Player Matchup

Ymir
Ymir
GronaldoSangoku
Ymir
Level 8
God Stats
2W - 2L
1,443 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 3
Medusa
Medusa
JAMMIN95
Medusa
Level 136
God Stats
19W - 19L
1,565 SR
Queue Stats
216W - 230L
1,424 Elo+
Party 2
King Arthur
King Arthur
MJS 95
King Arthur
Level 145
God Stats
4W - 3L
1,493 SR
Queue Stats
86W - 84L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
RussWest33
Cabrakan
Level 30
God Stats
2W - 2L
1,554 SR
Queue Stats
55W - 69L
1,472 Elo+
Party 3
Hera
Hera
hateem-95
Hera
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 30L
1,407 Elo+
Party 3
Team Averages
Level 76
1,511 SR
1,460 Elo+

VS

Team Averages
Level 119
1,552 SR
1,491 Elo+
Set
Set
Black_Allow123
Set
Level 93
God Stats
1W - 3L
1,412 SR
Queue Stats
62W - 55L
1,473 Elo+
Solo
Lancelot
Lancelot
DerProktologe
Lancelot
Level 155
God Stats
71W - 53L
1,568 SR
Queue Stats
542W - 538L
1,465 Elo+
Solo
Skadi
Skadi
amaezing
Skadi
Level 120
God Stats
10W - 11L
1,520 SR
Queue Stats
32W - 23L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
eyeofthewolf
Baron Samedi
Level 106
God Stats
6W - 1L
1,694 SR
Queue Stats
63W - 51L
1,543 Elo+
Party 1
Ra
Ra
graciah000
Ra
Level 122
God Stats
1W - 3L
1,567 SR
Queue Stats
73W - 74L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
8,723
582
3,791
8,482
7,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
JAMMIN95
Medusa
14
5 / 1 / 3
8,364
558
11,808
8,655
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MJS 95
King Arthur
14
2 / 0 / 4
8,997
600
9,111
12,541
10,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
RussWest33
Cabrakan
15
6 / 2 / 5
8,520
568
7,292
10,362
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
14
0 / 3 / 6
7,807
520
7,475
5,191
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,975
465
4,232
11,249
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
DerProktologe
Lancelot
13
3 / 5 / 2
7,658
511
5,672
12,770
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
amaezing
Skadi
12
2 / 4 / 0
7,615
508
6,574
10,225
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
eyeofthewolf
Baron Samedi
10
0 / 4 / 2
6,731
449
5,570
10,285
8,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
2 / 2 / 2
9,257
617
4,740
9,520
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Lancelot
DerProktologe
Lancelot
3
5
2
0.8
W
5
1
7
8.5
W
Medusa
JAMMIN95
Medusa
5
1
3
6.5
W
King Arthur
MJS 95
King Arthur
2
0
4
4
W
Cabrakan
RussWest33
Cabrakan
6
2
5
4.25
L
Skadi
amaezing
Skadi
2
4
0
0.5
L
Baron Samedi
eyeofthewolf
Baron Samedi
0
4
2
0.25
L
2
2
2
1.5
W
Hera
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
26,788
45,231
Taken
54,049
30,778
Mitigated
26,048
9,855
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
1,863
0
3,623
11,249
4,886
0
1,745
9,504
0
42,863
L
Lancelot
DerProktologe
Lancelot
5,672
1,324
0
4,361
12,770
4,602
0
3,559
9,211
0
50,115
W
3,791
297
0
2,028
8,482
7,597
0
2,948
5,534
22,309
485
W
Medusa
JAMMIN95
Medusa
11,808
3,541
0
742
8,655
3,440
0
1,701
6,954
0
67,300
W
King Arthur
MJS 95
King Arthur
9,111
1,276
0
2,346
12,541
10,652
41
246
12,295
0
65,385
W
Cabrakan
RussWest33
Cabrakan
7,292
979
0
4,344
10,362
7,571
0
3,120
7,169
62,699
1,747
L
Skadi
amaezing
Skadi
6,574
2,507
0
1,434
10,225
3,416
713
1,786
8,439
0
45,288
L
Baron Samedi
eyeofthewolf
Baron Samedi
5,570
590
701
2,609
10,285
8,987
0
4,371
5,914
20,730
0
L
4,740
377
726
4,739
9,520
4,157
0
6,835
2,685
92,207
0
W
Hera
7,475
1,904
0
395
5,191
1,518
0
2,222
2,969
48,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
38,236
469
Minions Killed
455
0
Camps Cleared
0
1,397,273
Distance Traveled
1,460,384
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,975
465
82
5
0
282,819
0
L
Lancelot
7,658
511
81
5
0
298,689
1
W
Ymir
8,723
582
42
3
0
291,563
2
W
Medusa
8,364
558
114
8
0
285,824
0
W
King Arthur
8,997
600
109
7
0
262,095
0
W
Cabrakan
8,520
568
103
7
0
312,951
0
L
Skadi
7,615
508
83
6
0
271,046
3
L
Baron Samedi
6,731
449
23
2
0
282,301
6
L
Ra
9,257
617
186
12
0
325,529
2
W
Hera
7,807
520
101
7
0
244,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role