Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BrunooCZ06
Thanatos
Level 102
God Stats
5W - 0L
1,891 SR
Queue Stats
191W - 178L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Quagsire1990
Baron Samedi
Level 240
God Stats
17W - 9L
1,563 SR
Queue Stats
640W - 618L
1,514 Elo+
Solo
Aphrodite
Aphrodite
kewiin65
Aphrodite
Level 128
God Stats
3W - 5L
1,253 SR
Queue Stats
310W - 320L
1,511 Elo+
Solo
Team Averages
Level 143
1,541 SR
1,502 Elo+

VS

Team Averages
Level 114
1,517 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jordan_aek45
Ne Zha
Level 34
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Janus
Janus
Termi27
Janus
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,394 Elo+
Solo
Sobek
Sobek
nakiumdyane
Sobek
Level 123
God Stats
0W - 1L
1,740 SR
Queue Stats
107W - 107L
1,537 Elo+
Solo
Sol
Sol
xBadWolff
Sol
Level 220
God Stats
107W - 61L
1,638 SR
Queue Stats
554W - 519L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
2 / 0 / 2
4,254
851
1,699
3,495
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
 
Ishtar
6
1 / 1 / 2
3,930
786
2,682
2,537
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
BrunooCZ06
Thanatos
7
1 / 0 / 2
3,584
717
1,573
3,597
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Quagsire1990
Baron Samedi
7
2 / 1 / 0
3,930
786
2,245
3,098
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
kewiin65
Aphrodite
7
2 / 0 / 0
3,918
784
1,013
2,271
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 4 / 1
3,194
639
2,167
3,493
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
3
0 / 1 / 0
2,658
532
470
1,236
312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
Termi27
Janus
6
0 / 1 / 0
3,379
676
861
2,351
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,613
723
1,732
3,756
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 2 / 0
3,892
778
2,089
3,580
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
2
3
W
Ishtar
 
Ishtar
1
1
2
2
L
Izanami
 
Izanami
0
4
1
0.13
W
Thanatos
BrunooCZ06
Thanatos
1
0
2
2
L
Ne Zha
0
1
0
0
W
Baron Samedi
Quagsire1990
Baron Samedi
2
1
0
2
L
Janus
Termi27
Janus
0
1
0
0
W
Aphrodite
kewiin65
Aphrodite
2
0
0
2
L
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,212
Damage
7,319
14,998
Taken
14,416
6,188
Mitigated
4,764
9,181
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,699
461
0
1,354
3,495
2,547
28
708
2,787
7,770
346
W
Ishtar
 
Ishtar
2,682
1,702
0
1,244
2,537
647
0
711
1,826
0
20,342
L
Izanami
 
Izanami
2,167
1,369
0
284
3,493
747
0
673
2,820
0
15,186
W
Thanatos
BrunooCZ06
Thanatos
1,573
578
0
2,582
3,597
1,097
0
511
3,020
0
17,892
L
Ne Zha
470
163
0
213
1,236
312
0
68
1,168
0
4,033
W
Baron Samedi
Quagsire1990
Baron Samedi
2,245
48
0
1,799
3,098
1,352
0
1,910
1,188
16,489
0
L
Janus
Termi27
Janus
861
0
0
750
2,351
551
0
935
1,416
11,687
0
W
Aphrodite
kewiin65
Aphrodite
1,013
49
306
1,896
2,271
545
0
477
1,674
17,327
1,656
L
1,732
280
0
1,290
3,756
2,191
0
680
3,076
7,478
0
L
2,089
933
0
1,597
3,580
963
0
2,245
1,335
17,164
3,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
16,736
159
Minions Killed
119
0
Camps Cleared
0
510,701
Distance Traveled
487,469
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,254
851
8
2
0
107,797
2
W
Ishtar
3,930
786
44
9
0
87,219
0
L
Izanami
3,194
639
37
7
0
95,005
0
W
Thanatos
3,584
717
34
7
0
121,827
0
L
Ne Zha
2,658
532
5
1
0
45,239
0
W
Baron Samedi
3,930
786
35
7
0
91,150
0
L
Janus
3,379
676
30
6
0
103,183
0
W
Aphrodite
3,918
784
38
8
0
102,708
1
L
Sobek
3,613
723
8
2
0
128,682
1
L
Sol
3,892
778
39
8
0
115,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role