Player Matchup

Odin
Odin
 
Odin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SLATTGOD2001
Ne Zha
Level 135
God Stats
0W - 2L
1,550 SR
Queue Stats
132W - 135L
1,586 Elo+
Solo
Poseidon
Poseidon
xIVERTiiGOIx
Poseidon
Level 127
God Stats
6W - 6L
1,569 SR
Queue Stats
68W - 79L
1,533 Elo+
Solo
Bacchus
Bacchus
z12 Baz
Bacchus
Level 109
God Stats
8W - 8L
1,535 SR
Queue Stats
374W - 315L
1,520 Elo+
Solo
Medusa
Medusa
Āngel
Medusa
Level 201
God Stats
1W - 6L
1,443 SR
Queue Stats
163W - 137L
1,634 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,555 Elo+

VS

Team Averages
Level 176
1,528 SR
1,555 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Feär
Cu Chulainn
Level 128
God Stats
2W - 1L
1,682 SR
Queue Stats
117W - 53L
1,712 Elo+
Solo
Achilles
Achilles
hooogh
Achilles
Level 197
God Stats
2W - 1L
1,460 SR
Queue Stats
123W - 129L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
1,054
211
0
0
0
Ne Zha
7
3 / 2 / 0
3,863
773
2,944
4,153
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
xIVERTiiGOIx
Poseidon
7
0 / 3 / 1
3,475
695
1,674
3,437
582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
z12 Baz
Bacchus
6
0 / 0 / 1
3,622
724
2,258
2,666
1,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Āngel
Medusa
7
1 / 0 / 0
3,629
726
2,701
2,352
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 0 / 0
4,017
803
2,161
5,501
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
 
Hel
5
0 / 0 / 0
3,497
699
934
2,389
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
 
Cupid
6
0 / 1 / 0
3,202
640
903
3,649
876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Feär
Cu Chulainn
8
2 / 2 / 0
4,550
910
2,130
4,217
943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
hooogh
Achilles
6
0 / 1 / 1
3,757
751
1,732
2,784
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
5
5
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Ao Kuang
 
Ao Kuang
3
0
0
3
W
Hel
 
Hel
0
0
0
0
W
Cupid
 
Cupid
0
1
0
0
W
Cu Chulainn
Feär
Cu Chulainn
2
2
0
1
L
Ne Zha
3
2
0
1.5
W
Achilles
hooogh
Achilles
0
1
1
0.5
L
Poseidon
xIVERTiiGOIx
Poseidon
0
3
1
0.17
L
Bacchus
z12 Baz
Bacchus
0
0
1
0.5
L
Medusa
Āngel
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,577
Damage
7,860
12,608
Taken
18,540
3,998
Mitigated
6,068
5,121
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
 
Ao Kuang
2,161
660
0
2,182
5,501
1,658
0
424
5,077
25,375
0
W
Hel
 
Hel
934
29
1,426
1,640
2,389
1,108
0
353
2,036
10,556
0
W
Cupid
 
Cupid
903
514
326
921
3,649
876
0
1,305
2,344
0
13,772
W
Cu Chulainn
Feär
Cu Chulainn
2,130
430
0
960
4,217
943
0
1,288
2,929
0
25,625
L
Ne Zha
2,944
1,571
0
1,696
4,153
964
0
1,437
2,660
0
15,929
W
Achilles
hooogh
Achilles
1,732
758
0
612
2,784
1,483
0
571
2,213
0
15,095
L
Poseidon
xIVERTiiGOIx
Poseidon
1,674
311
0
1,168
3,437
582
0
724
2,679
20,304
0
L
Bacchus
z12 Baz
Bacchus
2,258
312
0
1,323
2,666
1,949
0
173
2,462
8,403
2,778
L
Medusa
Āngel
Medusa
2,701
1,046
0
934
2,352
503
0
761
1,591
0
19,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,643
Gold Earned
19,023
122
Minions Killed
179
0
Camps Cleared
0
483,351
Distance Traveled
601,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
1,054
211
0
0
0
0
0
W
Ao Kuang
4,017
803
43
9
0
123,658
0
W
Hel
3,497
699
21
4
0
117,230
0
W
Cupid
3,202
640
25
5
0
122,767
0
W
Cu Chulainn
4,550
910
48
10
0
132,378
0
L
Ne Zha
3,863
773
37
7
0
123,532
0
W
Achilles
3,757
751
42
8
0
105,222
0
L
Poseidon
3,475
695
34
7
0
104,518
0
L
Bacchus
3,622
724
16
3
0
128,922
0
L
Medusa
3,629
726
35
7
0
126,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role