Player Matchup

Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
ChrisTDickson
Xing Tian
Masters
Level 271
God Stats
18W - 22L
1,649 SR
Queue Stats
730W - 705L
2,612 MMR
Solo
Kukulkan
Kukulkan
Masters
ChubbyOstrich
Kukulkan
Masters
Level 158
God Stats
96W - 102L
1,636 SR
Queue Stats
757W - 646L
2,410 MMR
Party 1
Hachiman
Hachiman
Diamond I
StrongestWarGod
Hachiman
Diamond I
Level 158
God Stats
27W - 28L
1,630 SR
Queue Stats
242W - 205L
2,435 MMR
Solo
Surtr
Surtr
Masters
SurtrBear
Surtr
Masters
Level 96
God Stats
101W - 54L
1,737 SR
Queue Stats
155W - 121L
2,458 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,630 SR
2,283 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,530 SR
2,457 MMR
Apollo
Apollo
Diamond I
CowboyUp_911
Apollo
Diamond I
Level 158
God Stats
3W - 0L
1,579 SR
Queue Stats
45W - 20L
2,292 MMR
Solo
Thoth
Thoth
Masters
Plowskiv3
Thoth
Masters
Level 155
God Stats
55W - 59L
1,644 SR
Queue Stats
640W - 604L
2,548 MMR
Solo
Bacchus
Bacchus
Diamond I
VoidWaker
Bacchus
Diamond I
Level 102
God Stats
3W - 1L
1,520 SR
Queue Stats
225W - 214L
2,426 MMR
Solo
Cerberus
Cerberus
Masters
Zekr40ui
Cerberus
Masters
Level 241
God Stats
5W - 18L
1,334 SR
Queue Stats
426W - 377L
2,449 MMR
Party 2
Serqet
Serqet
Masters
nеwmoon
Serqet
Masters
Level 98
God Stats
15W - 19L
1,575 SR
Queue Stats
374W - 321L
2,569 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 10 / 4
8,014
445
8,604
20,390
10,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
ChrisTDickson
Xing Tian
13
3 / 6 / 2
8,671
482
6,975
19,813
18,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ChubbyOstrich
Kukulkan
16
2 / 5 / 2
9,947
553
10,980
9,721
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
15
1 / 8 / 0
9,341
519
9,815
15,202
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
SurtrBear
Surtr
15
2 / 3 / 0
9,658
537
11,024
15,749
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
KuzenboFreyaAres

VS

Bans
Chang'eChronosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 0 / 10
11,380
632
16,281
10,941
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Plowskiv3
Thoth
17
6 / 5 / 9
10,480
582
11,013
10,030
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
VoidWaker
Bacchus
15
6 / 1 / 19
9,803
545
11,982
18,635
20,662
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
Zekr40ui
Cerberus
17
5 / 0 / 10
10,096
561
12,185
14,036
11,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serqet
nеwmoon
Serqet
17
7 / 2 / 14
9,545
530
12,120
18,251
12,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
8
Kills
32
32
Deaths
8
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
10
4
0.2
L
Xing Tian
ChrisTDickson
Xing Tian
3
6
2
0.67
L
Kukulkan
ChubbyOstrich
Kukulkan
2
5
2
0.6
W
Apollo
8
0
10
13
W
Thoth
Plowskiv3
Thoth
6
5
9
2.1
L
Hachiman
1
8
0
0.13
L
Surtr
SurtrBear
Surtr
2
3
0
0.67
W
Bacchus
VoidWaker
Bacchus
6
1
19
15.5
W
Cerberus
Zekr40ui
Cerberus
5
0
10
10
W
Serqet
nеwmoon
Serqet
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,398
Damage
63,581
80,875
Taken
71,893
49,439
Mitigated
51,800
14,279
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,604
4,635
0
5,093
20,390
10,994
0
7,243
12,504
0
61,367
L
Xing Tian
ChrisTDickson
Xing Tian
6,975
619
0
1,659
19,813
18,578
0
6,280
12,869
30,320
617
L
Kukulkan
ChubbyOstrich
Kukulkan
10,980
498
0
358
9,721
2,961
0
5,186
4,090
88,952
106
W
Apollo
16,281
9,896
0
7,797
10,941
4,293
1,134
2,556
8,385
0
113,263
W
Thoth
Plowskiv3
Thoth
11,013
573
0
395
10,030
3,286
16
3,806
6,134
77,571
1,304
L
Hachiman
9,815
6,480
0
4,083
15,202
3,337
969
5,305
9,511
0
81,908
L
Surtr
SurtrBear
Surtr
11,024
3,269
0
3,086
15,749
13,569
261
8,897
6,158
3,973
63,613
W
Bacchus
VoidWaker
Bacchus
11,982
1,636
202
2,060
18,635
20,662
0
5,591
12,835
34,719
1,905
W
Cerberus
Zekr40ui
Cerberus
12,185
612
0
5,607
14,036
11,388
0
3,137
10,041
68,428
3,402
W
Serqet
nеwmoon
Serqet
12,120
3,205
0
1,384
18,251
12,171
0
4,404
13,738
0
65,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
51,304
544
Minions Killed
620
0
Camps Cleared
0
1,732,302
Distance Traveled
1,877,347
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,014
445
80
4
0
367,146
0
L
Xing Tian
8,671
482
30
2
0
360,439
4
L
Kukulkan
9,947
553
164
9
0
351,986
0
W
Apollo
11,380
632
182
10
0
344,523
2
W
Thoth
10,480
582
153
9
0
338,361
4
L
Hachiman
9,341
519
150
8
0
321,314
0
L
Surtr
9,658
537
120
7
0
331,417
0
W
Bacchus
9,803
545
29
2
0
402,108
4
W
Cerberus
10,096
561
155
9
0
361,335
7
W
Serqet
9,545
530
101
6
0
431,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role