Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
D4ni98
Kuzenbo
Level 27
God Stats
3W - 3L
1,535 SR
Queue Stats
50W - 50L
1,485 Elo+
Party 1
Set
Set
Defez777
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 372L
1,487 Elo+
Solo
Apollo
Apollo
rosagri1
Apollo
Level 105
God Stats
0W - 1L
1,693 SR
Queue Stats
61W - 60L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
xXPawelXx-
Cthulhu
Level 89
God Stats
39W - 44L
1,392 SR
Queue Stats
325W - 307L
1,457 Elo+
Solo
Team Averages
Level 96
1,524 SR
1,483 Elo+

VS

Team Averages
Level 96
1,593 SR
1,629 Elo+
Amaterasu
Amaterasu
ALEGONOL
Amaterasu
Level 86
God Stats
2W - 0L
1,688 SR
Queue Stats
14W - 1L
1,919 Elo+
Party 2
Khepri
Khepri
BROT_am_Steuer
Khepri
Level 79
God Stats
4W - 5L
1,421 SR
Queue Stats
236W - 237L
1,448 Elo+
Solo
Nut
Nut
SnousDog
Nut
Level 145
God Stats
22W - 19L
1,553 SR
Queue Stats
109W - 89L
1,543 Elo+
Solo
Freya
Freya
TheNoobyZOne
Freya
Level 108
God Stats
3W - 0L
1,778 SR
Queue Stats
13W - 3L
1,730 Elo+
Party 2
Xbalanque
Xbalanque
iDJxy
Xbalanque
Level 62
God Stats
7W - 3L
1,524 SR
Queue Stats
96W - 68L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 4 / 0
5,220
522
2,504
5,801
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
D4ni98
Kuzenbo
9
0 / 1 / 0
5,057
506
2,000
8,358
6,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
4,996
500
2,653
7,650
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
rosagri1
Apollo
9
0 / 0 / 0
4,696
470
3,916
6,900
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xXPawelXx-
Cthulhu
10
0 / 3 / 0
5,372
537
4,665
8,627
7,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALEGONOL
Amaterasu
13
3 / 0 / 0
7,612
761
4,964
9,024
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 0 / 1
5,998
600
3,324
4,372
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 2
6,607
661
2,468
7,354
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 3
7,557
756
6,512
7,100
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
iDJxy
Xbalanque
10
1 / 0 / 1
5,776
578
8,182
5,486
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
W
Amaterasu
ALEGONOL
Amaterasu
3
0
0
3
W
0
0
1
0.5
L
Kuzenbo
D4ni98
Kuzenbo
0
1
0
0
L
0
3
0
0
W
3
0
2
4
W
4
0
3
5.5
W
Xbalanque
iDJxy
Xbalanque
1
0
1
1.5
L
Apollo
rosagri1
Apollo
0
0
0
0
L
Cthulhu
xXPawelXx-
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
25,450
37,336
Taken
33,336
21,645
Mitigated
15,405
11,179
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,504
378
0
1,407
5,801
1,549
0
3,954
1,403
29,941
226
W
Amaterasu
ALEGONOL
Amaterasu
4,964
1,958
0
5,313
9,024
5,536
35
4,407
4,617
0
49,494
W
3,324
116
310
2,420
4,372
3,288
78
1,027
3,345
17,281
970
L
Kuzenbo
D4ni98
Kuzenbo
2,000
954
0
3,140
8,358
6,967
11
1,377
6,981
14,032
452
L
2,653
1,278
0
445
7,650
3,420
0
1,556
5,993
0
32,118
W
2,468
1,408
0
4,830
7,354
2,424
0
976
6,378
0
48,854
W
6,512
1,703
0
2,930
7,100
2,179
714
2,293
4,807
45,907
0
W
Xbalanque
iDJxy
Xbalanque
8,182
3,610
0
2,995
5,486
1,978
501
463
5,023
0
45,639
L
Apollo
rosagri1
Apollo
3,916
2,710
0
3,243
6,900
1,884
0
1,718
5,182
0
30,376
L
Cthulhu
xXPawelXx-
Cthulhu
4,665
827
0
2,944
8,627
7,825
0
510
8,077
34,727
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
33,550
264
Minions Killed
380
0
Camps Cleared
0
1,002,304
Distance Traveled
1,042,991
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,220
522
66
7
0
206,106
2
W
Amaterasu
7,612
761
98
10
0
209,897
0
W
Khepri
5,998
600
27
3
0
220,048
0
L
Kuzenbo
5,057
506
20
2
0
203,160
0
L
Set
4,996
500
61
6
0
195,270
0
W
Nut
6,607
661
81
8
0
223,402
0
W
Freya
7,557
756
89
9
0
221,486
1
W
Xbalanque
5,776
578
85
9
0
168,158
0
L
Apollo
4,696
470
53
5
0
197,484
0
L
Cthulhu
5,372
537
64
6
0
200,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role