Player Matchup

Zeus
Zeus
Diamond II
Carway
Zeus
Diamond II
Level 176
God Stats
16W - 9L
1,745 SR
Queue Stats
518W - 502L
2,429 MMR
Solo
Charybdis
Charybdis
Diamond III
Komiker0001
Charybdis
Diamond III
Level 156
God Stats
13W - 8L
1,685 SR
Queue Stats
155W - 132L
2,207 MMR
Solo
Geb
Geb
Diamond IV
atmvsss
Geb
Diamond IV
Level 81
God Stats
6W - 4L
1,778 SR
Queue Stats
268W - 258L
2,168 MMR
Solo
Ratatoskr
Ratatoskr
Masters
saamueelkuko
Ratatoskr
Masters
Level 157
God Stats
25W - 24L
1,620 SR
Queue Stats
231W - 198L
2,409 MMR
Solo
Hercules
Hercules
Diamond I
кαιѕєя
Hercules
Diamond I
Level 109
God Stats
16W - 17L
1,680 SR
Queue Stats
331W - 300L
2,316 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,702 SR
2,306 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,536 SR
1,744 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Grandmaster
 
Thor
Grandmaster
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
Fragla
Rama
Diamond II
Level 156
God Stats
12W - 9L
1,659 SR
Queue Stats
282W - 256L
2,118 MMR
Solo
Surtr
Surtr
Diamond IV
SexiKhepri
Surtr
Diamond IV
Level 58
God Stats
2W - 1L
1,520 SR
Queue Stats
59W - 38L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Carway
Zeus
12
0 / 2 / 2
6,287
572
5,415
4,928
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Komiker0001
Charybdis
11
1 / 3 / 3
5,966
542
5,569
7,786
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Geb
9
1 / 3 / 3
5,602
509
4,245
9,899
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
saamueelkuko
Ratatoskr
12
6 / 4 / 2
6,576
598
4,755
10,433
3,019
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
кαιѕєя
Hercules
11
2 / 2 / 1
6,563
597
7,746
11,884
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MedusaFreyaAh Muzen CabErlang Shen

VS

Bans
SusanoFenrirChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 3 / 4
7,367
670
7,225
7,573
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
12
3 / 1 / 6
7,154
650
5,759
10,539
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
 
Thor
12
5 / 2 / 3
6,613
601
6,139
9,017
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Fragla
Rama
13
2 / 2 / 2
7,208
655
5,449
6,158
1,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
12
1 / 2 / 1
6,770
615
8,082
11,252
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
14
14
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
4
1.67
W
Sylvanus
 
Sylvanus
3
1
6
6
W
Thor
 
Thor
5
2
3
3.25
L
Zeus
Carway
Zeus
0
2
2
0.5
W
Rama
Fragla
Rama
2
2
2
1.5
L
Charybdis
Komiker0001
Charybdis
1
3
3
0.83
W
Surtr
1
2
1
0.75
L
Geb
1
3
3
0.83
L
Ratatoskr
saamueelkuko
Ratatoskr
6
4
2
1.75
L
Hercules
кαιѕєя
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
32,654
44,930
Taken
44,539
24,008
Mitigated
21,534
12,335
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,225
636
0
735
7,573
2,516
0
3,189
4,150
57,641
0
W
Sylvanus
 
Sylvanus
5,759
2,008
3,098
4,092
10,539
7,320
157
2,245
8,226
20,984
4,968
W
Thor
 
Thor
6,139
1,228
0
3,623
9,017
2,626
84
2,537
6,364
0
39,508
L
Zeus
Carway
Zeus
5,415
299
0
508
4,928
1,269
0
1,839
2,927
48,925
0
W
Rama
Fragla
Rama
5,449
4,014
0
2,380
6,158
1,730
750
1,271
4,887
0
59,981
L
Charybdis
Komiker0001
Charybdis
5,569
3,100
0
2,906
7,786
2,017
0
1,766
6,020
0
46,387
W
Surtr
8,082
2,820
0
4,041
11,252
7,342
0
0
10,721
670
40,413
L
Geb
4,245
499
0
1,750
9,899
6,221
0
4,260
5,433
13,451
0
L
Ratatoskr
saamueelkuko
Ratatoskr
4,755
1,309
0
3,093
10,433
3,019
0
3,687
6,420
0
43,298
L
Hercules
кαιѕєя
Hercules
7,746
3,651
0
4,078
11,884
11,482
0
441
10,776
0
47,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
35,112
406
Minions Killed
405
0
Camps Cleared
0
1,124,627
Distance Traveled
1,163,052
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,367
670
115
10
0
232,084
0
W
Sylvanus
7,154
650
27
2
0
219,721
3
W
Thor
6,613
601
67
6
0
286,147
1
L
Zeus
6,287
572
124
11
0
205,419
1
W
Rama
7,208
655
123
11
0
207,602
2
L
Charybdis
5,966
542
106
10
0
206,893
0
W
Surtr
6,770
615
73
7
0
217,498
0
L
Geb
5,602
509
11
1
0
239,014
4
L
Ratatoskr
6,576
598
69
6
0
272,976
0
L
Hercules
6,563
597
96
9
0
200,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role