903
4,618
W
Arachne
Spyroshok
Arachne
4,203
3,230
0
4,065
10,868
4,230
549
2,055
8,686
0
45,905
L
King Arthur
TheDarkSouls7
King Arthur
9,175
680
0
2,576
11,819
9,760
0
1,523
10,248
271
71,904
W
Medusa
TheFatR4t
Medusa
12,221
4,271
0
2,423
11,910
5,011
1,020
6,119
5,791
0
85,976
L
Olorun
6,847
2,620
297
2,822
11,286
3,609
840
2,818
8,420
62,256
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
42,744
469
Minions Killed
479
0
Camps Cleared
0
1,579,794
Distance Traveled
1,458,491
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,352
550
137
8
0
328,350
0
L
Serqet
7,850
462
63
4
0
283,373
0
L
Medusa
8,821
519
134
8
0
275,500
0
W
Mulan
8,426
496
77
5
0
243,291
0
L
Kuzenbo
7,542
444
31
2
0
323,045
0
W
Maui
9,943
585
45
3
0
338,226
7
W
Arachne
8,765
516
69
4
0
346,917
4
L
King Arthur
9,690
570
123
7
0
280,484
4
W
Medusa
10,671
628
141
8
0
323,010
0
L
Olorun
8,841
520
128
8
0
296,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role