Player Matchup

Jormungandr
Jormungandr
Churchbells9912
Jormungandr
Level 104
God Stats
3W - 3L
1,664 SR
Queue Stats
54W - 65L
1,450 Elo+
Party 1
Janus
Janus
Corgan7241
Janus
Level 93
God Stats
0W - 1L
1,468 SR
Queue Stats
13W - 18L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
HitWoMan1995
Kuzenbo
Level 88
God Stats
3W - 2L
1,760 SR
Queue Stats
42W - 49L
1,441 Elo+
Party 1
Bastet
Bastet
King-FallenAngel
Bastet
Level 148
God Stats
12W - 13L
1,489 SR
Queue Stats
470W - 483L
1,489 Elo+
Solo
Jing Wei
Jing Wei
VividerTiara616
Jing Wei
Level 116
God Stats
0W - 1L
1,265 SR
Queue Stats
38W - 43L
1,469 Elo+
Party 1
Team Averages
Level 110
1,529 SR
1,461 Elo+

VS

Team Averages
Level 110
1,492 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GucciDrips
Fenrir
Level 106
God Stats
3W - 7L
1,263 SR
Queue Stats
18W - 21L
1,463 Elo+
Solo
Zeus
Zeus
WarnerTorres
Zeus
Level 116
God Stats
91W - 66L
1,634 SR
Queue Stats
153W - 141L
1,504 Elo+
Solo
Artemis
Artemis
frosh72
Artemis
Level 108
God Stats
3W - 5L
1,447 SR
Queue Stats
147W - 155L
1,466 Elo+
Solo
Hercules
Hercules
shrek2005
Hercules
Level 88
God Stats
91W - 78L
1,617 SR
Queue Stats
305W - 318L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Churchbells9912
Jormungandr
13
4 / 7 / 0
8,819
490
12,501
20,945
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
12
1 / 6 / 5
8,176
454
4,977
11,826
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
HitWoMan1995
Kuzenbo
10
0 / 3 / 4
7,179
399
5,228
17,467
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
5 / 5 / 0
8,403
467
6,019
17,805
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
14
0 / 3 / 1
7,873
437
1,538
9,902
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 8
9,231
513
15,455
9,157
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
GucciDrips
Fenrir
13
1 / 1 / 5
8,276
460
3,931
13,086
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 6
8,125
451
10,233
7,776
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
frosh72
Artemis
18
6 / 0 / 3
10,629
591
14,331
6,757
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
shrek2005
Hercules
19
12 / 0 / 1
12,224
679
17,288
13,963
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
24
24
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
8
1.75
L
Jormungandr
Churchbells9912
Jormungandr
4
7
0
0.57
L
Janus
1
6
5
0.58
W
Fenrir
GucciDrips
Fenrir
1
1
5
3.5
L
Kuzenbo
HitWoMan1995
Kuzenbo
0
3
4
0.67
L
5
5
0
1
L
Jing Wei
0
3
1
0.17
W
2
5
6
1
W
Artemis
frosh72
Artemis
6
0
3
7.5
W
Hercules
shrek2005
Hercules
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
61,238
77,945
Taken
50,739
35,371
Mitigated
20,958
14,084
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,455
4,658
0
819
9,157
2,799
196
5,364
3,793
59,134
1,403
L
Jormungandr
Churchbells9912
Jormungandr
12,501
3,603
0
4,070
20,945
7,466
0
3,586
17,347
66,175
1,135
L
Janus
4,977
103
0
757
11,826
3,076
0
5,660
6,028
54,926
752
W
Fenrir
GucciDrips
Fenrir
3,931
703
0
4,652
13,086
7,469
0
4,955
8,131
0
55,259
L
Kuzenbo
HitWoMan1995
Kuzenbo
5,228
1,991
0
1,597
17,467
17,288
0
5,904
11,091
20,567
0
L
6,019
600
0
5,122
17,805
4,984
0
5,525
12,142
0
52,282
L
Jing Wei
1,538
1,305
0
2,538
9,902
2,557
0
3,774
5,742
0
52,250
W
10,233
502
0
316
7,776
1,940
145
3,009
4,767
42,614
0
W
Artemis
frosh72
Artemis
14,331
6,882
0
3,585
6,757
2,483
884
3,135
3,622
0
91,479
W
Hercules
shrek2005
Hercules
17,288
6,244
0
6,764
13,963
6,267
551
6,077
7,886
0
108,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
48,485
432
Minions Killed
552
0
Camps Cleared
0
1,774,529
Distance Traveled
1,643,661
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,231
513
94
5
0
292,368
0
L
Jormungandr
8,819
490
105
6
0
343,769
0
L
Janus
8,176
454
101
6
0
325,526
4
W
Fenrir
8,276
460
73
4
0
374,515
0
L
Kuzenbo
7,179
399
18
1
0
377,561
2
L
Bastet
8,403
467
94
5
0
378,798
1
L
Jing Wei
7,873
437
114
6
0
348,875
0
W
Zeus
8,125
451
71
4
0
287,360
2
W
Artemis
10,629
591
145
8
0
337,741
0
W
Hercules
12,224
679
169
9
0
351,677
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role