Player Matchup

Loki
Loki
BouncingSushi
Loki
Level 105
God Stats
9W - 9L
1,674 SR
Queue Stats
105W - 109L
1,497 Elo+
Solo
Scylla
Scylla
Falcon_aniki
Scylla
Level 157
God Stats
8W - 15L
1,436 SR
Queue Stats
548W - 607L
1,471 Elo+
Party 3
Bacchus
Bacchus
ItWasMeCatty
Bacchus
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 152L
1,435 Elo+
Solo
Danzaburou
Danzaburou
LUCKY-395963
Danzaburou
Level 147
God Stats
23W - 22L
1,533 SR
Queue Stats
459W - 509L
1,439 Elo+
Party 3
Horus
Horus
okki_jp-og
Horus
Level 129
God Stats
36W - 26L
1,563 SR
Queue Stats
306W - 350L
1,449 Elo+
Party 3
Team Averages
Level 129
1,541 SR
1,458 Elo+

VS

Team Averages
Level 141
1,415 SR
1,506 Elo+
Ymir
Ymir
 
Ymir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DARK UND3RLORD
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
SCP xGawd
Xbalanque
Level 166
God Stats
2W - 1L
1,171 SR
Queue Stats
78W - 75L
1,500 Elo+
Party 1
Vulcan
Vulcan
kokoa_nomuka
Vulcan
Level 133
God Stats
54W - 35L
1,603 SR
Queue Stats
336W - 370L
1,489 Elo+
Party 2
Surtr
Surtr
sora-_-420
Surtr
Level 122
God Stats
1W - 1L
1,303 SR
Queue Stats
364W - 380L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,629
330
0
0
0
Scylla
13
0 / 0 / 0
6,006
546
0
3,328
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ItWasMeCatty
Bacchus
9
1 / 0 / 0
5,826
530
3,178
8,557
7,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LUCKY-395963
Danzaburou
10
0 / 1 / 1
6,033
548
2,842
5,603
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
12
2 / 1 / 0
6,795
618
7,414
8,305
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 1
5,663
515
3,071
5,311
2,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 2 / 1
5,224
475
1,835
4,651
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SCP xGawd
Xbalanque
10
0 / 0 / 1
5,641
513
3,850
7,576
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
12
1 / 0 / 0
6,471
588
3,513
1,446
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
11
1 / 2 / 0
6,440
585
4,225
10,267
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
2
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
0
0
0
0
W
0
2
1
0.25
L
Scylla
0
0
0
0
L
Bacchus
ItWasMeCatty
Bacchus
1
0
0
1
L
Danzaburou
LUCKY-395963
Danzaburou
0
1
1
0.5
W
Xbalanque
SCP xGawd
Xbalanque
0
0
1
0.5
W
Vulcan
1
0
0
1
L
Horus
2
1
0
2
W
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,434
Damage
16,494
25,793
Taken
29,251
15,633
Mitigated
10,831
9,202
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,071
942
0
1,398
5,311
2,941
91
1,401
3,910
12,128
1,965
L
0
0
0
0
0
0
0
0
0
0
0
W
1,835
879
0
529
4,651
1,366
0
904
3,747
0
38,356
L
Scylla
0
0
0
775
3,328
1,091
0
1,823
1,505
43,855
969
L
Bacchus
ItWasMeCatty
Bacchus
3,178
189
301
3,283
8,557
7,643
0
3,280
5,277
23,196
0
L
Danzaburou
LUCKY-395963
Danzaburou
2,842
1,134
0
2,014
5,603
1,689
600
1,182
4,421
0
44,682
W
Xbalanque
SCP xGawd
Xbalanque
3,850
1,999
0
3,193
7,576
1,928
905
555
7,021
0
34,813
W
Vulcan
3,513
134
0
410
1,446
475
78
318
1,128
41,504
2,153
L
Horus
7,414
2,440
0
2,829
8,305
5,210
0
212
8,093
0
48,094
W
Surtr
4,225
1,219
0
3,076
10,267
4,121
640
0
10,267
564
38,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
29,439
324
Minions Killed
313
0
Camps Cleared
0
839,437
Distance Traveled
1,070,585
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,663
515
24
2
0
201,955
3
L
Loki
3,629
330
0
0
0
0
0
W
Izanami
5,224
475
65
6
0
198,060
0
L
Scylla
6,006
546
111
10
0
220,062
1
L
Bacchus
5,826
530
43
4
0
226,718
1
L
Danzaburou
6,033
548
69
6
0
195,108
2
W
Xbalanque
5,641
513
69
6
0
210,547
0
W
Vulcan
6,471
588
78
7
0
245,285
0
L
Horus
6,795
618
101
9
0
197,549
0
W
Surtr
6,440
585
77
7
0
214,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role