Player Matchup

Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Silver I
Joldii
Terra
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,516 MMR
Solo
Surtr
Surtr
Gold IV
Neman11
Surtr
Gold IV
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,478 MMR
Party 1
Danzaburou
Danzaburou
Gold II
VVB13
Danzaburou
Gold II
Level 126
God Stats
0W - 2L
1,428 SR
Queue Stats
23W - 25L
1,569 MMR
Party 2
Janus
Janus
Platinum V
noob9G
Janus
Platinum V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 105L
1,640 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,486 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,599 SR
1,551 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
Dreame23r
Chronos
Gold II
Level 155
God Stats
3W - 3L
1,931 SR
Queue Stats
189W - 183L
1,410 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum IV
lokaso15
Erlang Shen
Platinum IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 101L
1,776 MMR
Party 3
Chaac
Chaac
Silver II
raulcortes19
Chaac
Silver II
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,503 MMR
Solo
Medusa
Medusa
Gold I
shangrenguapi
Medusa
Gold I
Level 226
God Stats
29W - 22L
1,566 SR
Queue Stats
268W - 267L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 6 / 0
7,694
481
4,791
9,253
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Joldii
Terra
12
0 / 3 / 2
7,402
463
3,264
14,466
11,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Neman11
Surtr
15
3 / 3 / 0
8,817
551
12,438
15,546
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
VVB13
Danzaburou
14
4 / 5 / 1
9,166
573
10,066
12,514
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
noob9G
Janus
14
1 / 4 / 0
7,684
480
5,589
8,948
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioFreyaAmaterasuTyr

VS

Bans
SusanoMulanAgniKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 0 / 4
8,325
520
9,001
15,848
12,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Dreame23r
Chronos
13
2 / 4 / 3
8,056
504
3,490
8,832
3,055
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
lokaso15
Erlang Shen
17
5 / 1 / 3
9,117
570
9,042
14,248
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
9,333
583
9,859
17,797
11,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 2
9,546
597
9,035
10,142
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
21
21
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
0
0.17
W
Cthulhu
 
Cthulhu
6
0
4
8
W
Chronos
Dreame23r
Chronos
2
4
3
0.88
L
Terra
Joldii
Terra
0
3
2
0.33
L
Surtr
Neman11
Surtr
3
3
0
1
L
Danzaburou
VVB13
Danzaburou
4
5
1
0.9
W
Erlang Shen
lokaso15
Erlang Shen
5
1
3
6.5
L
Janus
noob9G
Janus
1
4
0
0.25
W
2
3
1
0.83
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
40,427
60,727
Taken
66,867
34,439
Mitigated
38,101
14,192
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,791
520
0
752
9,253
2,578
0
2,056
7,197
55,633
0
W
Cthulhu
 
Cthulhu
9,001
944
96
4,490
15,848
12,855
0
4,626
11,222
38,512
1,269
W
Chronos
Dreame23r
Chronos
3,490
1,483
0
2,208
8,832
3,055
684
2,185
6,647
46,237
7,161
L
Terra
Joldii
Terra
3,264
847
1,380
3,886
14,466
11,500
0
4,580
9,886
19,490
1,149
L
Surtr
Neman11
Surtr
12,438
4,603
0
3,511
15,546
12,559
10
0
15,546
774
60,514
L
Danzaburou
VVB13
Danzaburou
10,066
5,080
0
4,240
12,514
4,640
295
4,726
7,788
0
71,071
W
Erlang Shen
lokaso15
Erlang Shen
9,042
6,311
0
4,882
14,248
7,174
28
1,627
12,519
0
82,785
L
Janus
noob9G
Janus
5,589
477
0
423
8,948
3,162
0
915
8,033
60,906
1,396
W
9,859
1,069
0
8,534
17,797
11,386
0
1,710
15,002
0
76,801
W
9,035
2,088
0
2,358
10,142
3,631
488
3,687
6,455
0
69,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
44,377
430
Minions Killed
557
0
Camps Cleared
0
1,476,342
Distance Traveled
1,645,737
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,694
481
92
6
0
281,741
1
W
Cthulhu
8,325
520
52
3
0
325,243
9
W
Chronos
8,056
504
86
5
0
311,839
2
L
Terra
7,402
463
30
2
0
337,853
5
L
Surtr
8,817
551
105
7
0
303,863
2
L
Danzaburou
9,166
573
106
7
0
287,491
0
W
Erlang Shen
9,117
570
128
8
0
376,640
0
L
Janus
7,684
480
97
6
0
265,394
2
W
Chaac
9,333
583
157
10
0
295,716
0
W
Medusa
9,546
597
134
8
0
336,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role