Player Matchup

Chaac
Chaac
Lukartk
Chaac
Level 113
God Stats
7W - 3L
1,587 SR
Queue Stats
147W - 143L
1,540 Elo+
Party 2
Cupid
Cupid
Rock777
Cupid
Level 148
God Stats
12W - 6L
1,763 SR
Queue Stats
24W - 16L
1,567 Elo+
Solo
Janus
Janus
Σeus
Janus
Level 115
God Stats
2W - 1L
1,580 SR
Queue Stats
70W - 70L
1,514 Elo+
Party 2
Team Averages
Level 125
1,643 SR
1,540 Elo+

VS

Team Averages
Level 150
1,566 SR
1,523 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EnzoTheGamer62
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 217L
1,483 Elo+
Party 1
Achilles
Achilles
h5f4e3o9
Achilles
Level 194
God Stats
4W - 4L
1,698 SR
Queue Stats
611W - 603L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lukartk
Chaac
14
1 / 1 / 1
8,481
771
6,325
13,324
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Rock777
Cupid
15
1 / 1 / 1
8,820
802
5,270
11,254
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Σeus
Janus
15
1 / 0 / 2
8,783
798
9,119
4,594
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 3 / 0
8,852
805
8,942
7,940
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
6
0 / 0 / 0
6,527
593
0
68
27
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
h5f4e3o9
Achilles
17
0 / 0 / 2
9,237
840
15,031
16,251
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Cerberus
0
0
0
0
W
Chaac
Lukartk
Chaac
1
1
1
1.5
W
Cupid
Rock777
Cupid
1
1
1
1.5
L
Achilles
h5f4e3o9
Achilles
0
0
2
1
W
Janus
Σeus
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
23,973
29,172
Taken
24,259
16,543
Mitigated
18,140
13,271
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,942
3,379
0
604
7,940
2,397
0
2,973
4,764
30,819
0
L
Cerberus
0
0
0
0
68
27
0
12
56
837
0
W
Chaac
Lukartk
Chaac
6,325
869
0
4,317
13,324
11,184
0
3,651
8,670
0
26,107
W
Cupid
Rock777
Cupid
5,270
2,237
872
7,752
11,254
3,743
0
3,689
7,277
0
39,111
L
Achilles
h5f4e3o9
Achilles
15,031
2,012
0
6,074
16,251
15,716
0
6,210
9,470
620
44,038
W
Janus
Σeus
Janus
9,119
100
0
330
4,594
1,616
68
1,999
2,460
45,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
24,616
188
Minions Killed
113
0
Camps Cleared
0
692,212
Distance Traveled
468,372
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,852
805
52
5
0
205,526
0
L
Cerberus
6,527
593
1
0
0
8,529
1
W
Chaac
8,481
771
37
3
0
233,246
1
W
Cupid
8,820
802
65
6
0
222,559
0
L
Achilles
9,237
840
60
5
0
254,317
0
W
Janus
8,783
798
86
8
0
236,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role