Player Matchup

Erlang Shen
Erlang Shen
JaidMeister12
Erlang Shen
Level 127
God Stats
3W - 4L
1,469 SR
Queue Stats
60W - 58L
1,512 Elo+
Solo
Ravana
Ravana
Pcfreak4500
Ravana
Level 125
God Stats
7W - 5L
1,619 SR
Queue Stats
70W - 54L
1,583 Elo+
Party 2
Terra
Terra
Ragnaröк
Terra
Level 166
God Stats
8W - 5L
1,660 SR
Queue Stats
172W - 94L
1,663 Elo+
Party 3
Hel
Hel
Smiitex
Hel
Level 117
God Stats
9W - 4L
1,384 SR
Queue Stats
123W - 110L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
υoyager
Hou Yi
Level 139
God Stats
2W - 2L
1,660 SR
Queue Stats
247W - 183L
1,577 Elo+
Party 3
Team Averages
Level 135
1,559 SR
1,555 Elo+

VS

Team Averages
Level 118
1,587 SR
1,517 Elo+
Sun Wukong
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
Level 122
God Stats
1W - 3L
1,504 SR
Queue Stats
439W - 457L
1,505 Elo+
Party 1
Bacchus
Bacchus
Giessepi
Bacchus
Level 157
God Stats
3W - 2L
1,622 SR
Queue Stats
60W - 66L
1,553 Elo+
Solo
Ra
Ra
Goiks
Ra
Level 108
God Stats
20W - 27L
1,535 SR
Queue Stats
114W - 135L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Niels975
Aphrodite
Level 94
God Stats
4W - 5L
1,650 SR
Queue Stats
264W - 264L
1,511 Elo+
Party 1
Ullr
Ullr
bibby1
Ullr
Level 109
God Stats
80W - 59L
1,625 SR
Queue Stats
130W - 126L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JaidMeister12
Erlang Shen
15
3 / 3 / 6
8,846
590
12,312
15,979
11,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
15
9 / 1 / 7
8,928
595
11,509
7,289
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Terra
12
3 / 3 / 5
7,653
510
6,316
13,171
11,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
14
2 / 1 / 8
8,111
541
7,542
8,682
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
υoyager
Hou Yi
14
3 / 4 / 5
8,096
540
8,648
10,936
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
15
4 / 2 / 0
9,228
615
10,321
16,797
13,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
Giessepi
Bacchus
11
1 / 6 / 3
6,305
420
7,043
12,664
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
14
4 / 4 / 1
8,378
559
6,755
7,940
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Niels975
Aphrodite
11
0 / 5 / 5
7,168
478
4,785
14,164
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ullr
bibby1
Ullr
14
3 / 3 / 4
7,824
522
10,089
10,394
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
12
12
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
4
2
0
2
L
Bacchus
Giessepi
Bacchus
1
6
3
0.42
L
Ra
4
4
1
1.13
W
Erlang Shen
JaidMeister12
Erlang Shen
3
3
6
2
L
Aphrodite
Niels975
Aphrodite
0
5
5
0.5
W
Ravana
9
1
7
12.5
W
Terra
3
3
5
1.83
W
Hel
2
1
8
6
L
Ullr
bibby1
Ullr
3
3
4
1.67
W
Hou Yi
υoyager
Hou Yi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,327
Damage
38,993
56,057
Taken
61,959
33,389
Mitigated
30,987
23,870
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
10,321
2,823
0
5,255
16,797
13,290
0
658
16,139
0
70,625
L
Bacchus
Giessepi
Bacchus
7,043
746
0
2,046
12,664
5,281
0
2,426
10,238
36,411
0
L
Ra
6,755
384
1,860
1,751
7,940
2,328
0
3,583
4,357
71,067
502
W
Erlang Shen
JaidMeister12
Erlang Shen
12,312
7,475
0
5,730
15,979
11,801
0
2,841
13,138
0
58,593
L
Aphrodite
Niels975
Aphrodite
4,785
1,377
4,349
5,659
14,164
6,717
0
5,514
8,650
21,317
0
W
Ravana
11,509
1,708
0
2,406
7,289
3,201
0
3,552
3,737
0
59,199
W
Terra
6,316
820
1,493
3,888
13,171
11,025
0
4,764
8,307
30,764
0
W
Hel
7,542
179
2,418
4,805
8,682
3,005
0
5,709
2,973
63,944
963
L
Ullr
bibby1
Ullr
10,089
4,118
0
1,375
10,394
3,371
0
2,016
8,378
0
60,163
W
Hou Yi
υoyager
Hou Yi
8,648
4,268
0
3,130
10,936
4,357
0
2,314
8,622
0
60,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
38,903
456
Minions Killed
443
0
Camps Cleared
0
1,518,218
Distance Traveled
1,522,339
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,228
615
134
9
0
286,281
2
L
Bacchus
6,305
420
47
3
0
325,616
2
L
Ra
8,378
559
128
9
0
343,814
3
W
Erlang Shen
8,846
590
111
7
0
296,223
2
L
Aphrodite
7,168
478
37
2
0
277,829
0
W
Ravana
8,928
595
83
6
0
365,693
0
W
Terra
7,653
510
39
3
0
294,557
3
W
Hel
8,111
541
115
8
0
284,430
0
L
Ullr
7,824
522
97
6
0
288,799
4
W
Hou Yi
8,096
540
108
7
0
277,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role