Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
CH33T4H
He Bo
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,569 MMR
Solo
Hercules
Hercules
Platinum IV
Skarlatax
Hercules
Platinum IV
Level 149
God Stats
30W - 17L
1,659 SR
Queue Stats
202W - 195L
1,566 MMR
Solo
Atlas
Atlas
Gold I
Trentbuchet
Atlas
Gold I
Level 147
God Stats
2W - 2L
1,435 SR
Queue Stats
120W - 119L
1,588 MMR
Solo
Cupid
Cupid
Gold I
jteipo
Cupid
Gold I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,563 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,519 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,611 SR
1,569 MMR
Awilix
Awilix
Gold I
AGC 1107
Awilix
Gold I
Level 146
God Stats
16W - 15L
1,425 SR
Queue Stats
161W - 161L
1,568 MMR
Solo
Thoth
Thoth
Gold II
Arnoor
Thoth
Gold II
Level 83
God Stats
10W - 6L
1,612 SR
Queue Stats
71W - 69L
1,555 MMR
Solo
Cthulhu
Cthulhu
Gold II
FEARNIGHTMARE
Cthulhu
Gold II
Level 222
God Stats
47W - 37L
1,637 SR
Queue Stats
542W - 533L
1,599 MMR
Solo
Chernobog
Chernobog
Gold I
KarateBoyfriend
Chernobog
Gold I
Level 149
God Stats
27W - 29L
1,597 SR
Queue Stats
302W - 300L
1,581 MMR
Solo
Bacchus
Bacchus
Gold IV
dynastyop
Bacchus
Gold IV
Level 125
God Stats
29W - 19L
1,783 SR
Queue Stats
144W - 162L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 6 / 2
7,910
527
8,529
15,946
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
CH33T4H
He Bo
12
3 / 7 / 0
7,696
513
6,740
10,636
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Skarlatax
Hercules
14
1 / 3 / 2
8,340
556
9,898
18,348
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 3
8,461
564
5,724
10,416
9,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
jteipo
Cupid
14
0 / 3 / 0
7,789
519
2,550
9,783
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SusanoFreyaAthenaErlang Shen

VS

Bans
Chang'eKing ArthurAgniKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AGC 1107
Awilix
17
8 / 2 / 6
9,676
645
7,506
10,567
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Arnoor
Thoth
13
2 / 2 / 8
7,744
516
8,984
8,921
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
14
1 / 3 / 4
8,827
588
13,978
14,607
9,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
KarateBoyfriend
Chernobog
17
6 / 0 / 4
10,172
678
9,925
5,792
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
dynastyop
Bacchus
13
3 / 0 / 8
8,534
569
7,794
12,150
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
20
20
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
6
2
0.33
W
Awilix
AGC 1107
Awilix
8
2
6
5.5
W
Thoth
Arnoor
Thoth
2
2
8
3
L
He Bo
CH33T4H
He Bo
3
7
0
0.43
W
Cthulhu
1
3
4
1
W
Chernobog
KarateBoyfriend
Chernobog
6
0
4
8
L
Hercules
Skarlatax
Hercules
1
3
2
0.67
L
2
1
3
3.5
W
Bacchus
dynastyop
Bacchus
3
0
8
7
L
Cupid
jteipo
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
48,187
65,129
Taken
52,037
33,913
Mitigated
31,722
22,613
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,529
3,320
0
6,327
15,946
7,847
0
4,196
11,365
0
59,357
W
Awilix
AGC 1107
Awilix
7,506
2,966
0
755
10,567
4,719
181
1,989
8,541
0
89,900
W
Thoth
Arnoor
Thoth
8,984
496
0
1,825
8,921
3,023
249
4,628
4,257
39,460
0
L
He Bo
CH33T4H
He Bo
6,740
411
0
2,171
10,636
2,277
0
6,107
4,169
35,902
0
W
Cthulhu
13,978
1,091
82
3,775
14,607
9,793
107
590
13,386
60,329
1,713
W
Chernobog
KarateBoyfriend
Chernobog
9,925
6,412
0
3,886
5,792
2,614
224
1,263
4,425
0
84,015
L
Hercules
Skarlatax
Hercules
9,898
3,218
0
7,275
18,348
12,162
0
10,973
4,985
0
62,224
L
5,724
1,470
0
3,754
10,416
9,079
0
4,142
6,038
33,202
2,035
W
Bacchus
dynastyop
Bacchus
7,794
1,022
2,438
4,339
12,150
11,573
25
3,763
8,352
24,547
0
L
Cupid
jteipo
Cupid
2,550
1,138
54
3,032
9,783
2,548
790
1,694
8,045
0
58,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
44,953
475
Minions Killed
485
0
Camps Cleared
0
1,435,910
Distance Traveled
1,574,320
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,910
527
96
6
0
311,464
0
W
Awilix
9,676
645
139
9
0
370,695
2
W
Thoth
7,744
516
62
4
0
303,750
2
L
He Bo
7,696
513
72
5
0
274,794
0
W
Cthulhu
8,827
588
118
8
0
282,919
0
W
Chernobog
10,172
678
134
9
0
285,114
2
L
Hercules
8,340
556
128
9
0
285,132
0
L
Atlas
8,461
564
53
4
0
283,635
2
W
Bacchus
8,534
569
32
2
0
331,842
4
L
Cupid
7,789
519
126
8
0
280,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role