Player Matchup

King Arthur
King Arthur
D4ni98
King Arthur
Level 27
God Stats
3W - 2L
1,379 SR
Queue Stats
50W - 50L
1,466 Elo+
Party 1
Chaac
Chaac
N00BButcheR
Chaac
Level 149
God Stats
15W - 18L
1,530 SR
Queue Stats
43W - 45L
1,538 Elo+
Solo
Discordia
Discordia
Schweizertime
Discordia
Level 122
God Stats
9W - 5L
1,257 SR
Queue Stats
256W - 256L
1,473 Elo+
Solo
Nut
Nut
dgost91
Nut
Level 128
God Stats
7W - 4L
1,488 SR
Queue Stats
62W - 71L
1,425 Elo+
Solo
Thanatos
Thanatos
rosagri1
Thanatos
Level 105
God Stats
7W - 1L
1,830 SR
Queue Stats
61W - 60L
1,466 Elo+
Party 1
Team Averages
Level 106
1,497 SR
1,474 Elo+

VS

Team Averages
Level 105
1,563 SR
1,487 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Sken
Mercury
Level 142
God Stats
7W - 2L
1,627 SR
Queue Stats
104W - 96L
1,533 Elo+
Solo
Apollo
Apollo
Spiedoisback
Apollo
Level 55
God Stats
7W - 6L
1,581 SR
Queue Stats
32W - 47L
1,380 Elo+
Solo
Chaac
Chaac
bagend
Chaac
Level 89
God Stats
218W - 152L
1,608 SR
Queue Stats
929W - 915L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4ni98
King Arthur
5
0 / 2 / 0
2,845
569
1,582
3,540
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 2
3,314
663
2,438
3,509
2,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Schweizertime
Discordia
7
1 / 0 / 1
3,915
783
1,121
999
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
6
2 / 0 / 0
3,713
743
2,739
3,135
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
rosagri1
Thanatos
6
1 / 1 / 0
3,489
698
1,092
3,479
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 0 / 0
3,017
603
2,233
4,371
1,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
 
Anubis
1
0 / 0 / 0
2,463
493
0
0
0
Mercury
Sken
Mercury
3
0 / 2 / 0
2,787
557
174
1,643
437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
5
0 / 2 / 0
3,143
629
912
3,019
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
bagend
Chaac
8
3 / 0 / 0
4,372
874
3,028
4,493
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
3
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Anubis
 
Anubis
0
0
0
0
W
King Arthur
D4ni98
King Arthur
0
2
0
0
W
0
0
2
1
W
Discordia
Schweizertime
Discordia
1
0
1
1.5
L
Mercury
Sken
Mercury
0
2
0
0
L
Apollo
0
2
0
0
L
Chaac
bagend
Chaac
3
0
0
3
W
Nut
2
0
0
2
W
Thanatos
rosagri1
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,972
Damage
6,347
14,662
Taken
13,526
5,716
Mitigated
5,283
5,907
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,233
583
280
2,256
4,371
1,997
0
0
4,371
11,898
0
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
D4ni98
King Arthur
1,582
379
0
200
3,540
1,547
0
0
3,540
0
9,246
W
2,438
97
170
1,334
3,509
2,040
0
782
2,727
0
13,520
W
Discordia
Schweizertime
Discordia
1,121
267
0
421
999
155
0
0
999
18,102
770
L
Mercury
Sken
Mercury
174
84
0
30
1,643
437
0
663
980
0
3,717
L
Apollo
912
230
0
789
3,019
724
0
0
3,019
0
12,415
L
Chaac
bagend
Chaac
3,028
954
0
1,857
4,493
2,125
0
434
4,059
0
26,117
W
Nut
2,739
1,468
0
1,726
3,135
816
0
1,451
1,684
0
22,097
W
Thanatos
rosagri1
Thanatos
1,092
311
0
2,056
3,479
1,158
0
0
3,479
0
17,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,276
Gold Earned
15,782
128
Minions Killed
88
0
Camps Cleared
0
480,857
Distance Traveled
352,596
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,017
603
13
3
0
101,885
0
L
Anubis
2,463
493
0
0
0
0
0
W
King Arthur
2,845
569
11
2
0
90,360
0
W
Chaac
3,314
663
19
4
0
110,048
2
W
Discordia
3,915
783
23
5
0
83,936
0
L
Mercury
2,787
557
7
1
0
52,266
0
L
Apollo
3,143
629
29
6
0
103,464
0
L
Chaac
4,372
874
39
8
0
94,981
0
W
Nut
3,713
743
40
8
0
82,925
0
W
Thanatos
3,489
698
35
7
0
113,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role