Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Quannttiumm
Izanami
Level 78
God Stats
13W - 17L
1,495 SR
Queue Stats
172W - 176L
1,541 Elo+
Solo
Aphrodite
Aphrodite
ZergiNate
Aphrodite
Level 180
God Stats
1W - 1L
1,269 SR
Queue Stats
73W - 89L
1,539 Elo+
Solo
Team Averages
Level 138
1,421 SR
1,527 Elo+

VS

Team Averages
Level 90
1,504 SR
1,609 Elo+
Sun Wukong
Sun Wukong
Efflict1m
Sun Wukong
Level 174
God Stats
2W - 0L
1,761 SR
Queue Stats
55W - 46L
1,566 Elo+
Solo
Poseidon
Poseidon
MrMcShooty
Poseidon
Level 31
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Viniblack
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
5,098
1,020
6,672
7,590
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Quannttiumm
Izanami
7
0 / 2 / 0
4,214
843
658
1,902
540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ZergiNate
Aphrodite
9
0 / 1 / 1
4,641
928
2,315
3,489
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Efflict1m
Sun Wukong
10
1 / 0 / 3
5,063
1,013
3,959
5,553
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
MrMcShooty
Poseidon
9
3 / 1 / 0
5,483
1,097
5,151
3,188
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Viniblack
Skadi
9
0 / 0 / 3
4,837
967
1,965
3,061
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Sun Wukong
Efflict1m
Sun Wukong
1
0
3
2.5
W
Poseidon
MrMcShooty
Poseidon
3
1
0
3
L
Izanami
Quannttiumm
Izanami
0
2
0
0
W
Skadi
Viniblack
Skadi
0
0
3
1.5
L
Aphrodite
ZergiNate
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,645
Damage
11,075
12,981
Taken
11,802
7,098
Mitigated
5,022
4,333
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,672
153
69
1,452
7,590
5,125
0
2,664
4,642
18,913
287
W
Sun Wukong
Efflict1m
Sun Wukong
3,959
857
0
2,085
5,553
3,224
0
4,027
1,327
573
11,366
W
Poseidon
MrMcShooty
Poseidon
5,151
1,188
0
250
3,188
896
0
2,218
760
18,477
797
L
Izanami
Quannttiumm
Izanami
658
323
0
40
1,902
540
0
1,103
768
0
5,901
W
Skadi
Viniblack
Skadi
1,965
387
0
962
3,061
902
0
2,071
885
0
12,655
L
Aphrodite
ZergiNate
Aphrodite
2,315
330
1,070
1,702
3,489
1,433
0
1,606
1,692
7,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,953
Gold Earned
15,383
66
Minions Killed
78
0
Camps Cleared
0
276,134
Distance Traveled
307,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,098
1,020
35
7
0
121,549
0
W
Sun Wukong
5,063
1,013
13
3
0
113,946
0
W
Poseidon
5,483
1,097
41
8
0
93,214
0
L
Izanami
4,214
843
16
3
0
53,468
0
W
Skadi
4,837
967
24
5
0
100,779
1
L
Aphrodite
4,641
928
15
3
0
101,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role