Player Matchup

Anubis
Anubis
AkiShin001
Anubis
Level 43
God Stats
3W - 4L
1,640 SR
Queue Stats
17W - 40L
1,368 Elo+
Solo
Charybdis
Charybdis
Bøt0101
Charybdis
Level 86
God Stats
32W - 32L
1,536 SR
Queue Stats
132W - 149L
1,498 Elo+
Solo
Lancelot
Lancelot
Mr GodsPlan
Lancelot
Level 102
God Stats
7W - 3L
1,641 SR
Queue Stats
171W - 185L
1,484 Elo+
Solo
Ymir
Ymir
Treja3
Ymir
Level 199
God Stats
10W - 8L
1,513 SR
Queue Stats
331W - 328L
1,475 Elo+
Solo
Hercules
Hercules
xDarKInstinTx
Hercules
Level 116
God Stats
11W - 12L
1,509 SR
Queue Stats
148W - 120L
1,552 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,475 Elo+

VS

Team Averages
Level 83
1,540 SR
1,388 Elo+
Nu Wa
Nu Wa
Càelum
Nu Wa
Level 79
God Stats
7W - 10L
1,570 SR
Queue Stats
170W - 160L
1,532 Elo+
Party 1
Freya
Freya
SaiyaanFr
Freya
Level 84
God Stats
12W - 14L
1,643 SR
Queue Stats
275W - 287L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
SkeletonSiren30
Guan Yu
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 27L
1,211 Elo+
Party 2
Thanatos
Thanatos
VaskinersAlx
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,211 Elo+
Party 2
Neith
Neith
pataoh
Neith
Level 184
God Stats
7W - 8L
1,489 SR
Queue Stats
121W - 130L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkiShin001
Anubis
10
1 / 1 / 1
5,816
582
4,117
5,945
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charybdis
Bøt0101
Charybdis
11
2 / 0 / 2
6,053
605
3,489
5,514
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Mr GodsPlan
Lancelot
11
3 / 0 / 2
5,869
587
2,674
6,988
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Treja3
Ymir
10
3 / 0 / 2
5,853
585
4,686
7,174
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xDarKInstinTx
Hercules
11
4 / 0 / 0
6,607
661
2,881
7,481
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Càelum
Nu Wa
11
0 / 1 / 0
6,375
638
5,373
2,843
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
SaiyaanFr
Freya
9
0 / 0 / 0
4,805
481
2,373
3,712
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
4,292
429
1,472
7,074
5,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
VaskinersAlx
Thanatos
5
0 / 7 / 0
4,049
405
1,254
5,875
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
pataoh
Neith
11
1 / 1 / 0
5,919
592
3,498
5,899
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
1
1
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
AkiShin001
Anubis
1
1
1
1.5
W
Charybdis
Bøt0101
Charybdis
2
0
2
3
L
Nu Wa
Càelum
Nu Wa
0
1
0
0
W
Lancelot
Mr GodsPlan
Lancelot
3
0
2
4
L
Freya
SaiyaanFr
Freya
0
0
0
0
L
0
4
0
0
W
Ymir
Treja3
Ymir
3
0
2
4
L
Thanatos
VaskinersAlx
Thanatos
0
7
0
0
L
Neith
pataoh
Neith
1
1
0
1
W
Hercules
xDarKInstinTx
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
13,970
33,102
Taken
25,403
12,933
Mitigated
9,658
16,393
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AkiShin001
Anubis
4,117
0
0
2,734
5,945
2,113
0
368
5,457
33,409
861
W
Charybdis
Bøt0101
Charybdis
3,489
1,425
0
3,877
5,514
1,419
535
1,027
4,367
0
32,813
L
Nu Wa
Càelum
Nu Wa
5,373
1,406
0
411
2,843
733
0
0
2,735
44,793
759
W
Lancelot
Mr GodsPlan
Lancelot
2,674
0
0
4,122
6,988
2,453
0
408
6,447
0
48,745
L
Freya
SaiyaanFr
Freya
2,373
867
0
2,211
3,712
1,087
0
1,307
2,181
25,453
2,650
L
1,472
125
465
1,257
7,074
5,206
0
2,154
4,626
0
16,436
W
Ymir
Treja3
Ymir
4,686
523
0
1,215
7,174
3,654
76
1,822
5,232
24,114
3,413
L
Thanatos
VaskinersAlx
Thanatos
1,254
447
0
525
5,875
1,488
0
936
4,831
0
6,071
L
Neith
pataoh
Neith
3,498
454
0
1,980
5,899
1,144
0
3,512
2,317
0
44,194
W
Hercules
xDarKInstinTx
Hercules
2,881
1,027
0
4,445
7,481
3,294
0
2,979
4,077
0
43,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
25,440
332
Minions Killed
279
0
Camps Cleared
0
1,084,307
Distance Traveled
1,029,392
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,816
582
69
7
0
187,001
6
W
Charybdis
6,053
605
57
6
0
196,357
0
L
Nu Wa
6,375
638
105
11
0
194,801
0
W
Lancelot
5,869
587
70
7
0
261,577
0
L
Freya
4,805
481
55
6
0
194,060
1
L
Guan Yu
4,292
429
29
3
0
238,290
0
W
Ymir
5,853
585
49
5
0
197,743
6
L
Thanatos
4,049
405
10
1
0
215,534
0
L
Neith
5,919
592
80
8
0
186,707
0
W
Hercules
6,607
661
87
9
0
241,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role