Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
adrimore2006
Apollo
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 109L
1,440 Elo+
Party 1
Zeus
Zeus
nakiumdyane
Zeus
Level 123
God Stats
4W - 2L
1,702 SR
Queue Stats
107W - 107L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
new-37893819
Zhong Kui
Level 103
God Stats
65W - 73L
1,532 SR
Queue Stats
609W - 639L
1,472 Elo+
Solo
Cthulhu
Cthulhu
ruvamo
Cthulhu
Level 101
God Stats
7W - 9L
1,076 SR
Queue Stats
216W - 208L
1,450 Elo+
Party 1
Team Averages
Level 114
1,462 SR
1,478 Elo+

VS

Team Averages
Level 90
1,499 SR
1,398 Elo+
Medusa
Medusa
 
Medusa
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Beny7436
Nu Wa
Level 43
God Stats
0W - 2L
1,740 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Scylla
Scylla
Demon King4483
Scylla
Level 156
God Stats
1W - 1L
1,561 SR
Queue Stats
248W - 238L
1,518 Elo+
Solo
Kali
Kali
Reverïs
Kali
Level 48
God Stats
0W - 3L
1,195 SR
Queue Stats
83W - 88L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Termi27
Kumbhakarna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 3
6,202
620
4,552
8,753
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
10
0 / 1 / 2
5,228
523
1,626
5,639
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
6,527
653
3,087
2,070
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
new-37893819
Zhong Kui
12
3 / 0 / 1
7,269
727
4,493
4,655
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
ruvamo
Cthulhu
10
3 / 0 / 1
6,155
616
5,591
8,008
4,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 2 / 1
4,514
451
5,969
6,668
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Beny7436
Nu Wa
9
0 / 3 / 1
4,842
484
3,145
4,693
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
4,725
473
253
4,459
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
9
0 / 3 / 0
4,716
472
1,124
7,880
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Termi27
Kumbhakarna
7
1 / 3 / 0
4,621
462
2,688
7,474
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
1
1
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
3
6.5
L
Medusa
 
Medusa
0
2
1
0.25
L
Nu Wa
Beny7436
Nu Wa
0
3
1
0.17
L
0
2
0
0
L
Kali
0
3
0
0
L
Kumbhakarna
Termi27
Kumbhakarna
1
3
0
0.33
W
Apollo
0
1
2
1
W
2
0
1
2.5
W
Zhong Kui
new-37893819
Zhong Kui
3
0
1
3.5
W
Cthulhu
ruvamo
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
13,179
29,125
Taken
31,174
13,701
Mitigated
11,059
15,116
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,552
1,002
0
7,365
8,753
3,308
0
1,259
7,494
0
47,678
L
Medusa
 
Medusa
5,969
2,121
0
904
6,668
1,948
0
3,377
3,291
0
31,700
L
Nu Wa
Beny7436
Nu Wa
3,145
685
0
1,480
4,693
1,368
0
3,833
860
27,591
0
L
253
0
0
1,194
4,459
1,033
0
1,167
3,062
22,846
0
L
Kali
1,124
462
0
3,382
7,880
2,302
0
1,201
6,569
0
32,737
L
Kumbhakarna
Termi27
Kumbhakarna
2,688
322
0
1,618
7,474
4,408
0
2,992
4,416
9,682
0
W
Apollo
1,626
1,002
0
1,297
5,639
1,677
843
1,126
4,513
0
27,666
W
3,087
432
0
0
2,070
616
0
500
1,570
39,562
0
W
Zhong Kui
new-37893819
Zhong Kui
4,493
551
0
3,346
4,655
3,479
0
2,062
2,593
41,068
14,582
W
Cthulhu
ruvamo
Cthulhu
5,591
772
194
2,914
8,008
4,621
30
1,355
6,653
29,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
23,418
369
Minions Killed
209
0
Camps Cleared
0
1,036,020
Distance Traveled
980,417
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,202
620
81
8
0
224,358
0
L
Medusa
4,514
451
42
4
0
206,752
0
L
Nu Wa
4,842
484
49
5
0
178,061
0
L
Scylla
4,725
473
45
5
0
172,723
0
L
Kali
4,716
472
56
6
0
227,839
0
L
Kumbhakarna
4,621
462
17
2
0
195,042
0
W
Apollo
5,228
523
53
5
0
205,507
0
W
Zeus
6,527
653
93
9
0
195,083
5
W
Zhong Kui
7,269
727
103
10
0
187,029
0
W
Cthulhu
6,155
616
39
4
0
224,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role