Player Matchup

Xing Tian
Xing Tian
Alexandrium
Xing Tian
Level 51
God Stats
18W - 14L
1,422 SR
Queue Stats
39W - 53L
1,506 Elo+
Solo
Loki
Loki
DaffodilFern901
Loki
Level 146
God Stats
5W - 7L
1,734 SR
Queue Stats
275W - 301L
1,460 Elo+
Party 1
Ra
Ra
IMxAxN1NJA
Ra
Level 125
God Stats
19W - 17L
1,559 SR
Queue Stats
146W - 172L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
OrphanCr1ppler
Erlang Shen
Level 155
God Stats
0W - 3L
1,252 SR
Queue Stats
162W - 181L
1,451 Elo+
Party 1
Martichoras
Martichoras
el3m3ntar1a
Martichoras
Level 125
God Stats
9W - 8L
1,311 SR
Queue Stats
632W - 608L
1,518 Elo+
Solo
Team Averages
Level 120
1,456 SR
1,478 Elo+

VS

Team Averages
Level 90
1,498 SR
1,503 Elo+
Aphrodite
Aphrodite
Amewiuh
Aphrodite
Level 41
God Stats
12W - 4L
1,672 SR
Queue Stats
20W - 14L
1,497 Elo+
Solo
Ishtar
Ishtar
SortaSaucy
Ishtar
Level 89
God Stats
11W - 7L
1,448 SR
Queue Stats
523W - 491L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Teijii
Gilgamesh
Level 79
God Stats
20W - 25L
1,259 SR
Queue Stats
392W - 379L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
ZappyTbh
Nu Wa
Level 84
God Stats
5W - 4L
1,649 SR
Queue Stats
151W - 137L
1,504 Elo+
Solo
Guan Yu
Guan Yu
andx66
Guan Yu
Level 155
God Stats
9W - 5L
1,464 SR
Queue Stats
164W - 163L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alexandrium
Xing Tian
11
0 / 3 / 7
6,189
413
3,721
12,235
8,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 3
7,514
501
4,593
11,972
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 0
8,212
547
3,245
6,683
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OrphanCr1ppler
Erlang Shen
14
0 / 1 / 1
7,665
511
2,209
11,349
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
el3m3ntar1a
Martichoras
12
6 / 2 / 2
7,684
512
10,337
9,370
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amewiuh
Aphrodite
11
0 / 4 / 5
7,376
492
6,067
8,745
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
SortaSaucy
Ishtar
12
2 / 3 / 3
7,517
501
9,011
11,501
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Teijii
Gilgamesh
12
3 / 1 / 2
7,228
482
5,142
10,188
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Nu Wa
ZappyTbh
Nu Wa
16
2 / 0 / 2
9,592
639
8,000
3,679
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
andx66
Guan Yu
16
2 / 0 / 0
9,835
656
4,377
6,118
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
8
Kills
9
9
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alexandrium
Xing Tian
0
3
7
1.17
W
Aphrodite
Amewiuh
Aphrodite
0
4
5
0.63
L
2
1
3
3.5
L
0
2
0
0
L
Erlang Shen
OrphanCr1ppler
Erlang Shen
0
1
1
0.5
W
Ishtar
SortaSaucy
Ishtar
2
3
3
1.17
W
Gilgamesh
Teijii
Gilgamesh
3
1
2
4
W
Nu Wa
ZappyTbh
Nu Wa
2
0
2
3
W
Guan Yu
andx66
Guan Yu
2
0
0
2
L
Martichoras
el3m3ntar1a
Martichoras
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
32,597
51,609
Taken
40,231
24,296
Mitigated
20,316
16,842
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alexandrium
Xing Tian
3,721
464
0
2,220
12,235
8,270
130
4,169
8,021
15,734
0
W
Aphrodite
Amewiuh
Aphrodite
6,067
1,265
3,123
3,599
8,745
5,415
132
1,309
7,436
23,182
438
L
4,593
1,046
0
4,486
11,972
3,645
0
2,767
9,127
0
66,754
L
3,245
313
335
1,905
6,683
2,117
0
3,349
3,334
86,746
0
L
Erlang Shen
OrphanCr1ppler
Erlang Shen
2,209
1,002
0
5,076
11,349
7,355
0
871
10,054
0
57,938
W
Ishtar
SortaSaucy
Ishtar
9,011
4,576
0
3,481
11,501
4,285
400
1,093
10,408
0
55,676
W
Gilgamesh
Teijii
Gilgamesh
5,142
1,850
0
1,391
10,188
4,157
0
2,711
7,477
0
39,098
W
Nu Wa
ZappyTbh
Nu Wa
8,000
687
0
1,375
3,679
887
353
1,570
2,037
79,607
1,378
W
Guan Yu
andx66
Guan Yu
4,377
451
0
2,371
6,118
5,572
139
211
5,907
0
66,709
L
Martichoras
el3m3ntar1a
Martichoras
10,337
2,636
0
2,820
9,370
2,909
0
2,731
6,596
0
51,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
41,548
488
Minions Killed
462
0
Camps Cleared
0
1,565,164
Distance Traveled
1,331,237
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,189
413
14
1
0
301,293
0
W
Aphrodite
7,376
492
28
2
0
254,051
0
L
Loki
7,514
501
90
6
0
346,397
0
L
Ra
8,212
547
186
12
0
319,574
2
L
Erlang Shen
7,665
511
106
7
0
325,109
0
W
Ishtar
7,517
501
107
7
0
267,233
0
W
Gilgamesh
7,228
482
61
4
0
248,567
0
W
Nu Wa
9,592
639
142
9
0
299,128
3
W
Guan Yu
9,835
656
124
8
0
262,258
3
L
Martichoras
7,684
512
92
6
0
272,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role