Player Matchup

Cernunnos
Cernunnos
JodirtBrlyID
Cernunnos
Level 105
God Stats
516W - 581L
1,453 SR
Queue Stats
1,583W - 1,690L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
NalathniDK
Baron Samedi
Level 106
God Stats
39W - 46L
1,468 SR
Queue Stats
339W - 353L
1,472 Elo+
Solo
Chang'e
Chang'e
WicKk3dPaNda
Chang'e
Level 157
God Stats
5W - 4L
1,519 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
XG BEARR
Aphrodite
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,462 Elo+
Party 1
Ravana
Ravana
karioblaze
Ravana
Level 223
God Stats
29W - 41L
1,448 SR
Queue Stats
834W - 803L
1,495 Elo+
Solo
Team Averages
Level 138
1,478 SR
1,464 Elo+

VS

Team Averages
Level 95
1,523 SR
1,449 Elo+
Fenrir
Fenrir
Asturiaas
Fenrir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
1,509 Elo+
Solo
Tyr
Tyr
EvilSide4w0r
Tyr
Level 81
God Stats
5W - 4L
1,828 SR
Queue Stats
384W - 390L
1,465 Elo+
Solo
Neith
Neith
Push N Kill
Neith
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,390 Elo+
Solo
Anubis
Anubis
SirClean
Anubis
Level 58
God Stats
13W - 9L
1,285 SR
Queue Stats
267W - 259L
1,420 Elo+
Solo
Nu Wa
Nu Wa
SirZURICH
Nu Wa
Level 147
God Stats
103W - 86L
1,499 SR
Queue Stats
1,051W - 1,133L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JodirtBrlyID
Cernunnos
17
0 / 3 / 17
9,934
993
9,113
12,747
3,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NalathniDK
Baron Samedi
17
6 / 0 / 10
11,116
1,112
9,911
6,864
3,635
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
WicKk3dPaNda
Chang'e
17
4 / 1 / 15
10,759
1,076
11,604
8,107
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
XG BEARR
Aphrodite
17
5 / 2 / 13
11,109
1,111
10,416
12,731
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
karioblaze
Ravana
17
5 / 1 / 14
11,384
1,138
15,480
16,839
14,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asturiaas
Fenrir
15
2 / 6 / 4
9,875
988
10,539
20,113
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 4 / 6
9,554
955
4,155
15,983
15,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 2
10,163
1,016
9,933
9,908
3,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
SirClean
Anubis
15
1 / 6 / 4
9,637
964
11,491
10,882
4,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
SirZURICH
Nu Wa
15
2 / 0 / 5
10,101
1,010
15,871
3,055
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
20
Kills
7
7
Deaths
20
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asturiaas
Fenrir
2
6
4
0.67
L
0
4
6
0.75
W
Cernunnos
JodirtBrlyID
Cernunnos
0
3
17
2.83
W
Baron Samedi
NalathniDK
Baron Samedi
6
0
10
11
L
2
4
2
0.75
L
Anubis
SirClean
Anubis
1
6
4
0.5
L
Nu Wa
SirZURICH
Nu Wa
2
0
5
4.5
W
Chang'e
WicKk3dPaNda
Chang'e
4
1
15
11.5
W
Aphrodite
XG BEARR
Aphrodite
5
2
13
5.75
W
Ravana
karioblaze
Ravana
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,524
Damage
51,989
57,288
Taken
59,941
30,707
Mitigated
35,483
34,020
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asturiaas
Fenrir
10,539
3,011
0
1,238
20,113
10,503
0
11,222
8,891
0
17,570
L
4,155
359
0
2,428
15,983
15,575
0
8,892
7,091
0
14,364
W
Cernunnos
JodirtBrlyID
Cernunnos
9,113
3,936
0
1,265
12,747
3,598
0
5,883
6,117
0
24,342
W
Baron Samedi
NalathniDK
Baron Samedi
9,911
169
3,618
2,333
6,864
3,635
0
3,094
3,352
23,635
1,808
L
9,933
2,208
0
1,082
9,908
3,576
0
5,400
4,508
0
32,781
L
Anubis
SirClean
Anubis
11,491
236
0
1,827
10,882
4,790
0
5,276
5,606
30,037
0
L
Nu Wa
SirZURICH
Nu Wa
15,871
1,513
0
154
3,055
1,039
0
1,154
1,901
32,550
505
W
Chang'e
WicKk3dPaNda
Chang'e
11,604
548
11,029
3,968
8,107
2,652
0
3,585
4,056
44,292
0
W
Aphrodite
XG BEARR
Aphrodite
10,416
1,265
3,922
4,232
12,731
6,559
0
4,677
7,447
26,053
0
W
Ravana
karioblaze
Ravana
15,480
4,097
0
3,653
16,839
14,263
0
7,635
8,475
358
30,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
49,330
219
Minions Killed
175
7
Camps Cleared
6
1,005,590
Distance Traveled
949,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,875
988
22
2
1
208,625
0
L
Tyr
9,554
955
20
2
1
201,584
0
W
Cernunnos
9,934
993
28
3
2
181,226
0
W
Baron Samedi
11,116
1,112
37
4
1
215,782
0
L
Neith
10,163
1,016
42
4
1
192,702
0
L
Anubis
9,637
964
54
5
1
166,331
0
L
Nu Wa
10,101
1,010
37
4
2
180,417
0
W
Chang'e
10,759
1,076
75
8
2
209,004
0
W
Aphrodite
11,109
1,111
44
4
0
187,526
0
W
Ravana
11,384
1,138
35
4
2
212,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role