Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
BlaZexExtinct
Ix Chel
Level 93
God Stats
24W - 17L
1,619 SR
Queue Stats
162W - 149L
1,532 Elo+
Party 2
Set
Set
Black_Allow123
Set
Level 93
God Stats
1W - 3L
1,517 SR
Queue Stats
64W - 56L
1,483 Elo+
Solo
Athena
Athena
Charlie MST
Athena
Level 82
God Stats
6W - 4L
1,478 SR
Queue Stats
253W - 227L
1,507 Elo+
Solo
Artemis
Artemis
Ozzgaard
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,528 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,510 Elo+

VS

Team Averages
Level 95
1,559 SR
1,516 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
A-killer-nugget
Ah Muzen Cab
Level 102
God Stats
5W - 7L
1,500 SR
Queue Stats
538W - 540L
1,463 Elo+
Party 3
Erlang Shen
Erlang Shen
AuthenticShyness
Erlang Shen
Level 154
God Stats
6W - 6L
1,643 SR
Queue Stats
296W - 281L
1,535 Elo+
Party 3
Bacchus
Bacchus
Mijaresx
Bacchus
Level 29
God Stats
2W - 1L
1,526 SR
Queue Stats
31W - 35L
1,492 Elo+
Party 1
Anubis
Anubis
reykardjr96
Anubis
Level 64
God Stats
70W - 35L
1,628 SR
Queue Stats
244W - 231L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 2 / 1
7,314
563
5,937
9,722
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
11
0 / 8 / 0
6,180
475
4,396
9,061
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 0
6,689
515
6,001
13,156
8,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
11
0 / 0 / 2
6,369
490
2,945
8,915
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Ozzgaard
Artemis
11
0 / 2 / 2
6,173
475
4,286
6,596
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 2 / 2
7,627
587
1,444
9,326
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
A-killer-nugget
Ah Muzen Cab
13
1 / 2 / 0
7,252
558
4,042
5,778
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
AuthenticShyness
Erlang Shen
14
2 / 1 / 6
8,955
689
9,404
11,230
11,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Mijaresx
Bacchus
12
0 / 0 / 5
7,208
554
2,895
7,692
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
11 / 1 / 1
9,541
734
12,160
8,421
3,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
18
18
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
1
2.25
W
Bakasura
 
Bakasura
4
2
2
2.5
W
Ah Muzen Cab
A-killer-nugget
Ah Muzen Cab
1
2
0
0.5
W
Erlang Shen
AuthenticShyness
Erlang Shen
2
1
6
5
L
Ix Chel
0
8
0
0
L
2
6
0
0.33
L
Athena
0
0
2
1
W
Bacchus
Mijaresx
Bacchus
0
0
5
2.5
L
Artemis
Ozzgaard
Artemis
0
2
2
0.5
W
Anubis
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
29,945
47,450
Taken
42,447
21,878
Mitigated
28,159
11,910
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,937
2,020
0
3,913
9,722
3,284
0
2,928
6,664
0
48,845
W
Bakasura
 
Bakasura
1,444
1,063
0
2,754
9,326
4,423
560
0
9,326
0
37,544
W
Ah Muzen Cab
A-killer-nugget
Ah Muzen Cab
4,042
899
0
501
5,778
1,788
220
630
5,148
0
66,102
W
Erlang Shen
AuthenticShyness
Erlang Shen
9,404
5,056
0
6,490
11,230
11,013
56
1,084
10,032
0
59,652
L
Ix Chel
4,396
473
491
615
9,061
1,812
0
6,705
2,356
41,603
0
L
6,001
3,087
0
3,590
13,156
8,023
0
2,142
10,857
0
44,440
L
Athena
2,945
804
0
2,201
8,915
6,506
0
1,764
7,151
30,052
1,529
W
Bacchus
Mijaresx
Bacchus
2,895
135
0
1,656
7,692
7,066
0
2,177
5,501
15,624
1,255
L
Artemis
Ozzgaard
Artemis
4,286
1,790
0
1,100
6,596
2,253
0
1,020
5,576
0
32,168
W
Anubis
12,160
615
0
4,501
8,421
3,869
252
2,652
5,375
67,559
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
40,583
391
Minions Killed
458
0
Camps Cleared
0
1,306,486
Distance Traveled
1,337,272
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,314
563
90
7
0
314,656
0
W
Bakasura
7,627
587
92
7
0
301,059
0
W
Ah Muzen Cab
7,252
558
111
9
0
239,467
3
W
Erlang Shen
8,955
689
113
9
0
250,797
1
L
Ix Chel
6,180
475
92
7
0
229,580
0
L
Set
6,689
515
87
7
0
248,712
0
L
Athena
6,369
490
61
5
0
278,134
2
W
Bacchus
7,208
554
28
2
0
286,708
0
L
Artemis
6,173
475
61
5
0
235,404
0
W
Anubis
9,541
734
114
9
0
259,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role