Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xXPawelXx-
Cthulhu
Level 89
God Stats
39W - 44L
1,281 SR
Queue Stats
399W - 374L
1,435 Elo+
Solo
Anubis
Anubis
英雄救美先摸大腿
Anubis
Level 95
God Stats
26W - 18L
1,915 SR
Queue Stats
156W - 157L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
银河系少女的梦
Nu Wa
Level 139
God Stats
45W - 29L
1,810 SR
Queue Stats
222W - 231L
1,556 Elo+
Party 1
Team Averages
Level 108
1,601 SR
1,509 Elo+

VS

Team Averages
Level 111
1,659 SR
1,499 Elo+
Martichoras
Martichoras
 
Martichoras
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
McMellany
Da Ji
Level 156
God Stats
7W - 5L
1,673 SR
Queue Stats
202W - 210L
1,615 Elo+
Solo
Kukulkan
Kukulkan
RafalexRP
Kukulkan
Level 87
God Stats
1W - 3L
1,724 SR
Queue Stats
137W - 130L
1,516 Elo+
Solo
Maui
Maui
TheNameis JT
Maui
Level 54
God Stats
4W - 1L
1,869 SR
Queue Stats
6W - 8L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
new-37893819
Zhong Kui
Level 103
God Stats
65W - 72L
1,528 SR
Queue Stats
601W - 626L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
7 / 2 / 3
7,121
647
10,278
7,705
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
 
Achilles
10
1 / 1 / 1
5,453
496
2,431
6,845
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
xXPawelXx-
Cthulhu
11
0 / 0 / 0
6,348
577
3,080
6,288
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 5 / 7
6,178
562
5,052
7,235
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 3
6,916
629
4,960
1,733
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 0 / 0
6,295
572
2,963
5,131
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
McMellany
Da Ji
10
4 / 4 / 3
5,957
542
5,408
8,518
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
RafalexRP
Kukulkan
12
1 / 2 / 1
6,217
565
2,214
4,216
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 4
5,400
491
1,111
9,895
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
new-37893819
Zhong Kui
10
2 / 3 / 2
5,877
534
4,494
7,331
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
8
8
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
3
4.25
W
Achilles
 
Achilles
1
1
1
1.5
L
Martichoras
 
Martichoras
0
0
0
0
L
Da Ji
McMellany
Da Ji
4
4
3
1.38
L
Kukulkan
RafalexRP
Kukulkan
1
2
1
0.75
L
1
3
4
1
L
Zhong Kui
new-37893819
Zhong Kui
2
3
2
1
W
Cthulhu
xXPawelXx-
Cthulhu
0
0
0
0
W
2
5
7
1.1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,801
Damage
16,190
29,806
Taken
35,091
14,442
Mitigated
15,795
8,246
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,278
4,192
0
2,948
7,705
2,522
0
3,306
4,399
0
42,519
W
Achilles
 
Achilles
2,431
536
0
687
6,845
3,748
0
1,326
5,519
0
36,443
L
Martichoras
 
Martichoras
2,963
1,104
0
2,493
5,131
1,828
0
3,155
1,650
0
49,594
L
Da Ji
McMellany
Da Ji
5,408
826
0
2,838
8,518
2,422
0
2,477
6,029
0
35,078
L
Kukulkan
RafalexRP
Kukulkan
2,214
502
0
674
4,216
1,350
0
1,856
2,360
46,863
0
L
1,111
315
0
2,761
9,895
5,499
0
3,240
6,655
6,919
2,050
L
Zhong Kui
new-37893819
Zhong Kui
4,494
589
0
2,540
7,331
4,696
0
1,848
5,483
23,119
5,714
W
Cthulhu
xXPawelXx-
Cthulhu
3,080
337
0
2,194
6,288
4,851
0
0
6,288
35,060
3,539
W
5,052
108
0
1,842
7,235
2,829
0
2,504
4,731
29,002
0
W
4,960
445
0
575
1,733
492
382
390
1,343
57,165
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
29,746
367
Minions Killed
304
0
Camps Cleared
0
1,110,409
Distance Traveled
1,046,664
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,121
647
66
6
0
196,274
0
W
Achilles
5,453
496
62
6
0
256,083
0
L
Martichoras
6,295
572
90
8
0
162,206
0
L
Da Ji
5,957
542
57
5
0
253,436
1
L
Kukulkan
6,217
565
95
9
0
209,384
4
L
Maui
5,400
491
14
1
0
204,811
12
L
Zhong Kui
5,877
534
48
4
0
216,827
1
W
Cthulhu
6,348
577
86
8
0
210,742
0
W
Anubis
6,178
562
43
4
0
212,793
7
W
Nu Wa
6,916
629
110
10
0
234,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role