Player Matchup

Hel
Hel
AdrielNub12
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Guertel
Danzaburou
Level 110
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 85L
1,448 Elo+
Solo
Cerberus
Cerberus
bigp_vs_elentos
Cerberus
Level 157
God Stats
3W - 4L
1,646 SR
Queue Stats
267W - 272L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
fullh
Amaterasu
Level 208
God Stats
3W - 2L
1,724 SR
Queue Stats
411W - 404L
1,536 Elo+
Party 1
Artemis
Artemis
tastyHAMsandwich
Artemis
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 127L
1,476 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,495 Elo+

VS

Team Averages
Level 109
1,576 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BL00D--RA1N
Yemoja
Level 127
God Stats
2W - 1L
1,739 SR
Queue Stats
398W - 408L
1,447 Elo+
Solo
Cabrakan
Cabrakan
ROSKOXXX
Cabrakan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 286L
1,524 Elo+
Solo
Ishtar
Ishtar
graccceful
Ishtar
Level 109
God Stats
19W - 13L
1,641 SR
Queue Stats
544W - 492L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,363
795
2,772
8,758
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Guertel
Danzaburou
8
0 / 3 / 3
5,831
729
1,072
4,004
1,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
12
0 / 5 / 4
6,428
804
1,630
11,045
7,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Amaterasu
fullh
Amaterasu
12
0 / 3 / 4
6,632
829
2,547
10,687
6,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 3 / 1
7,786
973
9,191
8,891
3,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 2 / 7
9,091
1,136
9,716
7,249
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
 
Ah Puch
14
6 / 1 / 12
8,581
1,073
15,769
7,451
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
14
2 / 0 / 12
8,646
1,081
3,035
3,969
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
ROSKOXXX
Cabrakan
13
0 / 1 / 11
7,896
987
2,394
8,015
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
graccceful
Ishtar
14
3 / 1 / 13
8,230
1,029
10,951
5,847
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
4
Kills
20
20
Deaths
5
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
2
7
6.25
W
Ah Puch
 
Ah Puch
6
1
12
12
L
1
6
3
0.42
W
Yemoja
2
0
12
8
L
Danzaburou
Guertel
Danzaburou
0
3
3
0.5
W
Cabrakan
ROSKOXXX
Cabrakan
0
1
11
5.5
L
Cerberus
0
5
4
0.4
L
Amaterasu
fullh
Amaterasu
0
3
4
0.67
W
Ishtar
graccceful
Ishtar
3
1
13
9.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
41,865
43,385
Taken
32,531
22,246
Mitigated
23,440
14,705
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,716
1,907
0
464
7,249
4,085
132
591
6,658
0
21,648
W
Ah Puch
 
Ah Puch
15,769
410
413
1,453
7,451
3,708
651
646
6,805
26,718
148
L
2,772
300
5,116
2,646
8,758
2,931
0
4,276
4,482
7,060
0
W
Yemoja
3,035
177
6,821
2,163
3,969
2,841
403
419
3,550
8,934
0
L
Danzaburou
Guertel
Danzaburou
1,072
273
420
400
4,004
1,399
0
1,860
2,144
0
5,537
W
Cabrakan
ROSKOXXX
Cabrakan
2,394
516
556
1,834
8,015
9,957
260
1,579
6,436
4,042
0
L
Cerberus
1,630
35
56
1,189
11,045
7,850
0
5,316
5,729
5,801
0
L
Amaterasu
fullh
Amaterasu
2,547
878
382
3,024
10,687
6,887
0
3,834
6,853
0
9,398
W
Ishtar
graccceful
Ishtar
10,951
5,326
711
1,608
5,847
2,849
1,899
1,167
4,680
0
24,713
L
9,191
2,420
0
1,472
8,891
3,179
0
5,845
3,046
0
25,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
42,444
108
Minions Killed
94
0
Camps Cleared
0
655,240
Distance Traveled
750,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,091
1,136
22
3
0
140,931
0
W
Ah Puch
8,581
1,073
26
3
0
157,173
0
L
Hel
6,363
795
10
1
0
141,349
0
W
Yemoja
8,646
1,081
9
1
0
132,160
0
L
Danzaburou
5,831
729
13
2
0
70,924
0
W
Cabrakan
7,896
987
4
1
0
163,734
0
L
Cerberus
6,428
804
18
2
0
133,996
0
L
Amaterasu
6,632
829
26
3
0
159,756
0
W
Ishtar
8,230
1,029
33
4
0
156,141
0
L
Artemis
7,786
973
41
5
0
149,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role