Player Matchup

Thanatos
Thanatos
IIl-Fusion-IlI
Thanatos
Level 93
God Stats
29W - 22L
1,612 SR
Queue Stats
64W - 68L
1,524 Elo+
Party 1
Zeus
Zeus
JOHN-MADDEN-91
Zeus
Level 128
God Stats
44W - 11L
1,771 SR
Queue Stats
113W - 102L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
KrispyKev
Jormungandr
Level 72
God Stats
3W - 3L
1,619 SR
Queue Stats
35W - 44L
1,525 Elo+
Solo
Khepri
Khepri
Mad Muck
Khepri
Level 174
God Stats
2W - 3L
1,879 SR
Queue Stats
223W - 214L
1,506 Elo+
Solo
Medusa
Medusa
PHKatharsis
Medusa
Level 144
God Stats
5W - 3L
1,624 SR
Queue Stats
176W - 156L
1,556 Elo+
Party 1
Team Averages
Level 122
1,701 SR
1,530 Elo+

VS

Team Averages
Level 129
1,529 SR
1,566 Elo+
Ymir
Ymir
EXPtoxic
Ymir
Level 105
God Stats
20W - 16L
1,642 SR
Queue Stats
132W - 97L
1,618 Elo+
Party 2
Thoth
Thoth
NinJ420k
Thoth
Level 89
God Stats
2W - 3L
1,501 SR
Queue Stats
288W - 288L
1,481 Elo+
Solo
Surtr
Surtr
True Lawbringer
Surtr
Level 192
God Stats
16W - 17L
1,569 SR
Queue Stats
448W - 431L
1,553 Elo+
Solo
Bellona
Bellona
xxbouchardxx
Bellona
Level 126
God Stats
131W - 78L
1,673 SR
Queue Stats
221W - 186L
1,561 Elo+
Solo
Apollo
Apollo
zemater1234
Apollo
Level 135
God Stats
2W - 2L
1,261 SR
Queue Stats
137W - 101L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
2
0 / 1 / 0
2,659
532
0
1,121
214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
2,993
599
403
938
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
KrispyKev
Jormungandr
5
0 / 2 / 0
3,405
681
770
3,211
1,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Mad Muck
Khepri
6
0 / 1 / 0
3,653
731
1,230
3,642
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
0 / 1 / 0
3,280
656
2,543
1,695
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 1
3,447
689
1,020
3,704
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
NinJ420k
Thoth
7
0 / 0 / 1
3,590
718
156
2,066
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
4 / 0 / 1
4,248
850
2,506
2,790
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
xxbouchardxx
Bellona
8
1 / 0 / 1
4,388
878
1,097
2,629
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
6
1 / 0 / 0
3,697
739
1,901
2,371
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
1
0.5
L
Thanatos
0
1
0
0
L
0
1
0
0
L
Jormungandr
KrispyKev
Jormungandr
0
2
0
0
L
Khepri
Mad Muck
Khepri
0
1
0
0
W
Thoth
NinJ420k
Thoth
0
0
1
0.5
L
Medusa
0
1
0
0
W
4
0
1
4.5
W
Bellona
xxbouchardxx
Bellona
1
0
1
1.5
W
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,946
Damage
6,680
10,607
Taken
13,560
3,959
Mitigated
6,069
3,584
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,020
355
0
1,421
3,704
2,474
0
365
3,339
6,845
0
L
Thanatos
0
0
0
492
1,121
214
0
33
1,088
0
1,808
L
403
0
0
120
938
169
0
197
741
7,185
0
L
Jormungandr
KrispyKev
Jormungandr
770
199
0
1,076
3,211
1,318
0
0
3,086
14,917
321
L
Khepri
Mad Muck
Khepri
1,230
49
0
1,581
3,642
1,866
0
922
2,720
6,302
890
W
Thoth
NinJ420k
Thoth
156
0
0
555
2,066
384
0
180
1,832
18,274
0
L
Medusa
2,543
898
0
315
1,695
392
0
152
1,543
0
21,109
W
2,506
1,422
0
1,225
2,790
842
0
164
2,574
645
18,000
W
Bellona
xxbouchardxx
Bellona
1,097
419
0
914
2,629
1,818
0
577
1,935
0
22,218
W
Apollo
1,901
1,084
0
1,200
2,371
551
0
656
1,715
0
19,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,990
Gold Earned
19,370
104
Minions Killed
178
0
Camps Cleared
0
349,458
Distance Traveled
500,395
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,447
689
18
4
0
105,038
0
L
Thanatos
2,659
532
6
1
0
25,132
0
L
Zeus
2,993
599
20
4
0
39,297
0
L
Jormungandr
3,405
681
32
6
0
91,761
0
L
Khepri
3,653
731
6
1
0
99,904
2
W
Thoth
3,590
718
26
5
0
97,221
0
L
Medusa
3,280
656
40
8
0
93,364
0
W
Surtr
4,248
850
36
7
0
109,710
0
W
Bellona
4,388
878
54
11
0
83,544
0
W
Apollo
3,697
739
44
9
0
104,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role