Player Matchup

Artio
Artio
Chery088
Artio
Level 62
God Stats
5W - 8L
1,500 SR
Queue Stats
410W - 419L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
DeaDPooP950
Nu Wa
Level 108
God Stats
21W - 11L
1,578 SR
Queue Stats
63W - 43L
1,525 Elo+
Solo
Hachiman
Hachiman
Sckelege
Hachiman
Level 46
God Stats
1W - 2L
1,590 SR
Queue Stats
75W - 101L
1,496 Elo+
Party 2
Team Averages
Level 72
1,556 SR
1,483 Elo+

VS

Team Averages
Level 89
1,611 SR
1,633 Elo+
Nemesis
Nemesis
AlibyPaw
Nemesis
Level 98
God Stats
3W - 5L
1,375 SR
Queue Stats
206W - 196L
1,499 Elo+
Party 1
Scylla
Scylla
b4n0chka
Scylla
Level 10
God Stats
7W - 3L
1,924 SR
Queue Stats
32W - 32L
1,450 Elo+
Party 1
Cerberus
Cerberus
g59records
Cerberus
Level 158
God Stats
1W - 0L
1,535 SR
Queue Stats
18W - 6L
1,949 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chery088
Artio
13
1 / 7 / 5
8,492
772
4,516
15,338
14,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 1
9,670
879
11,252
7,329
1,931
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Sckelege
Hachiman
13
3 / 6 / 1
8,504
773
5,544
10,313
2,570
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlibyPaw
Nemesis
17
7 / 3 / 8
11,363
1,033
12,907
11,074
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
b4n0chka
Scylla
15
5 / 3 / 6
9,705
882
4,447
6,668
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
g59records
Cerberus
15
5 / 2 / 8
10,780
980
11,993
14,988
14,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
17
17
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlibyPaw
Nemesis
7
3
8
3.67
L
Artio
Chery088
Artio
1
7
5
0.5
L
4
4
1
1.13
L
Hachiman
Sckelege
Hachiman
3
6
1
0.58
W
Scylla
b4n0chka
Scylla
5
3
6
2.67
W
Cerberus
g59records
Cerberus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
29,347
32,980
Taken
32,730
19,482
Mitigated
20,859
3,385
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlibyPaw
Nemesis
12,907
7,988
0
2,586
11,074
4,903
2,325
6,872
4,202
449
46,870
L
Artio
Chery088
Artio
4,516
1,039
156
2,003
15,338
14,981
0
6,944
8,271
13,600
0
L
11,252
5,130
0
238
7,329
1,931
60
3,783
3,453
40,370
0
L
Hachiman
Sckelege
Hachiman
5,544
2,697
0
988
10,313
2,570
0
5,308
4,884
0
15,043
W
Scylla
b4n0chka
Scylla
4,447
858
0
808
6,668
1,771
980
2,813
3,855
25,250
306
W
Cerberus
g59records
Cerberus
11,993
377
0
3,782
14,988
14,185
396
6,334
8,654
59,125
1,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
31,848
91
Minions Killed
213
0
Camps Cleared
0
529,245
Distance Traveled
615,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,363
1,033
60
5
0
222,348
0
L
Artio
8,492
772
14
1
0
179,313
0
L
Nu Wa
9,670
879
51
5
0
179,984
0
L
Hachiman
8,504
773
26
2
0
169,948
0
W
Scylla
9,705
882
49
4
0
193,667
0
W
Cerberus
10,780
980
104
9
0
199,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role