Player Matchup

Artio
Artio
LodOzOSs
Artio
Level 27
God Stats
0W - 2L
1,670 SR
Queue Stats
13W - 30L
1,268 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfifi26
Ao Kuang
Level 48
God Stats
0W - 1L
1,446 SR
Queue Stats
26W - 50L
1,294 Elo+
Party 1
Hun Batz
Hun Batz
cholete_78
Hun Batz
Level 115
God Stats
1W - 2L
1,690 SR
Queue Stats
101W - 118L
1,400 Elo+
Solo
Medusa
Medusa
giovansyl
Medusa
Level 43
God Stats
3W - 6L
1,459 SR
Queue Stats
23W - 41L
1,227 Elo+
Party 1
Osiris
Osiris
kapadonne
Osiris
Level 143
God Stats
16W - 18L
1,479 SR
Queue Stats
461W - 470L
1,444 Elo+
Solo
Team Averages
Level 75
1,549 SR
1,327 Elo+

VS

Team Averages
Level 98
1,552 SR
1,471 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DopeKasa
Bacchus
Level 65
God Stats
25W - 19L
1,528 SR
Queue Stats
163W - 176L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 104
God Stats
70W - 42L
1,617 SR
Queue Stats
450W - 457L
1,485 Elo+
Solo
Artemis
Artemis
Kerihk22
Artemis
Level 101
God Stats
12W - 8L
1,614 SR
Queue Stats
28W - 25L
1,474 Elo+
Solo
Thanatos
Thanatos
Kitoss_007
Thanatos
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 126L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LodOzOSs
Artio
11
2 / 4 / 1
5,848
450
3,611
15,228
7,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Wolfifi26
Ao Kuang
10
1 / 2 / 1
5,931
456
1,855
8,890
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
cholete_78
Hun Batz
13
4 / 2 / 2
7,174
552
7,937
11,846
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
giovansyl
Medusa
10
1 / 4 / 2
6,081
468
6,055
9,541
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
kapadonne
Osiris
12
3 / 3 / 2
7,252
558
8,441
12,952
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 3 / 0
6,803
523
4,758
9,234
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
DopeKasa
Bacchus
11
4 / 2 / 4
6,704
516
9,689
11,502
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Johnori21
Nu Wa
12
3 / 3 / 3
7,263
559
10,680
5,941
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Kerihk22
Artemis
11
1 / 1 / 5
6,061
466
6,556
5,875
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Kitoss_007
Thanatos
13
7 / 3 / 1
7,574
583
8,499
13,158
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
15
15
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
3
0
0
W
Bacchus
DopeKasa
Bacchus
4
2
4
3
W
Nu Wa
Johnori21
Nu Wa
3
3
3
1.5
W
Artemis
Kerihk22
Artemis
1
1
5
3.5
W
Thanatos
Kitoss_007
Thanatos
7
3
1
2.5
L
Artio
LodOzOSs
Artio
2
4
1
0.63
L
Ao Kuang
Wolfifi26
Ao Kuang
1
2
1
0.75
L
Hun Batz
cholete_78
Hun Batz
4
2
2
2.5
L
Medusa
giovansyl
Medusa
1
4
2
0.5
L
Osiris
kapadonne
Osiris
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
40,182
58,457
Taken
45,710
25,733
Mitigated
21,729
18,020
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,758
2,679
0
3,407
9,234
2,979
1,198
0
9,234
46,703
0
W
Bacchus
DopeKasa
Bacchus
9,689
941
0
3,262
11,502
10,094
0
2,536
8,966
23,534
672
W
Nu Wa
Johnori21
Nu Wa
10,680
4,037
145
1,098
5,941
1,600
592
1,977
3,964
42,093
1,327
W
Artemis
Kerihk22
Artemis
6,556
1,922
439
3,311
5,875
1,717
0
773
5,102
0
36,729
W
Thanatos
Kitoss_007
Thanatos
8,499
2,043
0
9,165
13,158
5,339
0
156
13,002
0
44,323
L
Artio
LodOzOSs
Artio
3,611
1,038
184
4,197
15,228
7,272
0
6,291
8,430
16,512
726
L
Ao Kuang
Wolfifi26
Ao Kuang
1,855
613
0
1,227
8,890
2,837
0
5,127
3,763
32,497
0
L
Hun Batz
cholete_78
Hun Batz
7,937
2,150
0
6,369
11,846
3,776
0
3,144
8,628
0
53,119
L
Medusa
giovansyl
Medusa
6,055
1,643
0
1,907
9,541
2,775
0
3,714
5,641
0
40,506
L
Osiris
kapadonne
Osiris
8,441
2,912
0
4,136
12,952
9,073
660
5,259
7,693
0
42,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
34,405
295
Minions Killed
271
0
Camps Cleared
0
1,266,039
Distance Traveled
1,207,248
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,803
523
84
6
0
232,509
0
W
Bacchus
6,704
516
18
1
0
260,623
2
W
Nu Wa
7,263
559
57
4
0
222,423
0
W
Artemis
6,061
466
57
4
0
225,000
0
W
Thanatos
7,574
583
55
4
0
266,693
2
L
Artio
5,848
450
24
2
0
251,244
0
L
Ao Kuang
5,931
456
57
4
0
236,872
0
L
Hun Batz
7,174
552
81
6
0
297,471
0
L
Medusa
6,081
468
70
5
0
274,804
2
L
Osiris
7,252
558
63
5
0
205,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role