Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
KatzAtTheMotel
Set
Bronze III
Level 64
God Stats
1W - 0L
1,349 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
Parathurnax
Jormungandr
Platinum V
Level 62
God Stats
5W - 2L
1,464 SR
Queue Stats
178W - 180L
1,492 MMR
Solo
Cthulhu
Cthulhu
Gold I
cBeTJIe4oK
Cthulhu
Gold I
Level 199
God Stats
6W - 6L
1,759 SR
Queue Stats
298W - 301L
1,471 MMR
Solo
Nut
Nut
Bronze III
laglag0
Nut
Bronze III
Level 155
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,553 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,476 SR
1,485 MMR
Kuzenbo
Kuzenbo
Gold IV
FlowerPotHat
Kuzenbo
Gold IV
Level 157
God Stats
0W - 2L
1,532 SR
Queue Stats
39W - 41L
1,480 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
GwnXaav
Zhong Kui
Gold III
Level 159
God Stats
4W - 10L
1,701 SR
Queue Stats
284W - 289L
1,497 MMR
Solo
Chernobog
Chernobog
Silver II
anagrt13
Chernobog
Silver II
Level 139
God Stats
0W - 5L
1,301 SR
Queue Stats
9W - 19L
1,468 MMR
Solo
Ravana
Ravana
Gold IV
hadouchdanlegame
Ravana
Gold IV
Level 167
God Stats
8W - 14L
1,365 SR
Queue Stats
908W - 938L
1,485 MMR
Solo
Ne Zha
Ne Zha
Silver I
norbix89
Ne Zha
Silver I
Level 128
God Stats
5W - 7L
1,482 SR
Queue Stats
41W - 44L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 1
8,232
549
7,982
6,886
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 1
8,857
590
3,699
8,687
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Parathurnax
Jormungandr
14
2 / 2 / 2
8,890
593
8,660
11,458
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
cBeTJIe4oK
Cthulhu
12
0 / 0 / 6
7,159
477
6,318
7,989
6,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nut
15
4 / 0 / 1
8,938
596
10,980
10,363
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangThorAresThoth

VS

Bans
MulanBacchusJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlowerPotHat
Kuzenbo
9
0 / 1 / 0
5,836
389
2,878
11,163
8,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
GwnXaav
Zhong Kui
15
1 / 2 / 0
8,269
551
5,663
8,449
6,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chernobog
anagrt13
Chernobog
12
0 / 3 / 1
6,551
437
2,435
8,459
2,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 0
8,691
579
7,929
10,770
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
norbix89
Ne Zha
13
2 / 4 / 1
7,132
475
7,066
13,351
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Kuzenbo
FlowerPotHat
Kuzenbo
0
1
0
0
L
Zhong Kui
GwnXaav
Zhong Kui
1
2
0
0.5
W
5
1
1
5.5
W
Jormungandr
Parathurnax
Jormungandr
2
2
2
1.5
L
Chernobog
anagrt13
Chernobog
0
3
1
0.17
W
Cthulhu
cBeTJIe4oK
Cthulhu
0
0
6
3
L
2
2
0
1
W
Nut
4
0
1
4.5
L
Ne Zha
norbix89
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,639
Damage
25,971
45,383
Taken
52,192
27,531
Mitigated
29,370
14,111
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,982
1,548
0
937
6,886
1,748
513
2,884
4,002
53,521
468
L
Kuzenbo
FlowerPotHat
Kuzenbo
2,878
1,026
0
3,173
11,163
8,254
0
3,697
7,260
11,443
0
L
Zhong Kui
GwnXaav
Zhong Kui
5,663
647
0
4,239
8,449
6,744
0
3,792
4,179
66,039
1,002
W
3,699
1,385
0
915
8,687
5,421
0
1,897
6,790
0
75,521
W
Jormungandr
Parathurnax
Jormungandr
8,660
2,662
0
4,254
11,458
8,953
270
0
11,458
61,156
966
L
Chernobog
anagrt13
Chernobog
2,435
1,274
0
1,969
8,459
2,580
500
1,769
6,620
0
46,399
W
Cthulhu
cBeTJIe4oK
Cthulhu
6,318
558
259
1,976
7,989
6,016
102
1,877
6,112
27,093
4,268
L
7,929
2,712
0
2,804
10,770
5,317
0
7,234
3,018
0
67,778
W
Nut
10,980
7,290
0
5,770
10,363
5,393
228
2,631
7,732
0
80,675
L
Ne Zha
norbix89
Ne Zha
7,066
1,186
0
2,492
13,351
6,475
0
4,036
9,002
0
74,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
36,479
491
Minions Killed
474
0
Camps Cleared
0
1,474,675
Distance Traveled
1,498,482
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,232
549
114
8
0
311,313
4
L
Kuzenbo
5,836
389
11
1
0
310,873
4
L
Zhong Kui
8,269
551
154
10
0
294,039
0
W
Set
8,857
590
108
7
0
317,940
2
W
Jormungandr
8,890
593
107
7
0
277,876
0
L
Chernobog
6,551
437
77
5
0
285,955
1
W
Cthulhu
7,159
477
29
2
0
307,624
8
L
Ravana
8,691
579
135
9
0
262,262
0
W
Nut
8,938
596
133
9
0
259,922
2
L
Ne Zha
7,132
475
97
6
0
345,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role