Player Matchup

Fenrir
Fenrir
D4rkxV0idZ
Fenrir
Level 65
God Stats
9W - 14L
1,480 SR
Queue Stats
89W - 79L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Megaman4791
Heimdallr
Level 65
God Stats
4W - 2L
1,929 SR
Queue Stats
149W - 164L
1,456 Elo+
Party 1
Surtr
Surtr
TheEmperor7873
Surtr
Level 46
God Stats
3W - 1L
1,597 SR
Queue Stats
40W - 61L
1,380 Elo+
Party 1
Hercules
Hercules
Ti Kraps KolR
Hercules
Level 42
God Stats
1W - 8L
1,207 SR
Queue Stats
83W - 106L
1,273 Elo+
Solo
Merlin
Merlin
matias_ush_
Merlin
Level 43
God Stats
2W - 4L
1,332 SR
Queue Stats
74W - 85L
1,423 Elo+
Solo
Team Averages
Level 52
1,509 SR
1,403 Elo+

VS

Team Averages
Level 107
1,412 SR
1,428 Elo+
Zhong Kui
Zhong Kui
Dmsgmn95
Zhong Kui
Level 89
God Stats
42W - 36L
1,631 SR
Queue Stats
727W - 734L
1,527 Elo+
Solo
Maui
Maui
QX-Foxy
Maui
Level 55
God Stats
3W - 3L
1,016 SR
Queue Stats
57W - 64L
1,261 Elo+
Solo
Guan Yu
Guan Yu
Qwerty79471
Guan Yu
Level 69
God Stats
5W - 8L
1,402 SR
Queue Stats
146W - 141L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Some_Rojin
Ah Muzen Cab
Level 199
God Stats
3W - 2L
1,497 SR
Queue Stats
567W - 549L
1,476 Elo+
Solo
Arachne
Arachne
SweatyPalms7261
Arachne
Level 125
God Stats
5W - 2L
1,515 SR
Queue Stats
65W - 57L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4rkxV0idZ
Fenrir
1
0 / 0 / 0
3,414
341
0
0
0
Heimdallr
Megaman4791
Heimdallr
7
0 / 3 / 0
4,461
446
2,202
4,973
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 5 / 0
4,122
412
2,874
8,345
6,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hercules
Ti Kraps KolR
Hercules
8
0 / 3 / 0
4,663
466
2,189
6,752
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
0 / 1 / 0
5,796
580
3,576
3,121
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dmsgmn95
Zhong Kui
10
1 / 0 / 0
5,817
582
1,830
6,157
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maui
QX-Foxy
Maui
10
1 / 0 / 5
5,627
563
3,033
6,304
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Qwerty79471
Guan Yu
11
3 / 0 / 1
6,978
698
3,042
8,898
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
Some_Rojin
Ah Muzen Cab
11
5 / 0 / 1
6,291
629
6,052
3,819
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 0 / 2
5,645
565
1,455
4,997
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D4rkxV0idZ
Fenrir
0
0
0
0
W
Zhong Kui
Dmsgmn95
Zhong Kui
1
0
0
1
L
Heimdallr
Megaman4791
Heimdallr
0
3
0
0
W
Maui
QX-Foxy
Maui
1
0
5
3.5
W
Guan Yu
Qwerty79471
Guan Yu
3
0
1
3.5
W
Ah Muzen Cab
Some_Rojin
Ah Muzen Cab
5
0
1
5.5
W
2
0
2
3
L
0
5
0
0
L
Hercules
Ti Kraps KolR
Hercules
0
3
0
0
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,841
Damage
15,412
23,191
Taken
30,175
12,148
Mitigated
17,366
5,630
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D4rkxV0idZ
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Dmsgmn95
Zhong Kui
1,830
430
0
1,635
6,157
4,096
0
3,316
2,841
29,237
871
L
Heimdallr
Megaman4791
Heimdallr
2,202
1,132
0
696
4,973
1,705
0
1,248
3,725
0
21,643
W
Maui
QX-Foxy
Maui
3,033
655
0
2,227
6,304
4,041
149
119
6,185
23,256
5,506
W
Guan Yu
Qwerty79471
Guan Yu
3,042
823
170
3,783
8,898
6,308
0
114
8,444
265
39,763
W
Ah Muzen Cab
Some_Rojin
Ah Muzen Cab
6,052
2,728
0
594
3,819
1,300
2,376
34
3,785
0
45,658
W
1,455
1,082
0
2,024
4,997
1,621
234
260
4,737
0
27,650
L
2,874
1,335
0
1,490
8,345
6,191
0
1,785
6,560
769
13,657
L
Hercules
Ti Kraps KolR
Hercules
2,189
800
0
2,954
6,752
3,540
0
0
6,752
0
24,936
L
Merlin
3,576
322
0
490
3,121
712
161
1,780
1,341
36,697
1,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
30,358
181
Minions Killed
321
0
Camps Cleared
0
766,228
Distance Traveled
1,059,697
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,414
341
0
0
0
0
0
W
Zhong Kui
5,817
582
61
6
0
187,138
0
L
Heimdallr
4,461
446
50
5
0
175,490
0
W
Maui
5,627
563
51
5
0
213,122
0
W
Guan Yu
6,978
698
74
7
0
222,102
0
W
Ah Muzen Cab
6,291
629
80
8
0
195,647
2
W
Arachne
5,645
565
55
6
0
241,688
0
L
Surtr
4,122
412
30
3
0
209,666
0
L
Hercules
4,663
466
33
3
0
194,218
0
L
Merlin
5,796
580
68
7
0
186,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role