Player Matchup

Raijin
Raijin
Sarialon
Raijin
Level 157
God Stats
55W - 25L
1,675 SR
Queue Stats
291W - 163L
1,644 Elo+
Solo
Athena
Athena
TankyModafoka
Athena
Level 127
God Stats
45W - 61L
1,451 SR
Queue Stats
473W - 516L
1,432 Elo+
Solo
Serqet
Serqet
ivan08_09
Serqet
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 67L
1,348 Elo+
Solo
Team Averages
Level 107
1,542 SR
1,475 Elo+

VS

Team Averages
Level 101
1,505 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Cez4ry pl
Baron Samedi
Level 158
God Stats
0W - 2L
1,456 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Maui
Maui
Dark02shinigami
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,385 Elo+
Solo
Thanatos
Thanatos
xMaster1000
Thanatos
Level 76
God Stats
74W - 54L
1,559 SR
Queue Stats
342W - 318L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Sarialon
Raijin
16
8 / 3 / 11
10,969
997
16,080
9,977
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 14
9,927
902
2,898
8,256
6,680
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ivan08_09
Serqet
14
9 / 4 / 5
10,059
914
7,607
10,843
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cez4ry pl
Baron Samedi
16
6 / 4 / 1
9,971
906
9,037
8,948
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 4
7,716
701
5,051
12,866
11,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
xMaster1000
Thanatos
14
2 / 9 / 4
9,340
849
4,575
12,069
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
8
8
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cez4ry pl
Baron Samedi
6
4
1
1.63
L
0
6
4
0.33
W
Raijin
Sarialon
Raijin
8
3
11
4.5
W
2
1
14
9
W
Serqet
ivan08_09
Serqet
9
4
5
2.88
L
Thanatos
xMaster1000
Thanatos
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
18,663
29,076
Taken
33,883
15,008
Mitigated
20,160
2,736
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cez4ry pl
Baron Samedi
9,037
548
643
1,490
8,948
5,086
0
5,218
3,002
33,415
0
L
5,051
1,225
0
490
12,866
11,336
92
7,010
5,317
10,698
1,694
W
Raijin
Sarialon
Raijin
16,080
1,538
0
1,128
9,977
3,433
801
6,259
3,718
42,059
0
W
2,898
661
0
1,218
8,256
6,680
556
3,637
4,619
15,136
114
W
Serqet
ivan08_09
Serqet
7,607
1,349
0
390
10,843
4,895
1,020
3,890
6,953
0
18,951
L
Thanatos
xMaster1000
Thanatos
4,575
950
0
2,708
12,069
3,738
0
5,148
5,737
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
27,027
126
Minions Killed
107
0
Camps Cleared
0
584,723
Distance Traveled
511,426
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,971
906
56
5
0
159,332
0
L
Maui
7,716
701
13
1
0
181,292
0
W
Raijin
10,969
997
76
7
0
172,208
0
W
Athena
9,927
902
25
2
0
225,556
4
W
Serqet
10,059
914
25
2
0
186,959
0
L
Thanatos
9,340
849
38
3
0
170,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role