Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LiquidDragon3
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,580 Elo+
Solo
Da Ji
Da Ji
NinjaBoots
Da Ji
Level 159
God Stats
9W - 8L
1,906 SR
Queue Stats
269W - 302L
1,551 Elo+
Party 1
Osiris
Osiris
hawk4560
Osiris
Level 124
God Stats
6W - 7L
1,115 SR
Queue Stats
369W - 345L
1,601 Elo+
Party 1
Freya
Freya
thedeathca11
Freya
Level 112
God Stats
3W - 2L
1,438 SR
Queue Stats
106W - 109L
1,594 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,565 Elo+

VS

Team Averages
Level 121
1,556 SR
1,535 Elo+
Rama
Rama
Al-Iskxnder
Rama
Level 105
God Stats
1W - 2L
1,481 SR
Queue Stats
111W - 107L
1,467 Elo+
Solo
Nu Wa
Nu Wa
F7 Tsukuyomi
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,492 Elo+
Party 2
Mulan
Mulan
NRC SANJO
Mulan
Level 158
God Stats
1W - 1L
1,841 SR
Queue Stats
215W - 219L
1,509 Elo+
Party 2
Ymir
Ymir
VapeNetration
Ymir
Level 61
God Stats
0W - 2L
1,769 SR
Queue Stats
22W - 17L
1,633 Elo+
Solo
Pele
Pele
gorrapanda
Pele
Level 171
God Stats
0W - 2L
1,188 SR
Queue Stats
236W - 209L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 0 / 3
9,106
700
6,969
8,255
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 6
6,510
501
2,187
9,160
5,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
15
5 / 2 / 4
8,674
667
6,926
12,102
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
hawk4560
Osiris
15
8 / 1 / 4
9,613
739
11,345
11,621
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 2
6,758
520
3,760
9,069
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,320
332
576
923
186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,462
420
3,595
4,370
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
NRC SANJO
Mulan
9
0 / 8 / 1
5,841
449
4,678
13,843
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 3
6,560
505
5,846
9,968
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
7 / 5 / 0
7,313
563
12,847
12,180
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
9
10
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
3
6.5
L
0
1
0
0
L
0
3
0
0
W
0
3
6
1
L
Mulan
NRC SANJO
Mulan
0
8
1
0.06
W
Da Ji
5
2
4
3.5
L
2
1
3
3.5
L
7
5
0
1.4
W
Osiris
hawk4560
Osiris
8
1
4
10
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
27,542
50,207
Taken
41,284
27,889
Mitigated
19,138
17,089
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,969
1,152
0
4,903
8,255
2,239
3,027
958
7,144
61,475
1,601
L
576
509
0
237
923
186
0
387
432
0
4,292
L
3,595
481
0
234
4,370
1,148
0
2,651
1,719
25,176
0
W
2,187
934
2,068
411
9,160
5,645
720
2,430
6,466
14,028
0
L
Mulan
NRC SANJO
Mulan
4,678
1,292
0
1,700
13,843
7,249
0
1,355
11,845
0
35,360
W
Da Ji
6,926
1,472
0
5,612
12,102
4,324
0
349
11,683
0
68,086
L
5,846
1,026
0
2,470
9,968
6,764
0
4,315
5,104
34,424
0
L
12,847
2,517
0
4,823
12,180
3,791
0
3,477
8,580
0
41,890
W
Osiris
hawk4560
Osiris
11,345
4,887
0
2,054
11,621
12,405
512
1,046
10,406
0
64,406
W
3,760
973
0
2,041
9,069
3,276
1,678
3,653
5,067
36,033
3,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
29,496
399
Minions Killed
250
0
Camps Cleared
0
1,290,159
Distance Traveled
867,238
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,106
700
103
8
0
265,412
0
L
Rama
4,320
332
7
1
0
23,206
0
L
Nu Wa
5,462
420
44
3
0
169,284
0
W
Yemoja
6,510
501
20
2
0
216,348
2
L
Mulan
5,841
449
64
5
0
174,111
0
W
Da Ji
8,674
667
102
8
0
305,313
0
L
Ymir
6,560
505
66
5
0
228,399
0
L
Pele
7,313
563
69
5
0
272,238
0
W
Osiris
9,613
739
103
8
0
284,985
3
W
Freya
6,758
520
71
5
0
218,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role