Player Matchup

Xing Tian
Xing Tian
Ahzgar
Xing Tian
Level 85
God Stats
1W - 0L
1,656 SR
Queue Stats
5W - 1L
1,798 Elo+
Solo
King Arthur
King Arthur
Fenrirgand
King Arthur
Level 66
God Stats
1W - 1L
1,472 SR
Queue Stats
82W - 83L
1,453 Elo+
Solo
Artemis
Artemis
Kuvshinka
Artemis
Level 69
God Stats
5W - 2L
1,860 SR
Queue Stats
36W - 55L
1,357 Elo+
Solo
Nu Wa
Nu Wa
ManciMacal
Nu Wa
Level 144
God Stats
63W - 60L
1,510 SR
Queue Stats
232W - 225L
1,471 Elo+
Solo
Thanatos
Thanatos
kaneki97400
Thanatos
Level 80
God Stats
5W - 7L
1,330 SR
Queue Stats
88W - 104L
1,360 Elo+
Solo
Team Averages
Level 89
1,565 SR
1,488 Elo+

VS

Team Averages
Level 73
1,420 SR
1,380 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CharmLuckyGaming
Ganesha
Level 61
God Stats
28W - 19L
1,629 SR
Queue Stats
48W - 36L
1,519 Elo+
Solo
Ra
Ra
Princesita22
Ra
Level 59
God Stats
3W - 6L
1,422 SR
Queue Stats
319W - 336L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
bladzior420
Ao Kuang
Level 58
God Stats
1W - 6L
1,403 SR
Queue Stats
147W - 183L
1,406 Elo+
Solo
Chernobog
Chernobog
vadim_mem
Chernobog
Level 33
God Stats
0W - 3L
1,147 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ahzgar
Xing Tian
12
2 / 0 / 5
7,491
499
7,141
11,825
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Fenrirgand
King Arthur
13
2 / 3 / 1
8,283
552
4,007
12,044
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
Kuvshinka
Artemis
13
3 / 3 / 4
7,462
497
9,958
9,323
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
15
6 / 2 / 3
8,903
594
13,036
6,758
2,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
kaneki97400
Thanatos
13
2 / 1 / 5
7,522
501
4,826
14,856
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 3 / 1
7,971
531
7,593
11,299
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 2 / 2
8,341
556
4,610
13,077
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 3 / 0
6,454
430
2,423
7,673
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
bladzior420
Ao Kuang
11
2 / 4 / 1
6,955
464
7,315
12,946
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
vadim_mem
Chernobog
13
2 / 3 / 0
7,645
510
5,388
10,381
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
9
9
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
1
1.17
W
Xing Tian
Ahzgar
Xing Tian
2
0
5
4.5
L
1
2
2
1
W
King Arthur
Fenrirgand
King Arthur
2
3
1
0.83
W
Artemis
Kuvshinka
Artemis
3
3
4
1.67
W
Nu Wa
6
2
3
3.75
L
1
3
0
0.33
L
Ao Kuang
bladzior420
Ao Kuang
2
4
1
0.63
W
Thanatos
kaneki97400
Thanatos
2
1
5
4.5
L
Chernobog
vadim_mem
Chernobog
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
27,329
54,806
Taken
55,376
28,685
Mitigated
24,936
24,420
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,593
3,960
0
4,472
11,299
4,295
390
4,353
6,946
0
69,468
W
Xing Tian
Ahzgar
Xing Tian
7,141
1,267
0
2,484
11,825
8,819
182
3,217
8,608
25,600
0
L
4,610
509
57
2,782
13,077
11,962
54
5,041
8,036
28,522
0
W
King Arthur
Fenrirgand
King Arthur
4,007
487
0
2,164
12,044
9,498
0
1,261
10,783
0
46,380
W
Artemis
Kuvshinka
Artemis
9,958
5,019
0
3,174
9,323
3,048
818
2,457
6,866
0
49,612
W
Nu Wa
13,036
3,384
121
2,802
6,758
2,194
1,998
4,301
2,400
66,899
1,759
L
2,423
397
156
1,434
7,673
2,025
0
3,905
3,768
40,706
0
L
Ao Kuang
bladzior420
Ao Kuang
7,315
1,744
0
2,151
12,946
3,446
0
4,713
8,188
37,021
2,455
W
Thanatos
kaneki97400
Thanatos
4,826
1,387
0
13,675
14,856
5,126
185
2,984
11,872
0
57,336
L
Chernobog
vadim_mem
Chernobog
5,388
2,742
0
1,415
10,381
3,208
56
2,632
7,343
0
52,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
37,366
374
Minions Killed
372
0
Camps Cleared
0
1,478,871
Distance Traveled
1,369,647
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,971
531
158
11
0
279,314
1
W
Xing Tian
7,491
499
32
2
0
307,941
5
L
Ganesha
8,341
556
3
0
0
286,794
2
W
King Arthur
8,283
552
77
5
0
266,031
0
W
Artemis
7,462
497
78
5
0
283,964
1
W
Nu Wa
8,903
594
97
6
0
276,224
0
L
Ra
6,454
430
82
5
0
229,687
0
L
Ao Kuang
6,955
464
48
3
0
303,382
0
W
Thanatos
7,522
501
90
6
0
344,711
0
L
Chernobog
7,645
510
81
5
0
270,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role