Player Matchup

Sun Wukong
Sun Wukong
ConmanGames32
Sun Wukong
Level 144
God Stats
3W - 6L
1,468 SR
Queue Stats
31W - 33L
1,504 Elo+
Solo
Ra
Ra
NaiveJuggernaut
Ra
Level 109
God Stats
10W - 8L
1,604 SR
Queue Stats
145W - 94L
1,606 Elo+
Solo
Ne Zha
Ne Zha
NamesBubby
Ne Zha
Level 89
God Stats
0W - 1L
1,152 SR
Queue Stats
42W - 44L
1,427 Elo+
Solo
Mulan
Mulan
armaan045
Mulan
Level 125
God Stats
3W - 4L
1,477 SR
Queue Stats
113W - 112L
1,547 Elo+
Solo
Sol
Sol
zxFENxz
Sol
Level 169
God Stats
2W - 3L
1,615 SR
Queue Stats
153W - 153L
1,570 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,531 Elo+

VS

Team Averages
Level 164
1,556 SR
1,483 Elo+
Anubis
Anubis
LMact0sh
Anubis
Level 124
God Stats
2W - 2L
1,635 SR
Queue Stats
152W - 143L
1,550 Elo+
Solo
Artio
Artio
NinJ420k
Artio
Level 89
God Stats
9W - 9L
1,406 SR
Queue Stats
272W - 262L
1,482 Elo+
Solo
Hachiman
Hachiman
Sayito
Hachiman
Level 212
God Stats
6W - 7L
1,419 SR
Queue Stats
125W - 156L
1,386 Elo+
Party 1
Hercules
Hercules
Tazor76
Hercules
Level 109
God Stats
11W - 4L
1,773 SR
Queue Stats
400W - 351L
1,573 Elo+
Solo
Mercury
Mercury
hakever4ever
Mercury
Level 286
God Stats
3W - 1L
1,544 SR
Queue Stats
41W - 49L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConmanGames32
Sun Wukong
9
0 / 1 / 0
5,271
659
2,113
5,827
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 3
5,302
663
4,752
3,893
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
NamesBubby
Ne Zha
9
3 / 4 / 0
5,155
644
2,705
7,357
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
armaan045
Mulan
6
0 / 3 / 0
3,857
482
1,422
4,868
1,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
10
0 / 0 / 2
5,051
631
5,507
4,149
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LMact0sh
Anubis
11
4 / 1 / 1
5,956
745
4,072
3,885
1,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
NinJ420k
Artio
9
0 / 1 / 5
5,270
659
1,737
8,536
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Sayito
Hachiman
10
2 / 0 / 3
5,456
682
4,741
4,084
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Tazor76
Hercules
11
2 / 0 / 0
6,004
751
4,211
6,584
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
hakever4ever
Mercury
9
2 / 1 / 3
5,128
641
1,698
6,377
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ConmanGames32
Sun Wukong
0
1
0
0
W
Anubis
LMact0sh
Anubis
4
1
1
4.5
L
0
2
3
0.75
L
Ne Zha
NamesBubby
Ne Zha
3
4
0
0.75
W
Artio
NinJ420k
Artio
0
1
5
2.5
W
Hachiman
Sayito
Hachiman
2
0
3
3.5
W
Hercules
Tazor76
Hercules
2
0
0
2
L
Mulan
armaan045
Mulan
0
3
0
0
W
Mercury
hakever4ever
Mercury
2
1
3
3.5
L
Sol
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
16,459
26,094
Taken
29,466
7,930
Mitigated
12,383
9,333
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ConmanGames32
Sun Wukong
2,113
95
0
2,162
5,827
2,428
0
346
5,481
0
30,185
W
Anubis
LMact0sh
Anubis
4,072
639
0
1,793
3,885
1,452
0
1,761
1,832
42,012
0
L
4,752
513
214
1,394
3,893
926
0
2,025
1,868
33,836
0
L
Ne Zha
NamesBubby
Ne Zha
2,705
546
0
2,122
7,357
1,792
0
2,057
5,300
0
15,790
W
Artio
NinJ420k
Artio
1,737
123
116
3,110
8,536
4,012
162
3,710
4,774
15,133
1,584
W
Hachiman
Sayito
Hachiman
4,741
2,924
0
2,523
4,084
1,210
289
2,200
1,884
0
41,871
W
Hercules
Tazor76
Hercules
4,211
1,286
0
3,074
6,584
4,071
0
310
6,226
400
37,697
L
Mulan
armaan045
Mulan
1,422
321
0
995
4,868
1,922
0
950
3,918
0
8,801
W
Mercury
hakever4ever
Mercury
1,698
383
0
3,283
6,377
1,638
0
1,898
4,306
0
29,110
L
Sol
5,507
3,124
0
2,446
4,149
862
0
409
3,740
33,961
3,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
27,814
262
Minions Killed
335
0
Camps Cleared
0
825,506
Distance Traveled
921,051
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,271
659
73
9
0
180,733
4
W
Anubis
5,956
745
83
10
0
176,077
0
L
Ra
5,302
663
70
9
0
189,788
0
L
Ne Zha
5,155
644
37
5
0
184,733
0
W
Artio
5,270
659
28
4
0
187,027
0
W
Hachiman
5,456
682
86
11
0
159,118
2
W
Hercules
6,004
751
85
11
0
188,127
0
L
Mulan
3,857
482
21
3
0
104,766
0
W
Mercury
5,128
641
53
7
0
210,702
0
L
Sol
5,051
631
61
8
0
165,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role