Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver IV
Anthony03
Morgan Le Fay
Silver IV
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 89L
987 MMR
Solo
Kali
Kali
Gold II
BunionJ
Kali
Gold II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,497 MMR
Solo
Chernobog
Chernobog
Gold V
Deacon885
Chernobog
Gold V
Level 149
God Stats
16W - 11L
1,660 SR
Queue Stats
356W - 376L
1,266 MMR
Solo
Bellona
Bellona
Silver I
X_D_Spartan
Bellona
Silver I
Level 127
God Stats
63W - 64L
1,498 SR
Queue Stats
148W - 168L
1,184 MMR
Solo
Maui
Maui
Gold V
vancoger
Maui
Gold V
Level 145
God Stats
7W - 14L
1,434 SR
Queue Stats
325W - 330L
1,202 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,518 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,548 SR
1,226 MMR
Ra
Ra
Bronze I
HipHopMylivee
Ra
Bronze I
Level 147
God Stats
3W - 2L
1,586 SR
Queue Stats
79W - 123L
519 MMR
Solo
Fafnir
Fafnir
Gold IV
KaCYV0ID
Fafnir
Gold IV
Level 132
God Stats
2W - 0L
1,480 SR
Queue Stats
58W - 63L
1,414 MMR
Solo
He Bo
He Bo
Gold IV
Reset_Perriwo17
He Bo
Gold IV
Level 281
God Stats
6W - 2L
1,584 SR
Queue Stats
194W - 212L
1,373 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
SortaSaucy
Erlang Shen
Silver II
Level 89
God Stats
1W - 0L
1,567 SR
Queue Stats
27W - 25L
1,527 MMR
Solo
Izanami
Izanami
Silver I
TeaSqwiggles
Izanami
Silver I
Level 149
God Stats
60W - 50L
1,523 SR
Queue Stats
224W - 249L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anthony03
Morgan Le Fay
16
1 / 1 / 3
9,028
475
7,765
8,590
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
BunionJ
Kali
17
3 / 1 / 1
9,187
484
5,453
14,483
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Deacon885
Chernobog
9
0 / 4 / 0
6,647
350
2,713
7,013
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
X_D_Spartan
Bellona
16
1 / 2 / 0
10,003
526
11,163
14,284
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
12
2 / 0 / 3
8,173
430
4,714
14,039
13,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
GaneshaMulanNe ZhaBastet

VS

Bans
Ao KuangArachneMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,083
478
6,177
10,743
4,117
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
KaCYV0ID
Fafnir
16
1 / 0 / 1
9,592
505
6,414
15,025
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

18
2 / 1 / 3
9,853
519
11,641
10,999
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SortaSaucy
Erlang Shen
15
3 / 1 / 4
9,828
517
10,070
13,496
13,214
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Izanami
TeaSqwiggles
Izanami
18
2 / 3 / 3
10,240
539
5,069
7,596
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
8
8
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anthony03
Morgan Le Fay
1
1
3
2.5
L
Kali
BunionJ
Kali
3
1
1
3.5
L
Chernobog
Deacon885
Chernobog
0
4
0
0
W
0
2
3
0.75
W
Fafnir
KaCYV0ID
Fafnir
1
0
1
1.5
W
2
1
3
3.5
W
Erlang Shen
SortaSaucy
Erlang Shen
3
1
4
5
W
Izanami
TeaSqwiggles
Izanami
2
3
3
1.17
L
Bellona
X_D_Spartan
Bellona
1
2
0
0.5
L
Maui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
39,371
58,409
Taken
57,859
37,883
Mitigated
40,512
8,996
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anthony03
Morgan Le Fay
7,765
828
0
1,210
8,590
2,827
0
5,410
3,169
70,648
1,339
L
Kali
BunionJ
Kali
5,453
2,344
0
2,798
14,483
7,357
0
3,761
10,711
0
85,177
L
Chernobog
Deacon885
Chernobog
2,713
1,492
0
580
7,013
1,879
0
527
6,486
0
33,617
W
6,177
209
586
2,200
10,743
4,117
0
3,915
6,687
72,101
1,345
W
Fafnir
KaCYV0ID
Fafnir
6,414
2,401
0
3,873
15,025
16,596
0
880
13,156
58,168
2,001
W
11,641
442
0
5,480
10,999
3,794
0
2,639
8,271
107,639
0
W
Erlang Shen
SortaSaucy
Erlang Shen
10,070
3,598
0
3,865
13,496
13,214
0
2,919
10,538
2,188
33,434
W
Izanami
TeaSqwiggles
Izanami
5,069
3,359
0
500
7,596
2,791
1,426
2,722
4,874
0
101,178
L
Bellona
X_D_Spartan
Bellona
11,163
4,552
0
2,973
14,284
12,340
30
8,090
5,273
0
73,762
L
Maui
4,714
558
0
1,435
14,039
13,480
0
6,776
7,135
21,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
48,596
470
Minions Killed
559
0
Camps Cleared
0
1,784,959
Distance Traveled
1,961,004
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,028
475
119
6
0
386,092
6
L
Kali
9,187
484
129
7
0
462,201
0
L
Chernobog
6,647
350
55
3
0
218,114
0
W
Ra
9,083
478
121
6
0
360,197
0
W
Fafnir
9,592
505
93
5
0
377,049
1
W
He Bo
9,853
519
146
8
0
438,370
0
W
Erlang Shen
9,828
517
28
1
0
423,517
2
W
Izanami
10,240
539
171
9
0
361,871
2
L
Bellona
10,003
526
136
7
0
360,033
3
L
Maui
8,173
430
31
2
0
358,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role