Player Matchup

Bacchus
Bacchus
Silver I
Criner24
Bacchus
Silver I
Level 139
God Stats
0W - 4L
1,489 SR
Queue Stats
82W - 90L
1,289 MMR
Party 1
Nu Wa
Nu Wa
Silver III
TalkYoShhh
Nu Wa
Silver III
Level 121
God Stats
19W - 20L
1,581 SR
Queue Stats
122W - 166L
1,025 MMR
Party 1
Skadi
Skadi
Silver II
b2EaZy
Skadi
Silver II
Level 160
God Stats
5W - 8L
1,495 SR
Queue Stats
565W - 631L
946 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,522 SR
1,087 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,585 SR
1,090 MMR
Nox
Nox
Silver I
AcroDragoon
Nox
Silver I
Level 161
God Stats
30W - 36L
1,480 SR
Queue Stats
70W - 77L
1,182 MMR
Solo
Nike
Nike
Silver II
Huoman-Warrior
Nike
Silver II
Level 155
God Stats
24W - 20L
1,832 SR
Queue Stats
394W - 445L
987 MMR
Solo
Hachiman
Hachiman
Gold III
dabs420
Hachiman
Gold III
Level 47
God Stats
109W - 145L
1,444 SR
Queue Stats
144W - 177L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Criner24
Bacchus
16
0 / 4 / 3
9,856
657
7,206
17,358
21,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
16
2 / 3 / 1
10,417
694
14,401
9,517
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
b2EaZy
Skadi
16
1 / 5 / 2
10,630
709
11,037
14,153
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAh PuchErlang ShenCthulhuPoseidon

VS

Bans
HeraMulanAwilixKuzenboMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 8
13,414
894
8,151
9,190
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
4 / 0 / 4
12,422
828
11,738
19,844
20,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
dabs420
Hachiman
19
7 / 2 / 3
13,448
897
15,529
14,823
5,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
12
12
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Bacchus
Criner24
Bacchus
0
4
3
0.38
W
4
0
4
6
L
Nu Wa
2
3
1
0.83
L
Skadi
b2EaZy
Skadi
1
5
2
0.4
W
Hachiman
dabs420
Hachiman
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
35,418
41,028
Taken
43,857
30,956
Mitigated
29,604
6,232
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,151
616
0
3,470
9,190
3,621
1,415
5,896
3,294
59,370
2,070
L
Bacchus
Criner24
Bacchus
7,206
585
88
3,645
17,358
21,589
0
6,580
10,359
17,883
0
W
11,738
502
0
1,747
19,844
20,598
997
8,132
11,712
0
50,732
L
Nu Wa
14,401
5,179
0
1,320
9,517
3,833
0
24
9,245
50,384
0
L
Skadi
b2EaZy
Skadi
11,037
3,698
0
1,179
14,153
5,534
0
1,336
12,276
0
41,686
W
Hachiman
dabs420
Hachiman
15,529
10,146
0
7,686
14,823
5,385
1,941
7,939
6,884
0
75,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
39,284
143
Minions Killed
284
0
Camps Cleared
0
791,979
Distance Traveled
872,789
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,414
894
127
8
0
292,359
5
L
Bacchus
9,856
657
23
2
0
287,848
0
W
Nike
12,422
828
55
4
0
302,167
1
L
Nu Wa
10,417
694
48
3
0
255,585
4
L
Skadi
10,630
709
72
5
0
248,546
5
W
Hachiman
13,448
897
102
7
0
278,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role